<Coco Friends Disk Magazine> (CoCo3)
There have been 53 issues of CFDM since it was first published in 1991.
CFDM was monthly until June, 1996, when it became quarterly.


                   (CC-SDC/MAGS/CFDM/)
CFDM01S1.DSK (CoCo3)          001 - Issue #1 Feb 1992 S1
C       .BAS 0 B 1            (VCC "BREAK" = END key)
NIBLOADR.BIN 2 B 1
CCFFRONT.NIB 2 B 6
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
PATCH   .BAS 0 B 1 (CFDM v1.2 upgrade patch)

CFDM01S2.DSK
LLIST2C .BAS 0 B 1 (Basic 2 column lister)
HARDCOPY.BAS 0 B 2 (Print magazine articles)
BLOCKS  .BAS 0 B 6 (Trivia game)
CONVERT .BAS 0 B 2 (Hex/Bin/Dec number conversion)
PRINTME .BAS 0 B 1 (Print CONVERT.DOC)
CONVERT .DOC 1 A 2
RECYCLE .BAS 0 B 1 (Pic. Recycling)
RECYCLE .NIB 2 B 4
NIBLOADR.BIN 2 B 1
WINTSERN.BAS 0 B 1 (Pic. Winter Serenity)
WINTSERN.NIB 2 B 6
BROOK   .BAS 0 B 1 (Pic. River Brook)
BROOK   .NIB 2 B 6
BOWLPLOT.BAS 0 B 2 (Bowling score statistics)
SPLIT   .BAS 0 A 2 (Split long text file so the parts can be loaded in WP)
SLIT    .DOC 1 A 2
PREFIX  .BAS 0 B 6 (Ham radio country prefix ID)
VCR CARD.BAS 0 B 3 (Print VCR contents on 3x5 card)
SAMPLE  .CRD 1 A 1
-------------------


CFDM02S1.DSK                 003 - Issue #2 Mar 1992 S1
C       .BAS 0 B 1           (New features SYSOP MENU (F1))(HARDCOPY)
NIBLOADR.BIN 2 B 1           ([CLEAR](HOME) step thro 64 colours [SHIFT] rev)
CCFFRONT.NIB 2 B 7 (font page Winter Susquehanna River, Reflecting Sun)
CUTILS  .BIN 2 B 4           (Edit items, load, then Writer edit Buffer)
FONTS   .BIN 2 B 1           (Article: DSKI$ used to write to every sector)
PATCH   .BAS 0 B 1

CFDM02S2.DSK
TREKINS .BAS 0 B 1  (Converted GW-BASIC public domain prog)
TREKKIE .ASM 3 A 6  (Trekkie Mission Simulation)(need TREKKIE.BIN)
TREKKIE .BAS 0 B 10 |
BYTETUT1.BAS 0 B 4 (Learn to convert numbers)
BRANSON2.BAS 0 B 1 (loads Music Hall pic.)
HSCR2   .BAS 0 B 2 (screen dump for HSCREEN2, has some faults)
NIBLOADR.BIN 0 B 1
MANDBROT.BAS 0 B 1 (Pic. Mandelbrot Set)
MANDBROT.NIB 2 B 3 |
BRANSON2.NIB 2 B 2 (Pic. Country Music Hall)
LIVLINES.BAS 0 B 1 (Demo program - Lines drawn on screen)
HAMTENNA.BAS 0 B 3 (Formulaes for Dipole/Yagi/Quad antennas)
READDOC2.BAS 0 B 3 (Modified(v1.2) Rainbow May91 program, read/print ASCII files)
READDOC2.DOC 1 A 2
BLOCKS1 .BAS 0 B 6 (Trivia game, alternate set of questions)
HELMETS .BAS 0 B 8 (Gridiron helmets)
NAME    .BAS 0 B 1 (marquee+ short text string. Demo LPOKE)(Article:)
LPOKE   .BAS 0 B 1 (Demo LPOKE char to 40 column screen)
SAMPLE  .BAS 0 B 1 |
MENU3   .BAS 0 B 1 |(customer statements)
-------------------


CFDM03S1.DSK                 005 - Issue #3 Apr 1992 S1
C       .BAS 0 B 1                 (Article: Anyone can programme
NIBLOADR.BIN 2 B 1                           Deleting database records
CCFFRONT.NIB 2 B 7 (pic - Woodland lake)
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
PATCH   .BAS 0 B 1

CFDM03S2.DSK
3DTICTAC.TOE 0 B 3 (Game:
C       .BAS 0 B 2 (alternative 40 track version for RSDOS NOT ADOS)
CARDS3X5.BAS 0 B 3 (Generate 3x5 cards for notes/check lists)
DESERT  .BAS 0 B 1 (Pic. Nth. American Desert)
DESERT  .NIB 2 B 4
DESERTPZ.BAS 0 B 2 (Desert 188-piece Puzzle, require Rjoystick)(??fails to get puzzle)
DESERTPZ.NIB 2 B 4
DTEST   .BAS 0 B 1 (Test disk drives and RAMdisks)
EL FARO .BAS 0 B 1 (Pic. Mexican/Spanish House)
EL FARO .NIB 2 B 7
ENTRYCHK.CRD 1 A 1
FONT    .BIN 2 B 1
FREE    .BAS 0 B 1 (Pic. Free America Kitch Propaganda)
FREE    .NIB 2 B 5
GRAFIX  .BAS 0 B 1 (Prog with ML routine increments palettes, C pause, R reset)
HSCR2EZE.BAS 0 B 2 (HSCREEN2 graphic screen routines)
LLIST3C .BAS 0 A 1 (High capacity printed LLIST)
NIBLOADR.BIN 2 B 1
PUZDAT  .DAT 1 A 1
PUZZLE1 .NIB 2 B 3
SEQ0    .DAT 1 A 3
STRING1 .BAS 0 B 3 (Examples of thread designs) (multi-layer ellipse)
STRING2 .BAS 0 B 4 |     StringArt
STRING3 .BAS 0 B 5 |
SWITCH  .BIN 2 B 1
VUMASTER.BIN 2 B 7 (Graphics viewer for CoCo pictures MGE,CM3,MAC,PMODE,PIX,TNY)
------------------

CFDM04S1.DSK                 007 - Issue #4 May 1992 S1
C       .BAS 0 B 1                 (Articles - Some uses of LPOKE (cont. #1)
NIBLOADR.BIN 2 B 1                           - HCLSInfo, clear half screen
CCFFRONT.NIB 2 B 6 (pic - waterfall)         - Programming PALETTEs
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
PATCH   .BAS 0 B 1
ADVGAME .SPR 2 B 2 (pic - CFDM comics)
WORLD   .SPR 2 B 2 (pic - Where in the world
TETRA   .SPR 2 B 2

CFDM04S2.DSK
BOOT    .BAS 0 B 1 *(used by RAMBASE)
CCTOOLS .BIN 2 B 17 (Demo version CoCo Tools, Arc/UnArc functional)
COCODE  .BAS 0 B 1  (Colour code challenge (guess colours), from HotCC Mar85)
COLORS  .BAS 0 B 1
DOLLY   .BAS 0 B 1 (Plays music "dolly"; Music3+)
DOLLY   .BIN 2 B 1
DRIVER  .BIN 2 B 1 *(used by RAMBASE)
DTOOLS  .SET 1 A 2 (part of CoCo Tools demo)
DUNNY   .BAS 0 B 1
DUNNY   .BIN 2 B 4 (Pic. Outside toilet)
EXAMPLE .BIN 2 B 1
FACE    .BAS 0 B 1
HCLSINFO.BAS 0 B 1 (Article: -)
LABEL   .BAS 0 B 2 (Disk directory itemised by file type, name disk, print card)
MENU    .BAS 0 B 1 (Display menu of programs, edit basic to personalise)
NEBULA  .BAS 0 B 1 (Demo - simulate night sky, slow!)
NIBLOADR.BIN 2 B 1
OLDMILL .BAS 0 B 1 (Pic. Water mill)
OLDMILL .NIB 2 B 5
OUR HOME.BAS 0 B 1 (Pic. Country house)
OUR HOME.NIB 2 B 3
PALINTCP.BAS 0 B 1 (Article:- Palettes Pt2 Palette Intercept (CMP/RGB))
PROTECT .BAS 0 B 1 (Make basic program unlistable)
RAMBASE .BAS 0 B 3 *(Mini BBS, written completely in RAM)
SLINKY  .BAS 0 B 1 (Demo - similar to LIVLINES but with ellipses)
SPRITE+ .BAS 0 B 3 (Ease creation of graphic characters, ? for info screens)
THRBEARS.BAS 0 B 6 (Goldilocks story via Speech/Sound Pak)     |(Rainbow Oct88 Pg88)
TINYDIR .BAS 0 B 1 (Print directory listing, small type)
TITLESCR.BAS 0 B 1 (Article: - LPOKE)
TRANSLAT.PAT 0 B 1 (patch for CoCoMax III)(Problem with merge Q&A #16)
TWOLABEL.BAS 0 B 2 (Print address labels)
------------------


CFDM05S1.DSK                 009 - Issue #5 Jun 1992 S1
C       .BAS 0 B 1                 (Article:  Camcorder title screens
NIBLOADR.BIN 2 B 1                          - Lyra music program
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 3 (pic - Sunset mountain lake, Alaska)
PATCH   .BAS 0 B 1
CREDIT  .SPR 2 B 2 (pic - CFDM comics)

CFDM05S2.DSK
BALLOONS.BAS 0 B 1 (Pic. Hot-air balloons)
BALLOONS.NIB 2 B 3
BLOCKS1 .DAT 0 A 3 (Merge with BLOCKS.BAS program)
BLOCKS4 .DAT 0 A 3  ""
CATRTD  .BIN 2 B 2 (Loaded by RI.BAS)
CHKRITER.BAS 0 B 1 (Write cheque amount numeric to written)
DEMO2   .BAS 0 B 1 (demo Contest submission)
DEMO3   .BAS 0 B 1  "
DISKSEEK.BAS 0 B 2 (Part of DSKI$ tut.)
DSKO    .TUT 1 A 9 (PRINTME.BAS, tut. on disk IO) (CFDM05U.txt)
MENUPOP .BAS 0 B 2 (Menu creation template & pop-up)
MODULE  .BIN 2 B 1 (Loaded by MENUPOP.BAS)
NIBLOADR.BIN 2 B 1
NIBSAVER.BIN 2 B 1  ******
PATCHGRF.BAS 0 B 1 (Graphics Patch for ADOS users, Issue #4)
PIXDOCTR.BAS 0 B 2 (Uses NIBLOADR,NIBSAVER.BIN to make pic. gallery)
PRINTME .BAS 0 B 1 (print DSKO.TUT)
RI      .BAS 0 B 1 (Advert. Rainbow Index Demo)
SAILING .BAS 0 B 1 (Pic. Sail boat off jetty)
SAILING .NIB 2 B 4
WEATHER .BAS 0 B 3 (Weather forecasting)
WHOTHERE.BAS 0 B 2 (Demo - 
-------------------


CFDM06S1.DSK                 011 - Issue #6 Jul 1992 S1
C       .BAS 0 B 1                 (Articles:  Flippable disks, index hole
NIBLOADR.BIN 2 B 1                           -  Multi-Pak and CC3 CART fix
CUTILS  .BIN 2 B 4                           -  PEEKS/POKES/EXECS (40 track)
FONTS   .BIN 2 B 1                 (Editor:  - viewing .SPR files, incorrect see #8
CCFFRONT.NIB 2 B 5 
RESULTS .SPR 2 B 2 (pic MD3 screen   SPRLOADR.BAS on CFDM08S2)
BOOK    .SPR 2 B 2 (Comic Chai - book library)
                   (KUDOS animation, love entries)??
CFDM06S2.DSK
ACES-UP .BAS 0 B 3 (Solitaire card game, [Shift][Break] ends)
ACESUP  .FNT 2 B 1
BOMBS   .BAS 0 B 4 (Clone of Windows Mine Sweeper game)
CARDNDEX.BAS 0 B 2 (HSCREEN2 Card Index)
DEMO    .BAS 0 B 3 (HBUFF uses)
DUTCHMIL.BAS 0 B 1 (Pic. Dutch Windmill)
DUTCHMIL.NIB 2 B 5
F11     .NIB 2 B 3 (Pics. Mandelbrot?)
F12     .NIB 2 B 3 "
F13     .NIB 2 B 4 "
F14     .NIB 2 B 5 "
JULY 4  .BAS 0 B 1 (Pic 4th of July)
JULY 4  .NIB 2 B 3
NEWDESPZ.BAS 0 B 2 (Puzzles, uses PUZDAT.DAT??)
NIBLOADR.BIN 2 B 1
PREFIX  .BIN 2 B 6 (Demo of a compiled Basic program)
R       .001 2 B 4
RCS     .BAS 0 B 1 (Demo - Random drawing, triangle mandelbrot)
REPATCH .BAS 0 B 1 (Article: PEEKs/POKEs - keyboard scan patch)
ROMPAK  .TXT 0 B 1 (directions to transfer ROMPAK)
SCRMBLER.BAS 0 B 3 (2-player game, unscramble word/phrase)
SCROLLER.BIN 2 B 1
SEEMANDS.BAS 0 B 1 (View Mandelbrot images 1-4)
SP TEST .BAS 0 B 1 (HBUFF uses)
STARDUST.BAS 0 B 1 (Music3+ tune (Rainbow Apr91))
STARDUST.BIN 2 B 2
SUPERPUT.BIN 2 B 1 (Faster HPUT routine, HSCREEN2 only)
-------------------


CFDM07S1.DSK                 013 - Issue #7 Aug 1992 S1
C       .BAS 0 B 1           (Article: Basic Made Easy #1 - Label Processor)
NIBLOADR.BIN 2 B 1
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 7
ZOO     .SPR 2 B 2 (pic - comic)

CFDM07S2.DSK
305TH   .NIB 2 B 4 (Pic. Commemorate members of WWII Bomb Group)
AMY     .BAS 0 B 1 (Music 'Once in Love with Amy')
AMY     .BIN 2 B 2
BOOT    .BAS 0 B 1 ((Aust) Letter to Editor)
CLRPICK .BAS 0 B 1 (Article prog:- pick screen colours)
FONT    .BIN 2 B 1 (HSCREEN font for Article prog.)
GALLERY .BAS 0 B 1 (View Pics.)
GLOBEPLT.BAS 0 B 2 (Sphere, globe plotter)
HI RICK .NIB 2 B 5 (Pic. Chopper modified from stamp)
HOLYHEAD.NIB 2 B 3 (Pic. from British magazine)
LABELPRC.001 0 B 1 (Article prog.:- Copy to blank disk before run, changes GAT)
LABELTUT.001 1 A 10                               CFDM07U.txt
M       .BAS 0 B 1 (Mono-CFDM)
MATHFONT.FNT 2 B 1 (used by MATHMIXR)
MATHMIXR.BAS 0 B 5 (HSCREEN Math Mixture, uses routines from CFDMV1N3)
MOUNTAIN.NIB 2 B 5 (Pic. National Park, Purple Mountains)
MUTILS  .BIN 2 B 4 (used by Mono-CFDM)
NIBLOADR.BIN 2 B 1
PIXLOADR.BAS 0 B 1 (NIB pic. file viewer)
PRINTME .BAS 0 B 1 (Prints Article LABELTUT.001, 6 pages)(mimics ADOS SCANP)
THRPIGS .BAS 0 B 6 (CoCo tells story of 'three little pigs')
TICTACTO.BAS 0 B 2 (Standard tic-tac-toe)
-------------------


