CMP Color Chart by Robert Gault It is easy to understand how RGB colors on a Coco3 are adjusted. The data is stored at $FFB0-$FFBF as follows: Data Bit D5 D4 D3 D2 D1 D0 Color R1 G1 B1 R0 G1 B0 So there are 2^6 colors or 64 total. Each RGB color has 4 intensities. CMP colors are not intuitive. The format is: Data Bit D5 D4 D3 D2 D1 D0 Color I1 I0 P3 P2 P1 P0 Well there are 2 intensity bits so there are 4 levels of brightness. What do the P values mean? P is phase and there are 16 levels (2^4). That means you must use a color wheel with colors distributed around the wheel and intensity increasing from the center out to the circumference. Hmmm, do we need to go back to school? CMPCHART.BAS for a Coco3 draws the color wheel and when you enter a number 0-63 a small circle is painted with that color. You will need either a CMP monitor on a Coco3 or an emulator which can switch between CMP and RGB regardless of your actual monitor. Start the program and after hitting your number keys, then hit ENTER. The numbers will not show as you type unless you modify the program.