CFDM08S1.DSK                 015 - Issue #8 Sep 1992 S1
C       .BAS 0 B 1                 (Active:  CoCo Project, Sci-Fi story on VHS
NIBLOADR.BIN 2 B 1                 (Article:  Art with Jim Gibbons
CUTILS  .BIN 2 B 4                          - Basic made Easy Pt2.
FONTS   .BIN 2 B 1                          - Tandy Printers
CCFFRONT.NIB 2 B 4
                   (KUDOS animation, CoCo smiling)
CFDM08S2.DSK
ARTSTEP1.BAS 0 B 1  (Article - How to paint art Pt1. Using CoCoMax3)
ARTSTEP1.NIB 2 B 3    Steps1 - 3
BODYSOUL.BAS 0 B 1  (Music3+ pop tune)
BODYSOUL.BIN 2 B 1
COCOSHOW.BAS 0 B 3  (View SCREEN*.CM3 pix files)  
FINDCLXY.BAS 0 B 1  
FLY     .BAS 0 B 5  (Educ - instruct/quiz about the Fly)
FONT    .BIN 2 B 1  (for PRINTME)
GALLOP  .BAS 0 B 1  (Horse animation)
LABELPRC.002 0 B 2
LABELTUT.002 1 A 12 (Label Processor programming tutorial Pt2.)(CFDM08U.txt)
NIBLOADR.BIN 2 B 1
PRINTME2.BAS 0 B 1  (Print LABELTUT.002)
PRT#1CFD.BAS 0 B 2  (modified HARDCOPY save submissions to ASCII file)(update #19)
RB-INDEX.BAS 0 B 4  (RAINBOW Mag Indexer)
SAVESEQ .DAT 1 A 1  | for CoCoShow
SCREEN01.CM3 2 B 3  (Pix files for CoCoShow)
SCREEN02.CM3 2 B 4  |
SCREEN04.CM3 2 B 3  |
SCREEN05.CM3 2 B 2  |
SCREEN03.CM3 2 B 3  |
SPRLOADR.BAS 0 B 1  (Corrected prog to view .SPR picture files) 
TLOAD   .BAS 0 B 1  (Art gallery)
TREK    .HR0 2 B 4  (Pix for TLOAD)
TREK    .HR1 2 B 4   "

BONS01S1.DSK                 150 - Bonus Disk #1 S1 - Issue #8 Sep 1992
GMENU   .BAS 0 B 2  (View NIB pictures)
GALLERY .TTL 2 B 1
NIBLOADR.BIN 2 B 1
GALDATA .DAT 1 A 1
GALLERY .NIB 2 B 4
FRIENDS .NIB 2 B 8 (heart
PONY    .NIB 2 B 4 (Horse Pony)
NIGHGALE.NIB 2 B 3 (Nightingale)
LIGHTHSE.NIB 2 B 3 (Lighthouse)
BRIDGE  .NIB 2 B 5 (Covered Bridge, Kentucky)
F15     .NIB 2 B 4 (Mandelbrot images)
F16     .NIB 2 B 6   " 
PARK    .NIB 2 B 6 (City Park after an evening shower)
LAKESUN .NIB 2 B 6 (Lake Sunset in Maine)
OOPS    .NIB 2 B 2 (Launched ICBM)
CANYON  .NIB 2 B 5 (Grand Canyon)

BONS01S2.DSK       (Master submissions disk, no logo for extra space)
C       .BAS 0 B 1 (Pokes set baud rate, key repeat etc?)(color)
M       .BAS 0 B 1 ( " )(mono)
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
MUTILS  .BIN 2 B 4
------------------

CFDM09S1.DSK                 017 - Issue #9 Oct 1992 S1
C       .BAS 0 B 1                 (Article: 4 phrases, Top/Dn, Bottom/Up....
NIBLOADR.BIN 2 B 1                          - Art steps 4-8
CUTILS  .BIN 2 B 4                          - BASIC made easy 3
FONTS   .BIN 2 B 1                          - DiskBasic patches (!.BAS)
CCFFRONT.NIB 2 B 5 (pic - Beach & palm trees)  - Play a pause eg. PLAY"P30"
TENNIS  .SPR 2 B 2 (pic comic tennis on grass)
BOLDFONT.BIN 2 B 1

               Inspection shows no obvious errors in GAT or directory???
CFDM09S2.DSK  (VCC no DIR??? LOAD"NAME" returns NE error)(VCC v2.01 OK)
!       .BAS 0 B 1     3B(C6)                 (Patch SuperDB, directory list)
ANDANTE .BAS 0 B 1     33(C2)                 (music)
ANDANTE .BIN 2 B 1     34(C6)
ART2    .NIB 2 B 4     1A 1B 18 19(C1)        (CMax3 edit screen, step 2)
ART3    .NIB 2 B 5     29 2A 2B 2C 2D(C5)     (  "  landscape step 3)
ART4    .NIB 2 B 6     16 17 14 15 12 13(C1)  (  "  landscape step 4)
ARTSTEP2.BAS 0 B 1     2E(C5)                 (display art steps)
CHURCH  .BAS 0 B 2     00 01(C4)              (draws church building)
FAMCREST.BAS 0 B 1     43(C4)                 (pic. of family crest)
FAMCREST.NIB 2 B 1     41(C9)
FONT    .BIN 2 B 1     39(C4)                 (used by PRINTME)
GENDMENU.BAS 0 B 6     23 24 25 26 27 28(C5)  (Ultralace Desktop Publisher)
GENFMENU.BAS 0 B 3     20 21 22(C1)           |
GENFONTI.BAS 0 B 3     1F 1C 1D(C1)           |       (RAINBOW May-Sep91)
GENSTR  .BAS 0 B 1     1E(C5)                 |
JOURNAL .BAS 0 B 2     31(C9)                 (insert data disk!)
KILLFILE.BAS 0 B 1     42(C7)                 (Kill files per specification)
LABELPRC.003 0 B 4     35 36 37 38(C7) 
LABELTUT.003 1 A 12    0C 0D 0A 0B 08 09 06 07 04 05 02 03 (CFDM09U.txt)
LOG     .DAT 1 A 1     30(C9)                 (used by Journal)
ML-ADDR .BAS 0 B 3     3D 3E 3F(C6)           (determines ML file addresses)(CLOSE:)
MUSICTUT.BAS 0 B 4     10 11 0E 0F(C6)
NIBLOAD2.BAS 0 B 1     3C(C9)                (choose *.NIB files to display)
NIBLOADR.BIN 2 B 1     2F(C3)
PRINTME3.BAS 0 B 1     3A(C6)                (print tutorial 3 document)
RACEWAY .BAS 0 B 1     40(C7)                (simple car race game)

              (individually copy files to new blank disk using XRoar emulator)
CFDM09B2.DSK  (VCC emulator now does DIR list, can load files)
CFDM09S2B.DMK (+backup to a DMK formatted virtual disk)
-------------


CFDM10S1.DSK                 019 - Issue #10 Nov 1992 S1
C       .BAS 0 B 1                 Article:  Art Pt3
NIBLOADR.BIN 2 B 1                         - BASIC made easy LABELPRC.004
CUTILS  .BIN 2 B 4                         - Ultralace: Installment 2
FONTS   .BIN 2 B 1                         - viewing art, NIBLOADR, PIXLOADR
CCFFRONT.NIB 2 B 7 (pic Autumn hilly woodland)
SOUP    .SPR 2 B 2 (pic CCFDM comic)  (?? Cat O'Lantern, not listed??)

CFDM10S2.DSK
AC      .BAS 0 B 1 C.BAS for ADOS
ARTNIB5 .BAS 0 B 1 (Last step in CCMax3 painting tut.)
ARTNIB5 .NIB 2 B 6
BINASCII.BAS 0 B 3 (Convert binary file to ASCII & spaces)
CALENDAR.BAS 0 B 1 (Display month, calculate days between dates)
CALYEAR .BAS 0 B 1 (Print condensed calendar)
CAPRICE .BAS 0 B 1 (Music Valse Caprice)
CAPRICE .BIN 2 B 2
FONT    .BIN 2 B 1 (file for PRINTME4)
GALLERY .BAS 0 B 1 (Art Gallery - view NIB pictures)
GENFONTN.BAS 0 B 2 (Ultralace Pt2.
GENMLT  .BAS 0 B 2 |
HEXCHART.BAS 0 B 1 (Hex/Dec chart 0-254)
HOMEJAME.NIB 2 B 2 (pic fligh) 
LABELPRC.004 0 B 4
LABELTUT.004 1 A 12 (includes 3 page BOOT.BAS revealed article)
NIBLOADR.BIN 2 B 1
NUMMAGIC.BAS 0 B 2 (Potpourri Educ: guess number)
PRINTME4.BAS 0 B 1
QUIKLIST.BAS 0 A 1 (print program list)
RAYLINIB.BAS 0 A 3 (modified RAYLINE for HSREEN)
RESISTOR.BAS 0 B 3 (Potpourri Educ: colour codes)
SCARCROW.NIB 2 B 4 (pic scarecrow in pumpkin patch)
ULT     .BAS 0 B 7 (Ultralace Pt2
WINTRFUN.NIB 2 B 4 (pic skate on ice)
-------------------

CFDM11S1.DSK                 021 - Issue #11 Dec 1992 S1
C       .BAS 0 B 1                 (articles:  HSCREEN Artifact colour patterns
NIBLOADR.BIN 2 B 1                           - BASIC made easy LABELPRC.005
CUTILS  .BIN 2 B 4                           - Disable BREAK Key
FONTS   .BIN 2 B 1                           - Ultralace: Installment 3
CCFFRONT.NIB 2 B 7 (pic - foggy woodland) (Editor- RESTORE.BAS recover hidden files)
LOGODSPL.BIN 2 B 1        (pics ?? Where in the World; Xmas message)

CFDM11S2.DSK
ALTUL   .BAS 0 A 2 (UltraLace: -
ARTWORK .BAS 0 B 1 (UltraLace: -
CFDMLOGO.BIN 2 B 1 (Demo hi-res logo)
FILE    .BAS 0 B 1
FLAG    .BAS 0 B 1 (Stars&stripes music)
FONT    .BIN 2 B 1 (Fonts for VideoTitler)
FONT A  .BAS 0 A 2 |
FONT B  .BAS 0 A 3 |
FONT C  .BAS 0 A 2 |
FONT D  .BAS 0 A 2 |
GEN     .BIN 2 B 1
GENMLE  .BAS 0 B 2 (UltraLace: -
LABELPRC.BAS 0 B 7  |                        (CFDM11U.txt)
LABELTUT.005 1 A 12 (Article includes full program, no instructions yet)
LOGOPRO .BAS 0 B 1 (Draw a Logo for CFDM)
LOGOPRO .BIN 2 B 1 |
MAKEDATA.DAT 2 B 1 (Video title)
OUR TRIP.DAT 1 A 1 |
PINBALL .BAS 0 B 2 (Lehane prog)
PRINTME5.BAS 0 B 1
RESTORE .BAS 0 B 1 (Restore hidden extra files, backup first)
ROVER   .BAS 0 B 2 (Lehane prog)
TLEHANE .BAS 0 B 2 (Intro to Austn Tom Lehane)
ULE     .BAS 0 B 7 (UltraLace: -
VIDEO   .BAS 0 B 1 (Video Titler for Sony XV-T500)
WORD1   .BAS 0 B 4 (Educ DATA from Readers Digest)
WORD2   .BAS 0 B 4    "

CFDM11R1.DSK  (CFDM11S2.DSK with RESTORE.BAS deleted for safety)
              Read CFDM11.txt
CFDM11R2.DSK  (CFDM18S2.DSK after RESTORE, extra 12 files)
3SHARKS .NIB 2 B 3 (pic shark pack hunt)
53 FORD .NIB 2 B 2 (Nostalgia car pic)
65TH INF.NIB 2 B 3 (WW2 battalion badges)
ACH GOTT.BIN 2 B 1 (music)
ARCHIE  .NIB 2 B 2 (comic pic)
BACH    .BAS 0 B 1 (Music sample)
FEET    .NIB 2 B 4 (pic footsteps on a beach)
GALLERY .BAS 0 B 1
HSC4ARTF.BAS 0 B 1
MORNING .BIN 2 B 1 (music)
NIBLOADR.BIN 2 B 1
STORM   .NIB 2 B 2 (pic Storm over mountains)
-------------------


CFDM12S1.DSK                 023 - Issue #12 Jan 1993 S1
C       .BAS 0 B 1 (This version now supports ADOS)
NIBLOADR.BIN 2 B 1                 (Article:  CM3 to NIB conversion
CUTILS  .BIN 2 B 4                          - Basic Made Easy Pt6 (error line44, #41)
FONTS   .BIN 2 B 1                          - Create Puzzles Disk 
CCFFRONT.NIB 2 B 3                          - How a ML file is stored (ML-ADDR #9)
CFDMLOGO.BIN 2 B 1 (pic MoonLight)
LOGODSPL.BIN 2 B 1
WHATSNEW.SPR 2 B 2
HACKER  .SPR 2 B 2 (pic )

CFDM12S2.DSK
#       .BAS 0 B 1 (start LGCINTRC.BAS, LOGIC game/sim)
COLUMDIR.BAS 0 B 2
FONT    .BIN 2 B 1
FORMS   .TXT 1 A 6
FORMS1  .BAS 0 B 6 (Improved fully rewritten FORMS from RAINBOW Jul92)
HSCR4UTL.BAS 0 A 2 (Graphics Util
JASON   .BAS 0 B 1
JASON   .BIN 2 B 3
LABELUCY.006 1 A 12 (Label Processor Tut6 + LaBelleLucie game instructions)
LGCINTRC.BAS 0 B 4 (Logic instructions)
LOGIC   .BAS 0 B 12 (due to size, LOGIC2,3 on latter disks)
LUCIE   .BAS 0 B 4 (LaBelle Lucie Solitaire card game)
PRINTME6.BAS 0 B 1
READ    .TXT 1 A 3 (Manual for READDOC2, N for Next page)
READDOC2.BAS 0 B 3 (To read FORMS.TXT or any ASCII, modified RAINBOW version)
SERENADE.BAS 0 B 1 (Music Schubert)
SERENADE.BIN 2 B 2
SUBMISSI.FRM 2 B 3 (Demo form for FORMS1.BAS)

BONS02S1.DSK                 152 - Bonus Disk #2 S1 - Issue #12 Jan 1993
CFDMCV01.NIB 2 B 5 (GMENU ArtGallery)(CFDM Cover images)
CFDMCV02.NIB 2 B 7
CFDMCV03.NIB 2 B 6
CFDMCV04.NIB 2 B 6
CFDMCV05.NIB 2 B 3
CFDMCV06.NIB 2 B 5
CFDMCV07.NIB 2 B 6
CFDMCV08.NIB 2 B 4
CFDMCV09.NIB 2 B 5
CFDMCV10.NIB 2 B 7
CFDMCV11.NIB 2 B 6
GALDATA .DAT 1 A 1 (can edit with text editor #19 Article)
GALLERY .NIB 2 B 4
GMENU   .BAS 0 B 2
NIBLOADR.BIN 2 B 1

BONS02S2.DSK
ALSUNSET.NIB 2 B 3 (pix for PUZZLES)
BALLOONS.NIB 2 B 3  "
CALYEAR2.BAS 0 B 1
COCO    .NIB 2 B 3 (pix for PUZZLES)
GFLOWERS.NIB 2 B 3 (ArtGallery Garden Flowers, NIBLODR2+.BAS)
GOLF    .NIB 2 B 4 (pix for PUZZLES)
JULY 4  .NIB 2 B 3  "
NIBLOADR.BIN 2 B 1
NIBLODR+.BAS 0 B 1 (NIBLOADR with a menu)
OVERLAY .NIB 2 B 2 (for PUZZLES)
PHEASANT.NIB 2 B 6 (ArtGallery NIBLODR2+)
PUZDAT  .DAT 1 A 1 (PUZZLES)
PUZTITLE.NIB 2 B 1 |
PUZZLE1 .NIB 2 B 3 |
PUZZLE2 .NIB 2 B 3 |
PUZZLES .BAS 0 B 3 | (requires joystick)
REFLECTN.NIB 2 B 6 |
SEQ0    .DAT 1 A 3 |
SEQ1    .DAT 1 A 3 |
SWITCH  .BIN 2 B 1 |
UPGRADE .BIN 2 B 6 |
WINTSERN.BIN 2 B 6 |
------------------

CFDM13S1.DSK                 025 - Issue #13 Feb 1993 S1
C       .BAS 0 B 1                 (Article:  BOOT.BAS modifications
NIBLOADR.BIN 2 B 1
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 7 (Snow covered road through Pennsylvania forest)
CFDMLOGO.BIN 2 B 1 (Contest LOGO submission)
LOGODSPL.BIN 2 B 1

CFDM13S2.DSK
C       .BAS 0 B 1  (modified BOOT.BAS for double sided 40 track disks)
C*      .BAS 0 B 1 |                    has an appended ML routine
C1      .BAS 0 B 1 | (instructions - magazine article of the month)
C2      .BAS 0 B 1 |
CALC    .BAS 0 B 4 (a solitaire game)
CALC    .DOC 1 A 4 (PRINTME document for CALC)(CFDM13U.txt)
CFDMPROG.DAT 1 A 2 (used by DISKFILE.BAS)
CHANSON .BIN 2 B 1 (music used by ORGANIST.BAS)
DIGITAL .BAS 0 B 1 (6-bit sampler, use Joysick port & modified joystick)
DISKCAS2.BAS 0 B 2 (Print disk jacket for 2 sided disk)
DISKCASE.BAS 0 B 2 (Print a disk jacket)
DISKFILE.BAS 0 B 2 (load disk directories, sort, delete list entries, END quit)
DRAWPOKR.BAS 0 B 3 (HSCREEN4 with fast HGET/HPUT)(Austn CoCo)(Bug CFDM15)
FONT    .BIN 2 B 1 (Font for CALC.BAS)
GALLERY .BAS 0 B 1 (View NIB files)
HRIDDLE .NIB 2 B 6 (pic solve the riddle)
INTERLUD.BIN 2 B 1 (music used by ORGANIST.BAS)
JOYSTICK.BAS 0 B 1 (Joystick cursor routine)
LOGIC2  .BAS 0 B 12  (extra file for Issue#12 LOGIC Game/Simulation prog)
MELT    .BAS 0 B 2 (Melt down routine, screen text disappears)
NIBLOADR.BIN 2 B 1
OLD MILL.NIB 2 B 6 (pic Old Mill Stream)
OPINIONS.NIB 2 B 6 (pic CoCo3 Kudos)
ORGANIST.BAS 0 B 1 (organ music player) 
PLAY    .BIN 2 B 1 (used by DIGITAL.BAS)
PRINTME .BAS 2 B 1 (print CALC.DOC)
PROGPUZL.BAS 0 B 1 (A*B*AB=1992 puzzle answers from #10)
RECORD  .BIN 2 B 1 (used by DIGITAL.BAS)
SHUTTLE .NIB 2 B 2 (pic Space Shuttle)
TRANQUIL.BIN 2 B 1 (music used by ORGANIST.BAS)
------------------


CFDM14S1.DSK                 027 - Issue #14 Mar 1993 S1
C       .BAS 0 B 1                 (Article: - * Menu/Boot Util
NIBLOADR.BIN 2 B 1                           - Basic made Easy LABELPRC.BAS config
CUTILS  .BIN 2 B 4                           - Digital smiley faces :)
FONTS   .BIN 2 B 1                           - Power strip problems
CCFFRONT.NIB 2 B 6 (pic - Minnesota Lake at sunrise)
CFDMLOGO.BIN 2 B 1
LOGODSPL.BIN 2 B 1

CFDM14S2.DSK
*       .BAS 0 B 1 (Menu and boot util, needs customising EDIT; see CFDM 1-9.BAS)
CASHFLOW.BAS 0 B 2 (Monthly budget)
CASHFLOW.EDT 0 B 1 |
CASHFLOW.TTL 0 B 1 |
CASTLE  .BAS 0 B 1 (Converted IBM picture file)
CASTLE  .NIB 2 B 9
CFDM 1-9.BAS 0 B 1 (Customised version of *.BAS as demo, Use on CFDM09 disk)
CM3>NIB .BAS 0 B 2 (Pic image CM3 to NIB conversion)
COLRMENU.BAS 0 B 1 (Read dir., display menu, select file RUN/EXEC)
CONFIG  .BAS 0 B 3 (used by LABELPRC.BAS)
CONFIG  .DOC 1 A 9 |                                (CFDM14U.txt)
COPYUTIL.BAS 0 B 1 (Auto copy files from Drive0 to 1)
FDBMAKER.BAS 0 B 1 (Save memory [start - end] to ASM file on drive0)
FONT    .BIN 2 B 1 (used by LABELPRC.BAS and CALC.BAS(card game))
LABELPRC.BAS 0 B 7 (Updated for configure)
LOGIC3  .BAS 0 B 12 (final of Game/Sim program)
MUSIC   .BAS 0 B 1 (music 
NIBLOADR.BIN 2 B 1
NIBSAVER.BAS 0 B 1 (called by CM3>NIB.BAS)
NIBSAVER.BIN 2 B 1  "
POLONAIS.BIN 2 B 1 (music for MUSIC.BAS, Chopin Polenaise)
PRINTME .BAS 0 B 1 (print CONFIG & CALC instructions)
RAINYDAY.BAS 0 B 1 (music "Here's That Rainy Day" Ray Berney)
RAINYDAY.BIN 2 B 1 |
SET130  .BAS 0 B 2 (Tandy DMP130 setup)
SOLDIERS.BIN 2 B 1 (music for MUSIC.BAS)

BONS03S1.DSK                 154 - Bonus Disk #3 S1 - Issue #14 Mar 1993
B CHRS1 .SET 2 B 1 (used by BOWL H2.BAS)
BG CHRS .SET 2 B 1 (used by BLK GRID.BAS)
BLK GRID.BAS 0 B 5
BOWL HS .BAS 0 B 8 (Bowling game require joystick, 255 vert. line resolution)
BOWL2GPH.BIN 2 B 4 (used by BOWL H2.BAS)
HGPUT   .BIN 2 B 1   "
LCON0000.NIB 2 B 3 (pix
LCON0001.NIB 2 B 3
LCON0002.NIB 2 B 2
LCON0003.NIB 2 B 3
LCON0004.NIB 2 B 3
LCON0005.NIB 2 B 3
LCON0006.NIB 2 B 1
LOADLOGO.BAS 0 B 1 (view Logo Contest pix files) 
NIBLOADR.BIN 2 B 1 (pix loader)
PEGS HS .BAS 0 B 4
W CHRS1 .SET 2 B 1 (used by WHEEL5.BAS)
W CHRS2 .SET 2 B 1   "
WHEEL 5 .BAS 0 B 8 (Wheel of Fortune)

BONS03S2.DSK
AUTUMN  .NIB 2 B 8 (pic Autumn in Woods)
BAD BART.NIB 2 B 2 (pic
BART    .NIB 2 B 2 (Bart Simpson)
CREST FM.NIB 2 B 1 (Family crest)
FREDDY  .NIB 2 B 5 (From an Amiga pic)
GALLERY .BAS 0 B 1 (view pix art files)
GJ MOLL .NIB 2 B 8 (For review on RASCAN)
NIBLOADR.BIN 2 B 1 (pix loader)
ORIOLE  .NIB 2 B 5 (pic Birds)
SEA     .NIB 2 B 7 (pic
SNOW    .NIB 2 B 3 (Running creek)
STORM   .NIB 2 B 2 (pic
TIGER   .NIB 2 B 6 (pic
TWINPIX .BAS 0 B 1 (Demo HSCREEN2)
TWINPIX .NIB 2 B 9 (pix 2 in 1 images for TWINPIX.BAS)
VOYAGEND.NIB 2 B 6 (pic Ship Wreck)
-------------------


CFDM15S1.DSK                 029 - Issue #15 Apr 1993 S1
C       .BAS 0 B 1          (Article: use AUTOBOOT RAINBOW Mar82 + BOOT.BAS)
NIBLOADR.BIN 2 B 1          (Review: King'sQuestIII, OS9, 5 double sided disks)
CUTILS  .BIN 2 B 4          (May93 will be last RAINBOW)
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 6 (pic - Moonlit Fence)
CFDMLOGO.BIN 2 B 1
LOGODSPL.BIN 2 B 1

CFDM15S2.DSK
ACCORD  .BAS 0 B 2 (Solitaire game, easier 2-Way Accord also allowed)
BARN    .NIB 2 B 5 (pic Old Barn)
BFR     .BIN 2 B 2 (used by ACCORD.BAS)
BUNNY   .NIB 2 B 3 (pic Easter Bunny)
C3ARTPAD.BAS 0 B 4 (A simple drawing pad, joystick
C3ARTPAD.NIB 2 B 2 |
DEMO    .BAS 0 B 2 (Demonstrate SuperPUT)
ELVIS   .NIB 2 B 5 (pic Elvis Stamp
FONT    .BIN 2 B 1 (used by LABELPRC.BAS)
FORTRESS.BIN 2 B 1 (used by HYMNAL.BAS)
GALLERY .BAS 0 B 1 (view Art gallery)
GOLF    .BAS 0 B 4 (Solitaire game)
GREYIII .BAS 0 B 2 (8 grey level screen dump for DMP133/134 Tandy mode)
HRIDDLE .NIB 2 B 3 (Riddle graphic, GALLERY.BAS)(Last month answer COCO MAX)
HYMNAL  .BAS 0 B 1 (music
LABELTUT.007 1 A 6                                  (CFDM15U.txt)
NAVYHYMN.BIN 2 B 1 (for HYMNAL.BAS)
NIBLOADR,BIN 2 B 1
PRINTME7.BAS 0 B 1
R       .001 2 B 4 (used by DEMO.BAS)
RAINBOW .BAS 0 B 1 (RAINBOW inventory list)
READDOC2.BAS 0 B 3
SP2     .DOC 1 A 8 (SuperPUT, SUPRPUT2.BIN)
STRING3 .BAS 0 B 3 (Pierced Planes)(STRINGART described in Issue#3)
SUPRPUT2.BIN 2 B 1 (used by DEMO.BAS)
WERUTHER.BIN 2 B 1 (used by HYMNAL.BAS)
------------------


CFDM16S1.DSK                 031 - Issue #16 May 1993 S1
C       .BAS 0 B 1                 (Article:  1-800-BBS expensive for SYSOP
NIBLOADR.BIN 2 B 1                          - Disable DCM-PAK (Modem) ROM
CUTILS  .BIN 2 B 4                          - POKE to use printer as typewriter
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 5   (Hang Glider)
CFDMLOGO.BIN 2 B 1   (Logo Contest winner)
VCR     .SPR 2 B 2             (EDITOR: plans to go 40 track)
                               (FORUM: Memories of RAINBOW)
CFDM16S2.DSK
BEASTMIX.BAS 0 B 2 (Game graphic mix 4 body and head parts)
CANOERAC.NIB 2 B 4 (pic Hawaiian Canoe Race)
CAROSEL .NIB 2 B 3 (pic
CHINA   .NIB 2 B 5 (pic China Sea)
CHOLSTRL.BAS 0 B 3 (Cholestrol monitoring form)
COCOCLIP.BAS 0 B 1 (Clipboard, make/keep screen of text)
COCOCLIP.DOC 1 A 2 |                            (CFDM16U.txt)
DONTGET .BAS 0 B 1 (music Duke Ellington - 'Don't Get Around Much Anymore')
DONTGET .BIN 2 B 2
FONT    .BIN 2 B 1 (used by PRINTME8)
FRACDOC .BAS 0 B 1 |(Print FRACDOC.DOC)         (CFDM16U.txt)
FRACDOC .DOC 1 A 4 |
FRACTAL1.NIB 2 B 5 |
FRACTALS.BAS 0 B 4 (Improved to include NIB compression, ML maths)
GALLERY .BAS 0 B 1 (view pic images)
GO40TRAK.BIN 2 B 1 (Put CoCo in 40 track mode, check if have 40 track ability)
HS2TOPM4.ASM 3 A 3
HS2TOPM4.BIN 2 B 2 (Assembly version of HSCREEN2 to PMODE4 Issue#13)(CFDM16U.txt)
LABELDOC.008 1 A 6                              (CFDM16U.txt)
LP-DEMO .BAS 0 B 3 (Advertisement..Leonardo's Paintbox)
LP-DEMO .DAT 1 A 3 |
MANDJULI.BIN 2 B 1 (used by FRACTALS.BAS)
NIBLOADR.BIN 2 B 1 |
NIBSAVER.BIN 2 B 1 |
PRINTME8.BAS 0 B 1 (Print LABELDOC.008)
PS      .BAS 0 B 2 (Printer setup util, Star NX1000+)
RD2     .BAS 0 B 1 (RamDisk for 512K CC3 only)(Problems with C.BAS #17)
RD2     .BIN 2 B 1 |       (Entire disk backed up to RAMDisk)
TIPE    .BAS 0 B 2 (Simple ASCII text reader - read COCOCLIP.DOC??)
-------------------


CFDM17S1.DSK                 033 - Issue #17 Jun 1993 S1  (Included Intro Hardcopy)
C       .BAS 0 B 1                 (Article:  Basic made Easy Pt9. DMP105/7
NIBLOADR.BIN 2 B 1                          - Using more disk tracks
CUTILS  .BIN 2 B 4                          - Problems running CFDM from RAMDisk
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 3 (Front cover night lake in Maine)
CFDMLOGO.BIN 2 B 1
LUNCH   .SPR 2 B 2 (pic   SPRLOADR.BAS on CFDM08S2)

CFDM17S2.DSK
ANNYIELD.BAS 0 B 3 (record reinvested dividends)
B1-C    .BAS 0 B 5 (B1-C Bomber attack Iran text game)
BANKRATE.BAS 0 B 2 (calculate compound interest)
CHARIOTS.BAS 0 B 1 (music "Chariot of Fire" Vangelis)
CHARIOTS.BIN 2 B 2 |
DISKCOPY.BAS 0 B 1 (Sector by sector disk copy, requires 2 drives)
FONT    .BIN 2 B 1 (Font for LABELPRC)
HRIDDLE3.BAS 0 B 1 (Solve puzzle name, last month answer 'Rick Cooper')
HRIDDLE3.NIB 2 B 5
JERSEY  .BAS 0 B 1 (music 'The Jersey Bounce')
JERSEY  .BIN 2 B 2 |
LABELDOC.009 1 A 8 (+Mag DMP105,107 mod)              (CFDM17U.txt)
LABELPRC.BAS 0 B 7
NIBLOADR.BIN 2 B 1
PLAY-MUS.ADD 2 B 2 (LOADM:EXEC play .MUS music files on Orchestra 90-CC)
PLAY-MUS.ASM 3 A 5 |              convert save as .BIN files (CFDM17U.txt)
PRINTME9.BAS 0 B 1 (Prints LABELDOC.009)
WORD3   .BAS 0 B 4 (Educ part of series 15 WORD, 1&2 on #15)
WORD4   .BAS 0 B 4 |
WRITE   .BAS 0 B 1 (Simple letter writer, line editor, for printer o/p)
WRITE   .BIN 2 B 2 |

BONS04S1.DSK                 156 - Bonus Disk #4 S1 - Issue #17 Jun 1993
        .BAS 0 B 4           (all programs part of Super Comics+)
6 FACES .BIN 2 B 3           (instructions in Progams Of Month, CC2, CC3 best)
ART UTIL.BAS 0 B 2           (Create comic strips of 1 to 9 panels)
ART UTIL.BIN 2 B 3         
C+      .BAS 0 B 1 (Start Super Comics Prog, configures prog.)
C+TITLE .BIN 0 B 1
CLIP ART.DAT 1 A 6
COCO CAT.BIN 2 B 3
COMPUTER.BIN 2 B 3
COPIER  .BAS 0 B 1
FRIENDS .BIN 2 B 3
LETTERS .SYS 2 B 3
LONNIE  .BIN 2 B 3
M       .BIN 2 B 2
MAGNIFY .BAS 0 B 1
MENU    .BIN 2 B 1
PATTERNS.SYS 2 B 3
PI      .BIN 2 B 1
PRINT   .BAS 0 B 2
PT      .BIN 2 B 1
SC+DOCS .BAS 0 B 1
SUPRCOMX.DOC 1 A 11 (Super Comics document file)(BONS04SC.txt)
THINGS  .BIN 2 B 3

BONS04S2.DSK
BIGDIPPR.NIB 2 B 2 (pic Night sky, Big Dipper stars)
BUILDBOW.NIB 2 B 1
CFDMHEAD.CLP 1 A 4 (Active CoCo - Artistic Letterhead, Max-10 WP Clip)
CFDMMAP .NIB 2 B 3 (pic CFDM friends map)
CHESSMEN.BUF 2 B 2 |
CHESTEST.BAS 0 B 8 (practice checkmating, a mini chess game)
CHURCH  .BAS 0 B 3 (pic Church in moonlight)
GALLERY .BAS 0 B 3 (view pic files)
HEIAU   .NIB 2 B 6 (pic Ahuena Heiau - Kona Hawaii)
LETRHEAD.NIB 2 B 5 (Active CoCo - Artistic Letterhead example)
LH MONA .NIB 2 B 4
MOORING .NIB 2 B 3 (pic Moored ship)
MT-RFLTN.NIB 2 B 5 (pic Mountain Reflection)
NIBLOADR.NIB 2 B 1
PAGODA  .NIB 2 B 4 (pic Chinese Pagoda)
SUN     .NIB 2 B 6 (pic Sun on the Rocks)
TANDY   .NIB 2 B 1 (pic CoCo3 label)
WINTER  .NIB 2 B 5 (pic A Winters' Scene)
-------------------


CFDM18S1.DSK                 035 - Issue #18 Jul 1993 S1
C       .BAS 0 B 1                 (Article:  CM3 Colour Guide
NIBLOADR.BIN 2 B 1                          - Basic made Easy Pt10.
CUTILS  .BIN 2 B 4                          - WordProc v Database
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 8 (CFDM explosion)
CFDMLOGO.BIN 2 B 1         (PROG OF MONTH: NIBSHOW upgrade supports animation(*))
                            NIBSHOW1.0  a .NIB file viewer/menu, uses a lot of mem
                            Q&A: CFDM disks contain code NOT listed in GAT
                                 ADOS Backup must use ALL command

CFDM18S2.DSK             (Disk1 index suggest progs missing, Pics, NIBSHOW? *?)
BOURREE .BAS 0 B 1 (music BACH)
BOURREE .BIN 2 B 1 |
CATTRAX1.BAS 0 B 1 (Game contest Pt1 - Find CoCo Cat)
CD      .BAS 0 B 2 (directory list of music .BIN files to play, REM 20,30 printer)
CM3PALET.TXT 1 A 3 (CoCoMax3 Colour Chart, PRINT_ME: article)(CFDM18U.txt)
CONGRATS.BIN 2 B 3 (optional voice file for FISHNIM)
FISHNIM .BAS 0 B 3 (Educ - NIM thinking game)
FONT    .BIN 2 B 1 |--
LABELDOC.TEN 1 A 8 (Part 10. last article - print with PRINTME)
LABELPRC.BAS 0 B 7 |-- final version
MAKEDATA.DAT 2 B 1 (used by RESTORE.BAS)
MEMORIES.BAS 0 B 1 (music from Cats, Andrew Lloyd Weber + animation)
MEMORIES.BIN 2 B 2 |
PRINT ME.BAS 0 B 1
PRINTME .BAS 0 B 1 (Print CM3PALET.TXT, LABELDOC.TEN)(CFDM18U.txt)
QP      .BIN 2 B 1
RESTORE .BAS 0 B 1 (From Issue#11, restore hidden files, 81 granules of progs)
STRING6 .BAS 0 B 7 (another StringArt, 4 on #15, 5 on #17)
TITLE   .ATS 1 A 1 (used by VCRTITLE)
VCRTITLE.BAS 0 B 5 (VCR title generator, large text; CC2,CC3)
WELCOME .BIN 2 B 3 (optional voice file for FISHNIM)
WPVSDB  .TXT 1 A 3 (Article, record structure to list names for WP)(CFDM18U.txt)

CFDM18R1.DSK  (CFDM18S2.DSK with RESTORE.BAS deleted for safety)
              Read CFDM18.txt
CFDM18R2.DSK  (CFDM18S2.DSK after RESTORE, extra 7 files)
*3CCLITE.NIB 2 B 3 (* accesses animation feature of NIBSHOW)
*3MESS  .NIB 2 B 2 ( No 0-9 is delay parameter)
ERICMIKE.NIB 2 B 5 (pic boys on hike trail)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (view pictures and animations)
SELFPORT.NIB 2 B 2 (pic Raymond Berney self Portrait)
WATERFAL.NIB 2 B 9
------------------


CFDM19S1.DSK                 037 - Issue #19 Aug 1993 S1
C       .BAS 0 B 1                 (Article:  Gallery - error GALDAT.DAT fix
NIBLOADR.BIN 2 B 1                          - PRT#1CFD (CFDM#8) modifications
CUTILS  .BIN 2 B 4                          - Rotation with Palette-switching
FONTS   .BIN 2 B 1                 (Active: - Answer HRIDDLE #3
CCFFRONT.NIB 2 B 5 (pic Old Creek Canyon Buttes, Arizona)
CFDMLOGO.BIN 2 B 1
COCORAT .SPR 2 B 2 (pic - Bang your drum)

CFDM19S2.DSK
A TOAST .BAS 0 B 3 (pic - A Toast to CFDM)
B16LOAD .BIN 2 B 1 (for BIT16.BAS)
B16SAVE .BIN 2 B 1  "
BIN2DATA.BAS 0 B 2 (Convert ML prog to DATA statements)
BIRDS   .NIB 2 B 3 (pic uing C3ARTPAD (#15), Cockatiels)
BIT16   .BAS 0 B 1 (PMODE4 compression
BLACK   .NIB 2 B 2 (used by CHESS.BAS)
CATTRAX2.BAS 0 B 1 (ActiveCoCo: Contest Where is CoCo Cat)
CHESS   .BAS 0 B 3 (Save chess game for computer to replay)
CLIPART .BAS 0 B 4 (PMODE4 (Dragon64) clipart, saves as .CMP
CLIPS   .PIX 2 B 3 |  graphic screens to practice with
CLIPS2  .PIX 2 B 3 |
COCODEMO.BAS 0 B 1 (ML routine to make GIME chip display 64 colours)
DATAMAKE.BAS 0 B 1 (DATA line generator)
EXTXHGR .BAS 0 B 1 (Change filename extension, MUSIC3+ util)
FLYERS  .BIT 2 B 2 (for BIT16.BAS, example of compressed PMODE4 image)
INDIGO  .NIB 2 B 4 (pic - Mood Indigo, uses less than 14 colours)
LARA    .BAS 0 B 1 (music Lara's Theme, Dr Zhivago)
LARA    .BIN 2 B 1 |
LINKFILE.BAS 0 B 2 (Chain together 2 sequential access files, (PRT#1CFD/TW128))
MARLIN  .NIB 2 B 5 (pic - Marlin fish, Hawaii)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (view picture .NIB files, Press D for directory, X exit)
PLAYER  .BAS 0 B 1 (MUSIC3+ player, G.J. Quellhorst)(remove speedup for MUSICA)
ROTATION.BAS 0 B 1 (Demo of palette-switching illusion of rotation)
SMOKIES .NIB 2 B 6 (pic - Smokey Mountains Cades Cove)
STREAM  .NIB 2 B 4 (pic - Rushing Stream in Manitoba)
TITLE   .NIB 2 B 4 (used by CHESS.BAS)
VIEWBUFF.BAS 0 B 2 (View CoCo buffer contents CC2,CC3)
VOICE   .SYS 1 A 4 (used by CHESS.BAS)
WHITE   .NIB 2 B 2 (used by CHESS.BAS)
------------------


CFDM20S1.DSK                 039 - Issue #20 Sep 1993 S1
C       .BAS 0 B 1                 (Article:  FINANCE.BAS, LEARNING.INS
NIBLOADR.BIN 2 B 1                          - Landscape painting on CCMax3
CUTILS  .BIN 2 B 4                          - Radio Shack printer ribbons
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 4 (Pennsylvania Canyon)
CFDMLOGO.BIN 2 B 1
SARGE   .SPR 2 B 2 (KUDOS Martha's Marvalous Mouthings)
NEWMOUSE.SPR 2 B 2 (Chai's New Mouse)
ODIE!   .SPR 2 B 2 (Cartoon CFDM Hardcopy order)

CFDM20S2.DSK
BOLD    .FNT 2 B 1 (for MOVE-IT2.BAS)
BUMBLE  .BAS 0 B 1 (music Flight of the Bumblebee)
BUMBLE  .BIN 2 B 1 |
CATTRAX3.BAS 0 B 1 (Contest: Where is CoCo cat)
COCOCAL .BAS 0 B 5 (Calendars 1753-4905)(ADOS DATE$ command causes lockup)
COCOCAL .DOC 1 A 9
DMP105A .ASM 3 A 3 (PMODE3/4 to DMP105 screen dump)
DMP105A .BAS 0 B 1
FINANCE .BAS 0 B 2 (Calculate loan repayments to borrow specific sum)
FONT    .FNT 2 B 1 (Font file for PRINTCAL.BAS)
GILLIGAN.BAS 0 B 1 (Gilligan Island graphic tribute)
JULY4   .BAS 0 B 1 (USA July 4 celebrations)
LEARNING.INS 1 A 5 (Novice instructions to load/run FINANCE.BAS)
MAZE3   .BAS 0 B 1 (Game)
MOVE-IT2.BAS 0 B 4 (Another sliding block puzzle game)
NIBLOADR.NIB 2 B 1
NIBSHOW .BAS 0 B 2 (view Art Gallery images)
PAYMENT2.BAS 0 B 1 (Calculate repayments on a loan)
PICTURE1.NIB 2 B 1
PICTURE2.NIB 2 B 1
PIXMOVER.BAS 0 B 1 (ML program moves 12 HSCREEN pictures into unused 512K mem)
PIXMOVER.BIN 2 B 1 |
PIXMOVER.SOR 3 A 1 |Source file
PRINTCAL.BAS 0 B 1
SCREEN1 .NIB 2 B 3
SHORE   .NIB 2 B 4 (pic At the Shore)
SICKPC  .NIB 2 B 4 (pic
SMSBLIMP.BAS 0 B 6 (Art)
SNOW    .NIB 2 B 4 (pic Snowscape)
------------------


CFDM21S1.DSK                 041 - Issue #21 Oct 1993 S1
C       .BAS 0 B 1                 (Article:  Security System installed
NIBLOADR.BIN 2 B 1                          - Digitise 4 colour graphics
CUTILS  .BIN 2 B 4                          - LINEPACK (removes spaces)
FONTS   .BIN 2 B 1                          - Landscape Painting Pt2.
CCFFRONT.NIB 2 B 7 (pic Autumn Bridge)                   (JIMS ART.BAS)
CFDMLOGO.BIN 2 B 1
ANGYBOY .SPR 2 B 2
STEALTH .SPR 2 B 2

CFDM21S2.DSK
ANIMALS .DAT 1 A 1 (for DATREDER.BAS)
BERBAREL.BAS 0 B 1 (music Beer Barrel Polka)
BERBAREL.BIN 2 B 2 |
BP      .BIN 2 B 1 (Print driver for VUD3.BAS)
CATTRAX4.BAS 0 B 1 (ActiveCoCo: Contest Where is CoCo Cat)
CHECKS  .PAY 1 A 1 (for DATREDER.BAS)
COCOCAD2.BAS 0 B 5 (Mini-CAD program for CC3, uses NIB to save/load designs)
COMB    .BIN 2 B 2 (ML routine for VUD3.BAS)
CUR     .BIN 2 B 1 (cursor for VUD3.BAS)
DATA1   .DAT 1 A 1 ( Level 1 for PATTERNS.BAS game)
DATA2   .DAT 0 A 1 |    (level 2)
DATA3   .DAT 1 A 1 |    (level 3)
DATEDTR .BAS 0 A 2 (Program to edit .DAT.TXT files)
DATREDER.BAS 0 A 2 (Program to read .DAT.TXT files)
DEEN    .BAS 0 B 1 (Security, DEcode/ENcode text files)
LINKFILE.FIX 0 A 1 (Letter: fix last month)
NAMES   .TXT 1 A 1 (for DATREDER.BAS)
NEWDATA .BAS 0 A 2
NIBLOADR.BIN 2 B 1
PATTERNS.BAS 0 B 5 (Game of skill
PATTERNS.DOC 1 A 7
PP      .BIN 2 B 1 (print driver for VUD3.BAS)
PRINTME .BAS 0 B 1 (prints PATTERNS.DOC)
SP      .BAS 0 B 1 (print driver for VUD3.BAS)
TTL     .BIN 2 B 3 (Title for VUD3.BAS)
VUD3    .BAS 0 B 5 (Video Digitiser "U" Dig 3)
VUDT    .DAT 1 A 3 | (documentation)
WALK    .BAS 0 B 1 (music I'll Walk with God)
WALK    .BIN 2 B 1 |

BONS05S1.DSK                 158 - Bonus Disk #5 S1 - Issue #21 Oct 1993
BOLD    .FNT 2 B 1 (Font for MOVE-IT.BAS)
BRANDING.NIB 2 B 3 (pix file for RAYS ART.BAS)
CFDM4*16.NIB 2 B 7 (pix file for RAYS ART.BAS)
DMP105A .ASM 3 A 3 (Source
DMP105A .BAS 0 B 1 (PMODE screen dump #20, forgot Negative option, rewritten)
FIX MUS .BAS 0 B 2 (Fix .MUS files that play garbage at end, fix termination code)
JIMS ART.BAS 0 B 1 (View PICTURE*NIBs, incorporates PIXMOVER.BIN (#20))
LINEPACK.BIN 2 B 1 (BASIC programs pack lines)
MOVE-IT .BAS 0 B 3 (Sliding-block puzzle)
MURDER  .BAS 0 B 4 (Text game, solve murder who dun int)
NIBLOADR.BIN 2 B 1
PICTURE1.NIB 2 B 1 (pics for JIMS ART.BAS)
PICTURE2.NIB 2 B 1
PICTURE3.NIB 2 B 2
PICTURE4.NIB 2 B 2
PICTURE5.NIB 2 B 2
PICTURE6.NIB 2 B 4
PICTURE7.NIB 2 B 5
PICTURE8.NIB 2 B 8
PIECEPPR.NIB 2 B 1 (pix for MURDER.BAS)
PIXMOVER.BIN 2 B 1 (512K Utility)
RAYS ART.BAS 0 B 1 (view Art Gallery)
RNCHCOW1.NIB 2 B 3 (pics for RAYS ART.BAS)
RNCHCOW2.NIB 2 B 4
RNCHCOW3.NIB 2 B 4
TITLE   .NIB 2 B 1 (pic for MURDER.BAS)

BONS05S2.DSK
*1CITY  .NIB 2 B 3
*6QURTET.NIB 2 B 3
BORDERS .NIB 2 B 3
DINOSAUR.NIB 2 B 6
FARAWAY .NIB 2 B 5
MANDELBR.NIB 2 B 6
NEWFONTS.NIB 2 B 3 (Jim Bennet)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 3 (Art Gallery viewer)
PGFOMILL.NIB 2 B 7
SPACEWLK.NIB 2 B 10
STARLORD.NIB 2 B 4
------------------

CFDM22S1.DSK                 043 - Issue #22 Nov 1993 S1
C       .BAS 0 B 1               (Articles from UK Dragon Disk Mag. UP-2-DATE)
NIBLOADR.BIN 2 B 1               (Ray Smith -
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 6
CFDMLOGO.BIN 2 B 1 (House under snow)
BOOT    .SPR 2 B 2 (Arthur Wiliams - Austn. Boot house)
HOMEWORK.SPR 2 B 2 (Chai comic, Homework excuses)
COCO TOO.SPR 2 B 2 (Chia comment)

CFDM22S2.DSK
BAYVIEW .NIB 2 B 6 (pic - sail boats in bay)
CC3POKES.TXT 1 A 2
CHURCHYD.NIB 2 B 4 (pic - church building)
DEMO    .BAS 0 B 1 (demo of SSCREEN.BIN)
DISASMDT.BAS 0 B 2 (Disassembler data file generator)
DISASSEM.BAS 0 B 2 (Main program -
DISASSEM.INS 0 B 1 (runnable - instruction to use disassembler)
FIRSTSNO.NIB 2 B 10 (pic - snow covered mountain peak in field of flowers)
FOOLEM  .NIB 2 B 5 (pic - how to act like an artist, simple method)
GALLERY .BAS 0 B 1 (view NIB images)
GRSLEEVE.BAS 0 B 1 (plays Greensleeves tune)
GRSLEEVE.BIN 2 B 1 (music file)
H2RAYLIN.BAS 0 B 5 (Same as RAYLINIB CFDM#10 but with menu, press CLEAR)
H2RAYPIX.NIB 2 B 2 (pic - line drawing)      (save as NIB or CM3 file)
NIBLOADR.BIN 2 B 1
NIBSAVER.BIN 2 B 1
NICOLAS3.BAS 0 B 2 (Draw/paint church)
OLDLADY4.BAS 0 B 3 (draw/paint )
OPTICS  .BAS 0 B 5 (Optical illusions; HP error in 905)
PALETTES.TXT 1 A 2
PALTEXT .BAS 0 B 1 (Prints PALETTES.TXT)
POINTER .BAS 0 B 1 (angle pointer, L/R key alter, u/d key stop)(Demo PEEK(135))
POKETXT .BAS 0 B 1 (Prints CC3POKES.TXT)
ROGRABBT.NIB 2 B 3 (pic - Who framed RR, B&W)
SSCREEN .BAS 0 B 2 (create SSCREEN.BIN)(still has bugs - fixed CFDM#29)
SSCREEN .BIN 2 B 1 (save screen routine)
VOYAGEPA.BAS 0 B 2 (graphic - draws view from ships side)
------------------

CFDM23S1.DSK                 045 - Issue #23 Dec 1993 S1
C       .BAS 0 B 1               (Articles - CoCoMax3 colour mixing)
NIBLOADR.BIN 2 B 1                         - Customising CCMax3
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 3 (pic Merry Xmas candles)
CFDMLOGO.BIN 2 B 1
CFDMPD  .SPR 2 B 2 (Have a safe holiday)
X3ESSO  .SPR 2 B 2 (Service Station and bowser)

CFDM23S2.DSK
COLORS  .NIB 2 B 2 (pic- CC3 Standard Palette)
COPYDIR .BAS 0 B 2 (Copy directory to track 0, + restore option)
COPYDIR .DOC 1 A 4
DISK DIR.BAS 0 B 2 (writes directory info to 'DISK DIR.TXT')
ELVIRA  .BAS 0 B 1 (play music3+ file)
ELVIRA  .BIN 2 B 3 (music - Mozart's 23rd piano concerto)
FASBFR  .BIN 2 B 2 (graphic for Fascination)
FASCIN8 .BAS 0 B 3 (Solitaire game Fascination)(Let. #25 adds music)
HRIDDLE4.BAS 0 B 1
HRIDDLE4.BIN 2 B 5 (pic -  (Solution Bill Gates)
NIBLOADR.BIN 2 B 1
NIBSAVER.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (Show NIB images)(CLEAR1000 to load more images)
PLAYMUS1.ASM 3 B 5
PLAYMUS1.BAS 0 B 2 (v1.01 update CFDM#17, convert MusicA file to exec BIN)
PRINTME .BAS 0 B 1 (print COPYDIR.DOC)
SUBMIT  .BAS 0 B 1 (another submission form print prog)
TICOTICO.BAS 0 B 1
TICOTICO.BIN 2 B 3 (music - Tico-tico) 
TITLEPGE.NIB 2 B 4 (pic - CoCo Max III screen)
WINNER  .NIB 2 B 6 (pic - Cattrax winner)
WOODS   .NIB 2 B 6 (pic - Babes in the Woods pathway)
XMASCARD.NIB 2 B 4 (pic - merry xmas)
XMASTREE.BAS 0 A 2 (draws xmas tree and choose decorations)
XMASTREE.NIB 2 B 2 (sample pic - merry xmas)
------------------

CFDM24S1.DSK                 047 - Issue #24 Jan 1994 S1
C       .BAS 0 B 1               (Articles - 6809 Assem Lang. Programs Pt1.)
NIBLOADR.BIN 2 B 1                         - Artist 3-D steps
CUTILS  .BIN 2 B 4                         - Patch PLAY/SOUND for stereo
FONTS   .BIN 2 B 1                         - Regain CLEARed memory
CCFFRONT.NIB 2 B 7 (pic - Out of this World, 2nd Anniversary)
CFDMLOGO.BIN 2 B 1
CFDMCAR .SPR 2 B 2 (pic - rear of car, Rick's Place sign)
HAPPYANV.SPR 2 B 2 (Happy Anniversary, 2yrs)
SALLYSNP.SPR 2 B 2 (CFDM Sally/Snoopy cartoon)
                                 (FamilyTree: Brady Dale Kramer killed)
CFDM24S2.DSK
2SIDEPRT.BAS 0 B 1 (ASCII file print/view utility)
3-D ART .NIB 2 B 6 (pic for Article - Art demo, 3 steps for shadow/hi-light)
ASSEM1  .BAS 0 B 1 (Article - prints ASSEM1.TXT)
ASSEM1  .TXT 1 A 6 (Article 1st part, mostly charts)
BOLD    .FNT 2 B 1 ?
BRAND#3 .BAS 0 B 1 (music - Bach Brandenberg Concerto #3)
BRAND#3 .BIN 2 B 5 |
DATA1993.DAT 1 A 1 (used by FLXIGRAF)
FLXIGRAF.BAS 0 B 3 (Flexible graph/chart maker)
GOODTIPS.TXT 1 A 2 --- (Example of 'Simply Better' Manual, 117 pages)
GREETING.BAS 0 B 2 (adaption of Dec86 RAINBOW prog.)
GRFCODES.TXT 1 A 3 --- (Graphic Printer codes, how to generate non-k/b characters)
HRIDDLE5.BAS 0 B 1 (find clues of thing in image)
HRIDDLE5.NIB 2 B 2 (pic - Adventure of Flippy Disk puzzle)
LBL MKR .BAS 0 B 2 (Label Maker, print to gummed labels)
LCXCOIL .BAS 0 B 3 (Ham Radio electronics (L-C ccts) + echo print pokes)
MOVE-IT3.BAS 0 B 3 (Game: 3rd version, move a block in 93 moves)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (v1.1)
PLASMA  .NIB 2 B 8 (pic - plasma type fractal)(200 lines, press L in NIBSHOW)
PUFF    .BAS 0 B 1 (music - sing-along to 'Puff The Magic Dragon')
PUFF    .BIN 2 B 1
RANDOMWN.BAS 0 B 1 (Getting a truely random number each time)
STRIP   .BAS 0 B 1 (Strip line numbers from EDTASM source files)
TESTHELP.TXT 1 A 4 --- (Example of 'Simply Better' Manual, cross reference)
YEARGRAF.BAS 0 B 2 (Progressive barchart, enter data monthly)

BONS06S1.DSK                 160 - Bonus Disk #6 S1 - Issue #24 Jan 1994
1       .NIB 2 B 4 (pic - The Dancer)
2       .NIB 2 B 4 (    "  different frames
3       .NIB 2 B 4
4       .NIB 2 B 3
5       .NIB 2 B 4
6       .NIB 2 B 4
7       .NIB 2 B 3
8       .NIB 2 B 4 (    "
DANCER  .BAS 0 B 1 (Animated dancer - error#39 in line 9; uses PIXMOVER, 512K)
LAMBDA  .NIB 2 B 4 (pic - lambda type fractal)(200 lines, press L in NIBSHOW)
MTSTHELN.NIB 2 B 5 (pic - canoe on Spirit lake at Mt. St. Helens)(before 1980)
NEWTON  .NIB 2 B 7 (pic - Newton-basin-of-attaction type fractal)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (v1.1)(documentation on #18)
PEGGYS  .NIB 2 B 3 (pic - lighthouse, Peggy's Cove Nova Scotia)
PIXMOVER.BIN 2 B 1 (512K graphics util)
ROADWAY2.NIB 2 B 3 (pic - Semitrailer on Arizona roadway)
ST6FC   .NIB 2 B 4 (pic - Fire station, Fort worth)
TITLE   .BIN 2 B 1 (used by DANCER)
TUNE    .BIN 2 B 1 (used by DANCER)

BONS06S2.DSK    (VCC no DIR) 161 - Bonus Disk #6 S2 - Issue #24 Jan 1994
ALLTHIS .BIN 2 B 3 (music - 
AMPATROL.BIN 2 B 2 (music -
BEGUINE .BIN 2 B 6 (music -
BLUINITE.BIN 2 B 3 (music -
CANTTELU.BIN 2 B 3 (music -
CFDMINDX.00A 2 B 4     (CFDM 1st Index, 8 data files, 1st 24 issues)
CFDMINDX.00B 2 B 4
CFDMINDX.00C 2 B 4
CFDMINDX.00D 2 B 4
CFDMINDX.00E 2 B 4
CFDMINDX.00F 2 B 4
CFDMINDX.00G 2 B 4
CFDMINDX.00H 2 B 4
CHEROKEE.BIN 2 B 4 (music -
CI      .BAS 0 B 1 (load CFDM Index)
CI      .DRV 2 B 2
DONTTAKE.BIN 2 B 2 (music -
EYES4YOU.BIN 2 B 2 (music -
FOR YOU .BIN 2 B 3 (music -
HOWLONG .BIN 2 B 3 (music -
MENU    .BAS 0 B 1 (menu of music files)

BONS06S2b.DSK  (copy files individually using XRoar CC2 emulator, now DIR&LOAD)
------------------

CFDM25S1.DSK                 049 - Issue #25 Feb 1994 S1
C       .BAS 0 B 1               (Articles - 6809 Assem Lang. Pt2.)
NIBLOADR.BIN 2 B 1                         - Music3+ user commentary
CUTILS  .BIN 2 B 4 
FONTS   .BIN 2 B 1 
CCFFRONT.NIB 2 B 5 (pic - Winter mountain reflected)
CFDMLOGO.BIN 2 B 1
SAUCER  .SPR 2 B 2 (pic - )
DAGWOOD .SPR 2 B 2 (Dagwood cartoon)
TALLMAN .SPR 2 B 2 (Cartoon striped looks taller)
KUDOSPIG.SPR 2 B 2 (pic - Happy Valentine)

CFDM25S2.DSK
21CARD  .BAS 0 B 2 (original PMODE4 version)(Austn CoCo-Link Mag)
21CARDX .BAS 0 B 2 (CC3 HPRINT version - card game)
ASSEM2  .BAS 0 B 1 (Article - Pt2. assembly programming)
ASSEM2  .TXT 1 A 5  |
CD      .BAS 0 B 2 (music player)
CFDMSP3 .ASM 3 A 6
DEFRAG  .BAS 0 B 1 (Defragment disk
KENTUCKY.NIB 2 B 1 (pic - road map of Kentucky)
MEDLEY  .BAS 0 B 1 (four tunes by The Carpenters)
MEDLEY  .BIN 2 B 3
NIBLOADR.BIN 2 B 1 (includes patch for Mono/TV CMP colours (M)4 choices)
NIBSHOW .BAS 0 B 3
OP PATCH.BAS 0 B 1 (Active CoCo - contest)
PRINTALL.BAS 0 B 2 (PMODE4 screen dump from Austn pict. choice prog.)
R       .SPT 2 B 4 (used by SP3DEMO, buffer page file)
READDOC2.BAS 0 B 3
RETIRES .NIB 2 B 5 (pic - retirement ribbing)
SEPTSONG.BIN 2 B 2 (music3+ song)
SP3     .BIN 2 B 1 (Updated set of fast ML routines, alternative to HBUFF/HGET/HPUT)
SP3DEMO .BAS 0 B 3
SP3DOC  .DAT 1 A 10 (readable with READDOC2)
SWEEPER .BAS 0 B 4 (MineSweeper game)
TOTALPRT.BAS 0 B 1 (Auto print out additions/subtractions)
VE-EIGHT.NIB 2 B 3 (pic - cartoon drawing of a can of V8)
WP      .BAS 0 B 1 (Simple wordprocessor, still has bugs)
------------------

CFDM26S1.DSK                 051 - Issue #26 Mar 1994 S1
C       .BAS 0 B 1               (Articles - 6809 Assem Lang. Pt3.)
NIBLOADR.BIN 2 B 1                         - Under the Hood
CUTILS  .BIN 2 B 4                         - Burke&Burke Hard Drive
FONTS   .BIN 2 B 1                         - SuperPUT tips
CCFFRONT.NIB 2 B 7 (pic - Snow covered wood land, Pennsylvania)
CFDMLOGO.BIN 2 B 1
DOOR    .SPR 2 B 1 (pic - )
DENNIS  .SPR 2 B 2 (cartoon Dennis the Menice)
KUDOS26 .SPR 2 B 2 (lion/dragon contest)

CFDM26S2.DSK
*3CFDM  .NIB 2 B 2 (animated pic)
ASSEM3  .BAS 0 B 1 (Article - Assem Programming Pt3.)
ASSEM3  .TXT 1 A 2
BFR     .BIN 2 B 2 (data file for JPM.BAS)
BRIDGE  .NIB 2 B 3 (pic - Covered bridge)
BYTE94  .NIB 2 B 2 (pic - vision of a future mag cover)
CC3POWER.NIB 2 B 2 (pic - Under the Hood, NTSC CC3 Power Supply)
CFDMFORM.BAS 0 B 1 (print out a submission form)
CLRMTCHR.BAS 0 B 1 (Check your colour vision)
COASTCL .NIB 2 B 6 (pic - (Austn A. Williams)
COOLSPOT.NIB 2 B 3 (pic - 
DMP105B .ASM 3 A 3 (Another Screen dump prog. ML ver.)(RAINBOW May88 p92 BASIC ver.)
DMP105B .BAS 0 B 1  | ML appended to end of file
FAHRCELS.BAS 0 B 4 (HSCREEN2 version, Fahrenheit/Celcius)
GM 1    .BAS 0 A 1 (Menu & Boot progam, GM1-GM3 ASCII files)
GM 2    .BAS 0 A 1  |
GM 3    .BAS 0 A 1  |
JPM     .BAS 0 B 3 (game of patience)
LSYSTEM .BAS 0 B 2 (Fractal program, based on LOGO lang.)
MUSTANG .NIB 2 B 5 (pic - Mustang car)
NEWC    .BAS 0 B 2
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
OP PATCH.BAS 0 B 1 (Active CoCo - contest)
POSTMAN .NIB 2 B 6 (pic - (Austn A. Williams)
SCENE   .NIB 2 B 6 (pic -  "
STEREO  .BAS 0 B 1 (Random dot Stereograms)
STEREO  .BIN 2 B 1
------------------

CFDM27S1.DSK                 053 - Issue #27 Apr 1994 S1
C       .BAS 0 B 1               (Articles - 6809 Assem Lang. Pt4.)
NIBLOADR.BIN 2 B 1                         - Randomisation, Random No. Table
CUTILS  .BIN 2 B 4 
FONTS   .BIN 2 B 1 
CCFFRONT.NIB 2 B 3 (pic - Dragon Thaw)
CFDMLOGO.BIN 2 B 1
SCHOOL  .SPR 2 B 2 (cartoon class blackboard)
DRAGGY  .SPR 2 B 2 (cartoon CFDM dragon)
DRAG ON .SPR 2 B 2 (comic smoker)
OLDRAGNS.SPR 2 B 2 (cartoon KUDOS dragon)

CFDM27S2.DSK
AFDOS   .BAS 0 B 3 (Joke OS)
ASSEM4  .BAS 0 B 1 (Article Pt4. Assem Lang tut.)
ASSEM4  .TXT 1 A 3 |
BINLOADR.BAS 0 B 1 (Loader for old PMODE4 BIN images)
CD      .UPD 0 A 1
COCODOG .NIB 2 B 2 (pic - 1st attempt)
COM105  .BAS 0 B 3 (COM10 v1.5 compress ASCII text files, fast)
COMDOCS .COM 1 A 3  | archive file
DDRAGON .NIB 2 B 3 (pic - Dragon pun)
DEMO1   .BAS 0 B 1 (Demo of new SSCREEN routine)
DRAGDUEL.BAS 0 B 3 (Game - 0s & xs style)
DRAGUTIL.BIN 2 B 1
DUELPIX .NIB 2 B 2
INFOSSCR.BAS 0 B 4 (SSCREEN info -  Active CoCo: for instructions)
LAIR    .BAS 0 B 5 (Game - Dragon's Lair, require CC3 512K, uses PMODEMOV.BIN)
LAIR    .FNT 2 B 1  |
MAGIC D .NIB 2 B 4 (pic - Puff the Magic Dragon)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
PICK-6  .BAS 0 B 1 (Article: Picking a random number)
PMODEMOV.BIN 2 B 1 (used by LAIR.BAS)
SSCREEN .BAS 0 B 5 (Improved saves 40 & 80 width screens)
SSCREEN .BIN 2 B 1 (new ML routine) 
SWAMPY  .NIB 2 B 2 (pic - Swampy dragon)
TUIT    .BAS 0 B 4 (List in 5 categories things need to remember)
TUIT    .FNT 2 B 1  |
TUIT    .TXT 1 A 4  |

BONS07S1.DSK                 162 - Bonus Disk #7 S1 - Issue #27 Apr 1994
*3DRAGON.NIB 2 B 4 (Dragons breath animation)
AURA    .FNT 2 B 2 (CCMax3 Calligraphy Fonts)
BATARDE .FNT 2 B 2  |
BRACKETS.FNT 2 B 2  |
CALIFNTS.F03 1 A 1  |
CELTIC  .FNT 2 B 2  |
CFDM#61 .NIB 2 B 6 (prophetic cover screen, Ray as a prophet)
CHANCERY.FNT 2 B 2 (CCMax3 Calligraphy Fonts)
CHNCY SM.FNT 2 B 2  |
COWBOY  .FNT 2 B 1  |
DRAGON  .NIB 2 B 5 (pic - Dragonsword)
DRAGFIRE.NIB 2 B 4 (pic - Dragon)
FNDATION.FNT 2 B 2 (CCMax3 Calligraphy Fonts)
LEGEND  .NIB 2 B 4 (pic - 
LEOWRITE.FNT 2 B 2 (CCMax3 Calligraphy Fonts)
MONOPMUS.ASM 3 A 2 (Mono MusicA file player)
MONOPMUS.BAS 0 B 2  |   adds MONOPMUS.BIN to .MUS files
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
NOUVEAU .FNT 2 B 2 (CCMax3 Calligraphy Fonts)
PLAYPUFF.ASM 3 A 4
PLAYPUFF.BIN 2 B 6 (Puff the Magic Dragon music)
ROMANCE .FNT 2 B 2 (CCMax3 Calligraphy Fonts)
RONDE   .FNT 2 B 2  |
VERSALS .FNT 2 B 2  |

BONS07S2.DSK                 163 - Bonus Disk #7 S2 - Issue #27 Apr 1994
161ST   .NIB 2 B 3 (cartoon)
7LAYSALD.B02 1 A 1 (recipe -
APPLE CK.A02 1 A 1  "
BAKEDHAM.A02 1 A 1  "
BEAN4SAL.B02 1 A 1  "
BETLBALY.NIB 2 B 3 (cartoon)
BLACPDR .NIB 2 B 1 (cartoon)
CANNOLI .B02 1 A 1
CHOCOATC.B02 1 A 1
COCHPBRS.A02 1 A 1
DUNSBURY.NIB 2 B 2 (cartoon)
FUDGEBAL.A02 1 A 1
GOLDCAKE.B02 1 A 1
HUNGCOFC.B02 1 A 1
MACCOCO?.NIB 2 B 4 (cartoon)
MONKBRD .B02 1 A 1
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View cartoon images by Ray Berney)
NYFRUTCK.B02 1 A 1 (recipe -  
OATSANC .A02 1 A 1  "
PIEDOUGH.B02 1 A 1  "
PINEMERG.A02 1 A 1  "
PIZZACAS.B02 1 A 1  "
PMEATBAL.A02 1 A 1  "
POPSEDRL.A02 1 A 1  "
RECIPE  .BAS 0 B 6 (Search recipes (A02,B02) for ingredients)(error CFDM#30 Q&A)
RYEBREAD.A02 1 A 1                         (error in line 160 Output device)
SNOOPY  .NIB 2 B 2 (cartoon)
SPLITPEA.A02 1 A 1
SPOTDOWL.NIB 2 B 3 (cartoon)
VCR SCRN.NIB 2 B 2 (cartoon)
------------------

CFDM28S1.DSK                 055 - Issue #28 May 1994 S1
C       .BAS 0 B 1               (Articles - 6809 Assem Lang. Pt5.)
NIBLOADR.BIN 2 B 1                         - Arts&Craft, digitised CLOWN.NIB
CUTILS  .BIN 2 B 4               (Potpourri: Cold start pokes
FONTS   .BIN 2 B 1                Programs: - Squash technical info
CCFFRONT.NIB 2 B 5 (pic - Spring, Teton Nat. Park, Wyoming)
CFDMLOGO.BIN 2 B 1
CARDUMMY.SPR 2 B 2 (cartoon Car Dummy)
PROFANTI.SPR 2 B 2 (cartoon hammer finger profanity)
CA GULL .SPR 2 B 2 (pic - Californian Gull)
KUDOS28 .SPR 2 B 2 (cartoon KUDOS)
                                 (Review: J. Vavasour CoCo II Emulator, Freeware)
CFDM28S2.DSK
ASSEM5  .BAS 0 B 1 (Article Pt5. Assem Lang tut.)
ASSEM5  .TXT 1 A 4 |
CLOWN   .NIB 2 B 8 (pic - Art&Craft example)
CNFSDRGN.NIB 2 B 2 (pic - cartoon for Dragon Thaw Project)
DISKMENU.TXT 1 A 2 (Wide Screen DiskMenu info)
DRAWPOKR.CMP 0 B 3 (DrawPokr #13, RGB/CMP conversion)
DSJACKET.CM3 2 B 4 (For CCMax3 an outline of a disk jacket)
ELVIS   .SQS 1 A 5 (a Sample Squashed picture)
L$MAKER .BIN 2 B 1  | ML routine used by LF3 MAIN
LF3     .BAS 0 B 1 (Letter Form III an ongoing modular project)
LF3 MAIN.BAS 0 B 2  |       4 modules still to be done
M       .BAS 0 B 5 (Wide Screen Disk Menu, 4 columns)(BB ML Sort Jun82 TRSMicroNews)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
NOTHAW  .NIB 2 B 5 (pic - 
OWLS    .NIB 2 B 4 (pic - Parent Owl & owlet)
SMOKEY  .NIB 2 B 4 (pic - Smokey Thaw Project)
SQSMAKER.BAS 0 B 1 (Lempel-Ziv Dictionary Based compression
SQSMAKER.BIN 2 B 1   | HSCREEN2 compression system works differently to NIB
SQSREADR.BAS 0 B 1   |  
SQSREADR.BIN 2 B 1   |
STARS   .BAS 0 B 1 (Music 'Stars and Stripes')
STARS   .BIN 2 B 3  |
WATRFALL.NIB 2 B 6 (pic -
------------------

CFDM29S1.DSK                 057 - Issue #29 Jun 1994 S1
C       .BAS 0 B 1               (Articles - 6809 Assem Lang. Pt6.)(BINHEX.BAS)
NIBLOADR.BIN 2 B 1                         - Easy CM3 saves, cut down TRANSLAT
CUTILS  .BIN 2 B 4                         - More on colour mixing RGB/CMY
FONTS   .BIN 2 B 1                Active: - Start of Vavasour CC3 Emulator fund
CCFFRONT.NIB 2 B 5 (pic - Monument Valley Red Rock)
CFDMLOGO.BIN 2 B 1
SQEZLOAD.BIN 2 B 1 (EXEC ?NE ERROR)
THAT CAT.SQZ 2 B 3 (cartoon No Endorsement)
BEAR    .SQZ 2 B 2 (cartoon  dancing bears DISK#6)
NEWSPAPR.SQZ 2 B 2 (pic - Future headlines KUDOS)

CFDM29S2.DSK
ASSEM6  .BAS 0 B 1 (Articles - 6809 Assem Lang. Pt6.)
ASSEM6  .TXT 1 A 4  |
BINHEX  .BAS 0 B 1  |
CATHWEEL.BAS 0 B 1 (Palette switching demo rotation (CFDM#19))
CATHWEEL.NIB 2 B 4  |           uses NINLOADR.BIN
CM3SAVER.BAS 0 B 3 (add to end 2000 EXEC44539:RUN"CMSAVER")(used in H2RAYLIN CFDM#22)
DANCE #5.BAS 0 B 1 (music - Brahms, Hungarian Dance)
DANCE #5.BIN 2 B 2  |
INDIAN  .NIB 2 B 4 (pic - example of freedrawn face)
MY CCCC .NIB 2 B 11 (FamilyTree: My CoCo Command Centre, HSCREEN4, 200 lines)
MYCATS  .NIB 2 B 3 (pic - Logan's Cats, unknown colour)
NEWDEMO .BAS 0 B 1 (Demo of SSCREEN)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (view NIB picture files)
NIBWEELR.BAS 0 B 1
OCTOPUS .BAS 0 B 2 (Active: Graphic octopus/control centre)
PACKET  .NIB 2 B 2  (pic - Diagram to explain Packet Radio comms)
POLLS   .DAT 1 A 7 (Delphi CoCo SIG text)
POP     .BIN 2 B 1 (LOADM:EXEC, New BASIC command
POPTEXT .BAS 0 B 1  |
POPTEXT .TXT 1 A 2  | describes assem lang listing and how to add commands
READPOLL.BAS 0 B 1 (sample Delphi CoCo SIG converstion)
SSCREEN .BAS 0 B 2 (Fix of Text screen saver CFDM#22, creates SSCREEN.BIN)
SSCREEN .BIN 2 B 1  |
STRING7 .BAS 0 B 3 (Another example (WEB) of String Art described CFDM#3)
SWIM    .NIB 2 B 5 (pic - 3 people in swimming pool)
------------------

CFDM30S1.DSK                 059 - Issue #30 Jul 1994 S1
C       .BAS 0 B 1               (Articles - 6809 Assem Lang. Pt7.)
NIBLOADR.BIN 2 B 1                         - Piping DIR in DECB (printer/disk)
CUTILS  .BIN 2 B 4                         - File location (ON ERR GOTO)
FONTS   .BIN 2 B 1                         - PRNTSHEL, b/w CM3 utility
CCFFRONT.NIB 2 B 5 (pic - Coast of Maine)
CFDMLOGO.BIN 2 B 1
MAILBOX .SQZ 2 B 3 (cartoon - run for mailbox)
SQEZLOAD.BIN 2 B 1 (EXEC ?NE ERROR)
SETH    .SQZ 2 B 3 (cartoon - Seth&Snuffy)
KUDOS30 .SQZ 2 B 2 (cartoon - Stretch car)
                                 (ProgOfMonth: PALETTES slots for screen border)
CFDM30S2.DSK
ASSEM7  .BAS 0 B 1 (Article - 6809 Assem Lang. Pt7. final, error message mod)
ASSEM7  .TXT 1 A 4  |
BFR     .BIN 2 B 2 (Used by EZACES.BAS)
BLKWTGRF.BAS 0 B 3 (printable graph using CCMax3)
BRDRCLRS.BAS 0 B 1
CM3SAVER.BAS 0 B 3 (Used by BLKWTGRF.BAS : abbreviated version of TRANSLAT util)
DF3     .BAS 0 B 5 (Data Form III database prog. (Review Rainbow Jan90)
DF3*DOCS.BAS 0 B 1  | print/view documentation (donated to Public Domain)
DF3*DOCS.TXT 1 A 14 |
ERRORS  .BAS 0 B 1 (Article Assem Lang Pt7)
ERRSINST.BAS 0 B 1  | Modify BASIC error messages
EZACES  .BAS 0 B 2 (Game: modify 'Pig in Pen' to solitaire game)
GASGRAPH.CM3 2 B 5 (Used by BLKWTGRF.BAS)
MINILOD+.BAS 0 A 2 (View GASGRAPH & PRNTSHEL)
PRNTSHEL.CM3 2 B 5  |
SNOOPRED.BAS 0 B 2 (pic -
SOLACE  .BAS 0 B 1 (music - Scot Joplin rag, Movie 'The Sting')
SOLACE  .BIN 2 B 3  |
STRING8 .BAS 0 B 3 (Another StringArt example, MASK)
SUBSCRIP.BAS 0 B 2 (Active CoCo: subscription contest)

BONS08S1.DSK                 164 - Bonus Disk #8 S1 - Issue #30 Jul 1994
AIR     .BIN 2 B 2 (*
ANDANTIN.BAS 0 B 1 (Play Andantin)
ANDANTIN.BIN 2 B 2 |
AS TIME .BIN 2 B 1 (*
BACHGOUN.BIN 2 B 1 (*
BOURREE .BIN 2 B 1 (*
BRAND#3 .BIN 2 B 5 (*
BUMBLE  .BIN 2 B 1 (*
CANON   .BIN 2 B 2 (*
CHARIOTS.BIN 2 B 2 (*
CHORALE .BIN 2 B 1 (*
DERRY   .BIN 2 B 1 (*
ELIZBETH.BIN 2 B 2 (*
ENTRTAIN.BIN 2 B 2 (*
ETUDE   .BIN 2 B 1 (*
FURELISE.BIN 2 B 2 (*
GRSLEEVE.BIN 2 B 1 (*
JESU    .BIN 2 B 1 (*
LA SEINE.BIN 2 B 1 (*
LARA    .BIN 2 B 1 (* 
MASH    .BIN 2 B 1 (* 
MINWALTZ.BIN 2 B 2 (*
MISSOURI.BIN 2 B 2 (*
MOONLIT .BIN 2 B 2 (*
MUSICBOX.BIN 2 B 2 (*
NOCTURNE.BIN 2 B 2 (*
PANIS   .BIN 2 B 2 (*
PLAYER  .BAS 0 B 1 (Plays music (*))
PUFF    .BIN 2 B 1 (*
RHAPSODY.BIN 2 B 1 (*
SKATER  .BIN 2 B 2 (*
SOMEONE .BIN 2 B 1 (*
STARS   .BIN 2 B 3 (*
SWAN    .BIN 2 B 1 (*
TARA    .BIN 2 B 2 (*
TEA4TWO .BIN 2 B 1 (*
TICOTICO.BIN 2 B 3 (*
WALK    .BIN 2 B 1 (*
WAVES   .BIN 2 B 2 (*
WHATSNEW.BIN 2 B 1 (*
YESTRDAY.BIN 2 B 1 (*

BONS08S2.DSK                 
BALLOON .NIB 2 B 3 (pic - Hotair Balloon)
BOOT    .BAS 0 B 1 (use to start DRAGON.BAS puzzle)
DRAGON  .BAS 0 B 3 (Run for Dragon puzzle)
DRAGON  .NIB 2 B 8  "
GET WELL.NIB 2 B 4 (pic - for Dick Wiliams, broken leg)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View picture files)
OVERLAY .NIB 2 B 2 (used by DRAGON.BAS)
PUZDAT  .DAT 1 A 1 (used by DRAGON.BAS)
PUZZLE1 .NIB 2 B 3  |
PUZZLE2 .NIB 2 B 3  |
SEQ0    .DAT 1 A 3  |
SEQ1    .DAT 1 A 3  |
SHARK   .NIB 2 B 2 (pic - cartoon Great White)
SWITCH  .BIN 2 B 1 (used by DRAGON.BAS)
------------------

CFDM31S1.DSK                 061 - Issue #31 Aug 1994 S1
C       .BAS 0 B 1                      (Article: Visitors to CFDM
NIBLOADR.BIN 2 B 1                      (Forum: Computers & Technology
CUTILS  .BIN 2 B 4                             - Emulation
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 8 (pic - Pennsylvania state park forest)
CFDMLOGO.BIN 2 B 1
COFFEE  .SQZ 2 B 3 (Potpourri - comic Dagwood)
SQEZLOAD.BIN 2 B 1
HUNTPECK.SQZ 2 B 3 (comic - )
THANKS  .SQZ 2 B 1 (graphic KUDOS text THANKS)
                                        (Programs: Randomise FASCIN8 solitaire mod)
CFDM31S2.DSK                                     - Using SQEZLOAD.BAS
16S DUMP.BAS 0 B 1 (Print 16 grey shades to DMP105/6/7)
ADDTRAIN.BAS 0 B 4 (Educ: CC3 can use S/S Cart
CONCOLOR.BAS 0 B 3  |
COPY    .BAS 0 B 5 (Callable from SHERLOCK)
COTTAGE .BAS 0 B 2 (pic - from Aust.)
DOG     .CM3 2 B 4 (ActiveCoCo: Colouring Book Project)
FD500DRV.NIB 2 B 2 (Diagram )
HUM     .CM3 2 B 5 (ActiveCoCo: Colouring Book Project)
NIBLOADR.BIN 2 B 1
NIBSAVER.BAS 0 B 1 (used by SQUIGGLE.BAS)
NIBSAVER.BIN 2 B 1
NIBSHOW .BAS 0 B 2
QUAIL   .CM3 2 B 5 (ActiveCoCo: Colouring Book Project)
RSV40   .BIN 2 B 1 (LOADM:EXEC  adaptation of RSVIDEO for CC3 hi-res Apr83)
RSV80   .BIN 2 B 1  |
SATURN  .NIB 2 B 2 (pic - Car)
SHERLOCK.BAS 0 B 8 (Disk editor and Info utility, with help)
SQEZLOAD.BAS 0 B 1 (View SQZ pic files, requires SQEZLOAD.BIN)
SQUIGGLE.BAS 0 B 1 (Random lines on screen, [BREAK] clears, [CLEAR] saves as NIB)
STRING9 .BAS 0 B 4 (StringArt)
TRIANGLE.RSV 0 B 3 (LOADM"RSV80":EXEC, RUN"TRIANGLE.RSV" solve right triangle)
VINCENTE.NIB 2 B 6 (pic - Vincente Segrelles, Potpourri bio, fantasy pictures)
WAVES   .NIB 2 B 5 (pic - Breaking Waves)
------------------

CFDM32S1.DSK                 063 - Issue #32 Sep 1994 S1
C       .BAS 0 B 1                 (Article:  Extend printer ribbon life
NIBLOADR.BIN 2 B 1
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 6 (pic Frosted plants)
CFDMLOGO.BIN 2 B 1
SQEZLOAD.BIN 2 B 1
CFDMBABY.SQZ 2 B 3 (Comic )
COKE    .SQZ 2 B 5 (Comic - Not all goes well)
LEWISKUD.SQZ 2 B 3 (KUDOs CFDM)

CFDM32S2.DSK
3FLAGS  .BAS 0 B 1 (3 Flags 1 static 2 waving (USA/Austn)
3FLAGS  .NIB 2 B 2  |         key press runs FLAGWAVR.BAS
BUGLERS .BAS 0 B 1 (Music - POKE required for long music file)
BUGLERS .BIN 2 B 5  |
COLORFAC.BAS 0 B 3 (Educ: Learn colours)
COYOTE  .CM3 2 B 5 (ActiveCoCo: Colouring Book)
DECBREWR.ASM 3 A 2 (DECB 1.1 Rewrite - option select CC2 mode, selected patches)
DECBREWR.BAS 0 B 5  |  (contains embedded ML file)(allow use of EDTASM+)
DECBREWR.DEF 2 B 1  |  (default settings)
DELPHI  .TXT 1 A 1 (Text read with READELPH.BAS)
EMUL    .TXT 1 A 2 (Text read with READEMUL.BAS)
FLAGWAVR.BAS 0 B 1 (waves flags 3FLAG.NIB, uses SP3,NIBLOADR)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
RABBIT  .CM3 2 B 4 (ActiveCoCo: Colouring Book)
READELPH.BAS 0 B 1
READEMUL.BAS 0 B 1
RICKSPLC.NIB 2 B 2 (pic - Rick's Place)
SP3     .BIN 2 B 1 (used by FLAGWAVR.BAS)
SPACE1  .NIB 2 B 3 (pic - Startrek)
STRING10.BAS 0 B 2 (StringArt)
STRINGM1.BAS 0 B 2 (StringArt Buffalo)
TAMPA   .NIB 2 B 5 (pic - Uni. of Tampa)
THEXDER .NIB 2 B 4 (Advertisement page for Game)
WIDE PRT.BAS 0 B 6 (Wide Print Banner Maker)
WOOD    .CM3 2 B 5 (ActiveCoCo: Colouring Book)
------------------

CFDM33S1.DSK                 065 - Issue #33 Oct 1994 S1
C       .BAS 0 B 1                 (Articles:  Magnet/Monitors, Two's Complement
NIBLOADR.BIN 2 B 1                          -  What is VARPTR)
CUTILS  .BIN 2 B 4                 (CC Emulator fund2 $704)
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 3 (pic Buttes in Arizona)
CFDMLOGO.BIN 2 B 1
PARSON  .SQZ 2 B 4
MONTHLY .SQZ 2 B 4
SQEZLOAD.BIN 2 B 1

CFDM33S2.DSK
ASSRLBL .BAS 0 B 4 (Addressing Labels)
BIG     .FNT 2 B 1 (Font for GEPLAN.BAS)
C3READER.BAS 0 B 3 (ASCII file reader)(caution don't use BIG.FNT ment for GEPLAN)
C3READER.DOC 1 A 8 |
DISASM2 .BAS 0 B 2 (Revised Dissasembler, not need disk file to hold data)
FILECOPY.BAS 0 B 1 (for single drive users)     (DISASM2 error line 390 
FONT MAX.FNT 2 B 1 (Font for C3READER.BAS)       should be RETURN; CFDM#41)
GE16    .BIN 2 B 6 (for GEPLAN.BAS)
GEPLAN  .BAS 0 B 3 (Date Scheduler)
GEPLAN  .CHN 0 B 3
GODFTHRS.BIN 2 B 1 (for HYMNSING.BAS)
GODGRACE.BIN 2 B 1
H2DESIGN.NIB 2 B 3
HYMNSING.BAS 0 B 3 (Plays two sing along hymns)
MAC     .FNT 2 B 2 (Font for 3CREADER.BAS)
NIBLOADR.BIN 2 B 1
PIXBLOX .BAS 0 B 2 (Simple jigsaw)
SP3     .BIN 2 B 1 (for PIXBLOX.BAS)
STRING11.BAS 0 B 4 (latest String Art)
TREASURE.BAS 0 B 1 (Load and list try to find 'treasure'?)
VARPTR  .BAS 0 B 1 (Article: Demonstration of VARPTR)

BONS09S1.DSK                 167 - Bonus Disk #9 S2 - Issue #33 Oct 1994
BBINDEX .BAS 0 B 10 (USA Baseball Team index)
BBSTORY .CLP 1 A 2 |
BBSTORY .TXT 1 A 2 |
MJ12    .NIB 2 B 4 (Godfrey's Fractals using FACTALS.BAS CFDM#16) 
MJ13    .NIB 2 B 5   use NIBSHOW.BAS to view
MJ14    .NIB 2 B 3   Julia numbers factored into equation
MJ16    .NIB 2 B 7
MJ5     .NIB 2 B 3
MJ6     .NIB 2 B 5
MMF5    .NIB 2 B 3 (16 iteration Mandelbrot fractal)
MMF5A   .NIB 2 B 5 (zoom in detail, 100 iteration)
MMF5AA  .NIB 2 B 7  "
MMF6    .NIB 2 B 3 (20 iteration fractal)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (Art Gallery viewer)
PAGER   .BAS 0 B 2 (reformats text into 2 or 3 columns o/p to file .DAT)

BONS09S2.DSK
CFDM    .NIB 2 B 7 (pic - CoCo Friends Disk Magazine title graphic)
CFDMCROP.NIB 2 B 4 (pic - " cropped smaller)
COVER#29.NIB 2 B 7 (Salt Lick Meadow, Nat. Geographic)
HAPPEND?.NIB 2 B 3 (pic - CFDM Front Page shotup)
HERETIC .NIB 2 B 5 (Heretic in a ballon + dragon, Frank Kelly Freas)
LETTERS .NIB 2 B 1 (pic - CFDM spelt in different fonts)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (Art Gallery viewer)
OUTBACK .NIB 2 B 4 (pic - Farm sheds)
REDROCKS.NIB 2 B 5 (pic - Arizona Red Rocks)
SAILSURF.NIB 2 B 5 (pic - Sail Surfer)
SKI     .NIB 2 B 5 (pic - Skier)
SUSITNA .NIB 2 B 4 (pic - Mt. Susitna, Alaska Aurora Borealis)
TREE    .NIB 2 B 4 (pic - Tree by rivers edge (basic))
TROUT   .NIB 2 B 6 (pic - Trout caught on line)
------------------


CFDM34S1.DSK                     067 - Issue #34 Nov 1994 S1
C       .BAS 0 B 1               Article:  Experience with CC2 emulator on 486
NIBLOADR.BIN 2 B 1                       - Psychology of seeing a progress meter
CUTILS  .BIN 2 B 4               Forum: CC3 Emulator fund nears $1000
FONTS   .BIN 2 B 1               Q&A: don't use IF OR ON FN as variable names
CCFFRONT.NIB 2 B 3 (pic Yellowstone Park Geyser)
CFDMLOGO.BIN 2 B 1
FONEFEST.SQZ 2 B 4 | cartoon prepare for phonefest
PLANE   .SQZ 2 B 2 | cartoon tri-plane tows banner renew CFDM
SQEZLOAD.BIN 2 B 1 (Load .SQZ image, use SQEZLOAD.BAS on #32)
KUDOS34 .SQZ 2 B 3 | flashing Thunder Mountain image

CFDM34S2.DSK
*       .BAS 0 B 1 (MUSIC3+ performs the necessary PCLEAR0)
ADRAGON .NIB 2 B 6 (pic Fantasy Dragon, Michael Whelan)
ARCHWAY .NIB 2 B 2 (pic Vanishing point City Block)
BABYKITE.NIB 2 B 5 (pic Dive Bombing Kite (bird))
BFR     .NIB 2 B 2 (used by KC.BAS)
COCOFIVE.NIB 2 B 3 (pic Next Gen CoCo)
CONTEST .BAS 0 B 1 (Contest: Where is Maxwell Mouse)
CONTEST .NIB 2 B 2 (used by CONTEST.BAS)
ELVIRA  .BIN 2 B 3 (music generated by MUSIC3+)
KC      .BAS 0 B 5 (Solitaire, KingCarlo)
MUSIC   .DOC 1 A 14 (Reprint from RAINBOW Apr91, G.J.Quellhorst)(CFDM34U.txt)
MUSIC3+ .BAS 0 B 6 (CC3 requires PCLEAR0 -> POKE25,14:POKE3484,0:NEW)
NIBLOADR.BIN 2 B 1     (does a PCLEAR1 which is NOT undone, need RESET after use)
NIBSHOW .BAS 0 B 2 (Art Gallery Viewer)
PRINTME .BAS 0 B 1 (print MUSIC.DOC)
PSYCHOLO.BAS 0 B 1 (Article: Meter Psychology, watched meter perception of time)
RNR     .BAS 0 B 2 (directory sort by type, example of Meter Psych)
SP3     .BIN 2 B 1 (used by SPSOPTNS.BIN)
SP3OPTNS.BAS 0 B 1 (commented demo, HPUT SP3 options 2 to 5)
TEDDY   .BAS 0 B 1 (music Teddy Bear's Picnic)
TEDDY   .BIN 2 B 2 |
TRAG1Q  .BAS 0 B 6 (Ballistic Trajectory analysis)
------------------

CFDM35S1.DSK                 069 - Issue #35 Dec 1994 S1
C       .BAS 0 B 1                 (Advert: CC3 emulator refund of fund)
NIBLOADR.BIN 2 B 1                 (Article: Caution using 40 track routines)
CUTILS  .BIN 2 B 4                 (Article: OS-9 L2 intro)
FONTS   .BIN 2 B 1                 (Bio: Jeff Vavasour
CCFFRONT.NIB 2 B 2 (pic Merry Xmas)
CFDMLOGO.BIN 2 B 1
SQEZLOAD.BIN 2 B 1 (Load .SQZ image, use SQEZLOAD.BAS on #32)
FARM1   .SQZ 2 B 2 |
TOURISTS.SQZ 2 B 4 |
KUDOS35 .SQZ 2 B 2 |

CFDM35S2.DSK
ALLADIN2.NIB 2 B 4 (pic Walt Disney character)
BE THOU .BAS 0 B 1 (Organ music)
BE THOU .BIN 2 B 1 |
C MOD   .BAS 0 B 1 (C.BAS modified to view multiple issues of CFDM)
CHRIST94.NIB 2 B 3 (pic Xmas)
CONNECT4.BAS 0 B 1 (Game: 
EAGLE   .NIB 2 B 4 (pic
FIRSTCHR.NIB 2 B 5 (pic Xmas)
HEART   .SQS 1 A 4 (used by HEARTDEM.BAS)
HEARTDEM.BAS 0 B 1 (Animation attempt)
HUNTTRIP.DOC 1 A 2 (Tale of last hunting trip)
MARCH   .BAS 0 B 1 (music?
MARCH   .BIN 2 B 1
MINUETT .BAS 0 B 1 (music?
MINUETT .BIN 2 B 1
MOUNT   .NIB 2 B 4 (pic
MUSETTE .BAS 0 B 1 (music?
MUSETTE .BIN 2 B 1
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (Art Gallery Viewer)
PM4>HS2A.ASM 3 A 4 (source code
PM4>HS2A.BAS 0 B 2 (PMODE4 to HSCREEN2 picture converter, BAS with ML appended)
PMAZE   .BAS 0 B 1 (Print a maze)
SHENDOAH.NIB 2 B 7 (pic National Park)
SQSREADR.BIN 2 B 1 (used by HEARTDEM.BAS)
STRING12.BAS 0 B 6 (another in series of String Art)
SUITE   .BAS 0 B 1 (music Bach selections)
TEST512C.BIN 2 B 1 (Multi disk duplicator(NOT formatter), CC3 512K)
TEST512C.SOR 3 A 4 (source code
------------------
      (No DIR, LOAD NE error with VCC1-42, OK with v2-01)
      (Recovered text CFDM36.txt)
CFDM36S1.DSK                 071 - Issue #36 Jan 1995 S1
C       .BAS 0 B 1                 (Article:  Electronics/double sided drives
NIBLOADR.BIN 2 B 1                          - FD-502 problem resolved
CUTILS  .BIN 2 B 4                  Potpourri: Why leap years?
FONTS   .BIN 2 B 1                  Potpourri: Poem life of --
CCFFRONT.NIB 2 B 2 (Front cover pic - Jazz player 3rd anniv)
CFDMLOGO.BIN 2 B 1
SQEZLOAD.BIN 2 B 1
FORGOT  .SQZ 2 B 3 (pic - forgotten subscription)
CFDMTIME.SQZ 2 B 4 (pic - Potpourri good cup of coffee)
ANNIVERS.SQZ 2 B 2 (pic - anniversary cake)

CFDM36S2.DSK
ANALYST+.BAS 0 B 3 (CC3 Update of RAINBOW May86 Disk ANALYZER)
BFR     .BIN 2 B 2
CFDMINDX.00A 2 B 4 (CFDM Index)(Issue #24 had 1st 24 months)
CFDMINDX.00B 2 B 4
CFDMINDX.00C 2 B 4
CFDMINDX.00D 2 B 4
CFDMINDX.00E 2 B 4
CFDMINDX.00F 2 B 4
CFDMINDX.00G 2 B 4
CFDMINDX.00H 2 B 4
CFDMTRIV.BAS 0 B 2
CI      .BAS 0 B 1 (View CFDM Index)
CI      .DRV 2 B 2
CM3MENU .BAS 0 B 2 (View CoCoMaxIII pictures, ML appended to BAS)
ID      .BAS 0 B 3 (Game Idiot's Delight Solitaire)
IMBECILE.BAS 0 B 4 (Game 16x16 maze)
KTC     .BAS 0 B 1 (Modifed C.BAS, change printer baud rate)
ORDER   .BAS 0 B 2
PREPO   .BAS 0 B 5 (colourful, S/S Pak)
PRINTME3.BAS 0 B 1 (print ascii files)
SP3     .BIN 2 B 1
VISULAID.BAS 0 B 2 (HSCREEN2 visual patterns)
WIND    .BAS 0 B 1 (music 'Wind Beneath My Wings', Bette Midler)
WIND    .BIN 2 B 2 |

BONS10S1.DSK                 168 - Bonus Disk #10 S1 - Issue #36 Jan 1995
C       .BAS 0 B 1           (Submissions template disk)
M       .BAS 0 B 1
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
MUTILS  .BIN 2 B 4

BONS10S2.DSK
*5MAD   .NIB 2 B 2 (pic animation, Mad Minute)
BUGSBUN .BAS 1 A 1
BUGSBUN .HR0 2 B 4
BUGSBUN .HR1 2 B 4
BUGSBUN .HR2 2 B 4
BUGSBUN .HR3 2 B 4
BUGSOUND.SW  6 B 14        (- 6 causes problem with Master Dir 3 program)
BUGSRUN .BIN 2 B 1  (Demo Bugs Bunny)
CFDM-PC .NIB 2 B 3
CFDMBABY.NIB 2 B 2
COLLAGE .NIB 2 B 6
HEADQTRS.NIB 2 B 2
INVA1994.NIB 2 B 2
LOWORBIT.NIB 2 B 5 (pic from DS9 video)
MAD     .BAS 0 B 1 (Run mad minute - FC error in 110)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (view NIB picture files)
PLYLODSW.BIN 2 B 1
RUNABOUT.NIB 2 B 3 (pic from DS9 video)
SIGNS   .NIB 2 B 2
SYSTEM  .NIB 2 B 2 (pic A CC3 system)
WORLD   .NIB 2 B 2
------------------

CFDM37S1.DSK                073 - Issue #37 Feb 1995 S1
C       .BAS 0 B 1                (Article:  Who is CoCo Community?
NIBLOADR.BIN 2 B 1
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 5 (winter forest/creek/lake)
CFDMLOGO.BIN 2 B 1
HRIDDLE .SQZ 2 B 3 (Ray's HRIDDLE, Who am I?)
SQEZLOAD.BIN 2 B 1
WINNER  .SQZ 2 B 4 ('Where is Maxwell Mouse' winner H.Allen Curtis)
HEARTS  .SQZ 2 B 3 (KUDOS Happy Valentine)

CFDM37S2.DSK
*2MOVIEP.NIB 2 B 2 (animated movie projector??)
ALPHABET.BAS 0 B 3 (Game: Alphabet Soup, styled after Hangman)
ALPHABET.NIB 2 B 1
AMBUSH  .BAS 0 B 1 (Game: Cosmic Ambush (Austn. 50Hz causes picture roll in USA #41)
BFR     .BIN 2 B 2 (used by HEARTS.BAS)
CBHAROLD.NIB 2 B 4 (pic - Colouring Book contest 2nd winner)
CBERNEY .NIB 2 B 5 (pic - Colouring Book contest 1st winner)
COLRSTAR.BAS 0 B 1 (Draws VariColoured star of 4 to 60 points)
FT FORM .DOC 1 A 2 (FamilyTree Submission Form)
FTIPUMP .NIB 2 B 2 (pic - Fire Fighting history, Water Pump)
GFX     .BIN 2 B 8 (graphics used by AMBUSH.BAS)
HEARTS  .BAS 0 B 2 (Card Game: 
LEAVES  .NIB 2 B 4 (pic - Autumn Leaves)
LISTER  .BAS 0 B 3 (Formatted program listing sent to printer)
MAP     .BIN 2 B 2 (Map for graphics used by AMBUSH.BAS)
MAXMENU .BAS 0 B 2 (View CCMax2/PMODE4 pictures, + ML invert routine)
MOVIE P .BAS 0 B 1 (pic - 35mm Silent Movie Projector)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (ArtGallery NIB image viewer)
PRG     .BIN 2 B 3 (Instructions used by AMBUSH.BAS)
READDOC2.BAS 0 B 3 (use to read FT FORM.DOC)
RND6X44 .BAS 0 B 1 (R=INT(RND(-TIMER)*44)+1, random number examples)
STA16PP .NIB 2 B 3 (pic - FireStation)
STRING13.BAS 0 B 5 (StringArt - multicolour fish)
VALNTINE.NIB 2 B 3 (pic - Valentine for Friends)
------------------

CFDM38S1.DSK              075 - Issue #38 Mar 1995 S1
C       .BAS 0 B 1              (Active:  CFDM Trivia Answers, Contest winners
NIBLOADR.BIN 2 B 1              (Article:  Dungeons of Daggorath 4th level
CUTILS  .BIN 2 B 4 (CFDM Help - access with [ALT])  - Serial to Parallel Converter
FONTS   .BIN 2 B 1                      -  Shareware- what is it?
CCFFRONT.NIB 2 B 4 (pic - Snow slope)
CFDMLOGO.BIN 2 B 1
PICNIC  .SQZ 2 B 6 (cartoon - CFDM picnic)
SQEZLOAD.BIN 2 B 1
HRIDDLE .SQZ 2 B 2 (cartoon - HRIDDLE puzzle pic, Who am I)

CFDM38S2.DSK
4DR-0   .BAS 0 B 1 (Shorty, + tune 'Fascination', restore drives to 0)
80TRKS  .ASM 3 A 3 (Operate disk drives as DS 80 track, DECB2.0/2.1)
80TRKS  .BIN 2 B 1 |           + RAMDISK as drive 3 with CC3 512K system)
CBHERB  .NIB 2 B 4 (Colouring Contest 4th winner - Woodpecker)
CBMARIE .NIB 2 B 7 (Colouring Contest 3rd winner - Coyote)
CONVTFIX.BAS 0 B 6 (Serial to Parallel Converter timing fix (RAINBOW Jul90))
DISKNAME.BAS 0 B 1 (Puts upto 20 char name(ID) in sector 1 of directory track)
INITPC  .BAS 0 A 1 (use with TRANSFER if limited to 35 tracks)
NEWTON  .NIB 2 B 6 (pic - Fractal, Newton's Basin of Attraction)
NIBLOADR.BIN 2 B 1
NIBSHOW2.BAS 0 B 3  (New version 1.2 for viewing fractal pics, -1 to -9 cycle speed)
PAC     .BIN 2 B 12 (Game: Pac-Dude a clone of Pac-Man, left joystick)
PALCNVRT.BAS 0 B 1 (Palette Conversion RGB<>CMP)
PRINTDIR.BAS 0 B 2 (Print directory lists+ID, uses hi-speed disk i/o routine)
SPIDER  .NIB 2 B 5 (pic - Fractal, Mandelbrot multi-legged)
SPRING  .NIB 2 B 3 (pic - Calendar photo, crocuses emerge from snow)
TRANSFER.BAS 0 A 6 (TRS80/MSDOS file transfer with intermediary MSDOS disk)
TRIANGLE.NIB 2 B 5 (pic - Fractal, Serpinski Triangle)
------------------

CFDM39S1.DSK                  077 - Issue #39 Apr 1995 S1
C       .BAS 0 B 1                  (Active:  Thaediak Sci-Fi project progresses)
NIBLOADR.BIN 2 B 1                  (Article:  GrafExpress Tutorial (GE16.BIN)
CUTILS  .BIN 2 B 4                           - Graphic Format Interchanging attempt
FONTS   .BIN 2 B 1                           - Nebula Award Nominees (1988 list)
CCFFRONT.NIB 2 B 3 (pic - Startrek Final Frontier)
CFDMLOGO.BIN 2 B 1
BUCK?   .SQZ 2 B 5 (cartoon - Where is Buck Rodgers)
SQEZLOAD.BIN 2 B 1
A WOLF  .SQZ 2 B 6 (cartoon - Amanda Wolf, Maxwell Mouse winner) 

CFDM39S2.DSK                    (Sci-Fi Theme)
ATAT    .NIB 2 B 4 (pic - Sci-Fi d/l from Delphi)
COCO3MET.BAS 0 B 1 (Simulation of a meteor shower)
ENTRPRYZ.NIB 2 B 3 (pic - Sci-Fi StarTrek ship)
HOLMES  .BAS 0 B 2 (Sherlock Holmes style mystery)
HOLMES  .COM 1 A 5  | story text file
MARSTRIP.BAS 0 B 1 (Graphic of how to travel to Mars)
MOONLAND.NIB 2 B 3 (pic - Moonlanding 25th anniv. stamp commemoration)
NEMESIS .NIB 2 B 10 (pic - Sci-Fi cover of Asimov book)
NIBLOADR.BIN 2 B 1
NIBSHOW2.BAS 0 B 3
PARALLEL.NIB 2 B 7 (pic - Sci-Fi Jim Mills art)
PLIGHT  .NIB 2 B 3 (cartoon - shortage)
PUZZLED .NIB 2 B 2 (pic - Sci-Fi tongue in cheek)
ROM CMDR.NIB 2 B 6 (pic - Sci-Fi Jim Mills art)
SI-FI   .NIB 2 B 4 (pic - Sci-Fi book cover)
SSWRINGS.NIB 2 B 4 (pic - Sci-Fi Jim Mills art)
TRAKI   .BAS 0 B 1 (Variations of Enterprise flying)
TREKKIE .BAS 0 B 1  |  ASCII Game?    (originally from book '101 BASIC Comp. Games')
WORMHOLE.NIB 2 B 5 (pic - Sci-Fi Jim Mills art)


BONS11S1.DSK                170 - Bonus Disk #11 S1 - Issue #39 Apr 1995
BIRTHDAY.NIB 2 B 5 (pic - 
BOOT    .BAS 0 B 3 (Start\Config Directory Manager)
BURMA   .BAS 0 B 3 (Story telling signs)
CDM31   .SYS 0 B 9 (CC Directory Manager, s/w v3.1, used by BOOT.BAS)
CM3MENU .BAS 0 B 2 (View CM3 pictures)
CONFIG  .BAS 0 B 2 (used for Directory Manager)
GE01    .BAS 0 B 1 (GrafExpress tutorial/demo, GE command INIT)
GE16    .BIN 2 B 6 (used by GEO1.BAS - GrafExpress 16 colour system)
INSPACE .CM3 2 B 4 (pic - Sci-Fi animation)
METEOR  .NIB 2 B 2 (pic - Sci-fi space)
N4-116  .NIB 2 B 4 (pic - Skier)
NIBLOADR.BIN 2 B 1
NIBSHOW2.BAS 0 B 3 (v2 of NIB picture viewer)
ORDER   .BAS 0 B 3 (Order form to register CC Dir. Manager)
README  .TXT 1 A 1 (Shareware Directory Manager conditions, CC3 only)
SPASTA1 .NIB 2 B 2 (pic - Sci-fi space)
SPASTA2 .NIB 2 B 2 (pic - Sci-fi space)
TRANQUIL.NIB 2 B 5 (pic - Sci-Fi d/l from Delphi)

CONFIG  .CDM 1 A 1  (used by BOOT.BAS - Directory Manager)
DISK    .CDM 1 A 1  (Shareware version has no functional Config/Help/User Editor)
HELP    .CDM 2 B 4
INFO    .CDM 1 A 1
NOUSERS .CDM 2 A 1
TITLE1  .CDM 2 B 1
TITLE2  .CDM 2 B 1

BONS11S2.DSK              (Sci-Fi Bonus Disk)
-6MANDEL.SQS (pic - animated fractal)
1040FORM.NIB (pic - 
2010    .NIB (pic - Sci-Fi d/l from Delphi)
BEETLE  .NIB (comic character)
CARD    .NIB (pic - 
DAG-SNUF.NIB (comic character)(Godfrey Moll)
MANJUL  .BIN (used by SF12.BAS)
MUSIC   .NIB (comic character)
NIBLOADR.BIN
NIBSHOW2.BAS
PLANETS .NIB (pic - Sci-Fi d/l from Delphi)
REDBARN .NIB (pic - 
SARGE   .NIB (comic character)
SATURN  .NIB (pic - Sci-Fi d/l from Delphi)
SF12    .BAS (Fractal Program updated - uses MANJUL.BIN, SQS* files)
SILAS   .NIB (comic character)
SQSMAKER.BIN (used by SQSSHOW)
SQSREADR.BIN (used by SQSSHOW)
SQSSHOW .BAS
------------------

CFDM40S1.DSK                  079 - Issue #40 May 1995 S1
C       .BAS 0 B 1                  (Active:  Emulator fund finalised ($500)
NIBLOADR.BIN 2 B 1                  (Article:  Copy II PC & Prolock protection
CUTILS  .BIN 2 B 4                           - GrafExpress Pt2.
FONTS   .BIN 2 B 1                           - Graphic formats(CM3/MGE/GIF/NIB/SQS)
CCFFRONT.NIB 2 B 5 (Silohette cowboy riding horse)
CFDMLOGO.BIN 2 B 1
SQEZLOAD.BIN 2 B 1
GOODTIME.SQZ 2 B 4 (cartoon come from every where for CFDM picnic)
P PANTHR.SQZ 2 B 2 (cartoon pink panther)
NITETALK.SQZ 2 B 5 (cartoon Peanuts Night Talk, subscribe to CFDM)

CFDM40S2.DSK
*2COCOBR.NIB 2 B 3 (animation - 
*1COCOMT.NIB 2 B 4 (animation - comet passes planet of critters)
BARNSCNE.NIB 2 B 3 (pic - Country red barn, b/g mountains)
CHURCH3 .BAS 0 B 2 (music - 
COCOCLK2.BAS 0 B 3 (PMODE0 Digital 12-hour clock oldie)
COCOCLK3.BAS 0 B 2 (CC3 hi-res version of COCOCLK2)
FULLDISK.NIB 2 B 1 (cartoon -
GE02    .BAS 0 B 1 (GrafExpress tut./demo - displaying 4-160x200 screens)
GE16    .BIN 2 B 6 (GrafExpress 16 colour)
GHOST   .NIB 2 B 3 (pic - view of Xmas gift)
JSUSLOVS.BIN 2 B 1 (music file used by CHURCH3)
LOOT!   .BAS 0 B 2 (Maze Game: collect 3 bags of loot)
MGEMENU .BAS 0 B 2 (View MGE pictures, has appended ML file)
MOONLIT .NIB 2 B 5 (pic - serenity cabin on lake with mountains)
NIBLOADR.BIN 2 B 1
NIBSAVER.BAS 0 B 1 (used by SQS>NIB)
NIBSAVER.BIN 2 B 2 (used by SQS>NIB)
NIBSHOW2.BAS 0 B 3
OLD AGE .NIB 2 B 1 (cartoon -
OLDCROSS.BIN 2 B 1 (music used by CHURCH3)
SP3     .BIN 2 B 1 (used by COCOCLK3)
SQS>NIB .BAS 0 B 1 (SQS to NIB image converter
SQSREADR.BIN 2 B 1 (used by SQS>NIB)
SUCCESS .BAS 0 B 9 (Game: 2 player - missing file TITLES.BAS on CFDM#41)
SWALLOW .NIB 2 B 3 (pic - Swallowtail butterfly)
TRIVMOD .BAS 0 B 2 (Active: 2nd Trivia Contest)
VINCENT .BAS 0 B 1 (pic - tribute to Vincent Van Goth)
VINCENT .BIN 2 B 2
-------------------

CFDM41S1.DSK                   81 - Issue #41 Jun 1995 S1
C       .BAS 0 B 1                  (Article:  GrafExpress Tut. Pt3.
NIBLOADR.BIN 2 B 1                           - Patch TW128 for 40-tracks
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 7 (pic - Spring Susquehanna River)
CFDMLOGO.BIN 2 B 1
REMINDER.NIB 2 B 4 (cartoon - mugging Picnic reminder)
CAN I GO.NIB 2 B 3 (cartoon - Hand a gun)
CYCLIST .NIB 2 B 3 (cartoon - Speeding motor biker to Picnic)

CFDM41S2.DSK
ALOVE   .BAS 0 B 1 (music - 'A Love Until the End of Time')
ALOVE   .BIN 2 B 1 |
BASKET  .BIN 2 B 1 (PMODE4 pixel editor, 1st load graphic then BASKET.BIN)
BFR     .BIN 2 B 2 (used by JPM MOD.BAS)
Bear-Pic.NIB 2 B 6 (pic - Birthday card, Teddy bears)
DTOOLS  .SET 2 B 2 (TOOLDEMO preferences)                           (CFDM#44 Q&A)
G GROTTO.BAS 0 B 4 (Game: Gargantuan Grotto, cave explore adventure)(error line1100)
GARFIELD.NIB 2 B 2 (Active: Contest supply text to fill thought balloon)
GE16    .BIN 2 B 6 (    Tut. picture commands
GEDEMO03.ARC 1 A 4 (GrafExpress demo; requires TOOLDEMO (unarchive) 22 granules)
HEART2  .DAT 1 A 1 (used by JPM MOD.BAS - demo saved deal)
JPM MOD .BAS 0 A 1 (merge with JPM.BAS (CFDM#26) and uses BFR.BIN; allows replay)
NIBLOADR.BIN 2 B 1
NIBSHOW2.BAS 0 B 3
PLANE5  .BAS 0 B 1 (Reworked Trekkie animation)
ROOSTERS.NIB 2 B 4 (pic - Visiting Roosters)
STRAIT  .DAT 1 A 1 (used by JPM MOD.BAS - demo saved deal)
STRING15.BAS 9 B 2 (Another multicoloured String Art, A Heavenly Body)
TEST    .PIX 2 B 2 (used by TESTBASK.BAS)
TESTBASK.BAS 0 B 1 (A test of BASKET.BIN, uses joystick)
TITLE   .BAS 0 B 3 (Program missing from #40, needed by SUCCESS.BAS)
TOOLDEMO.BIN 2 B 19 (Demo of CCTOOLS program, can Arc/Unarc/testArc/Dir/InitDisk...)
-------------------            (creates DTOOLS.SET preferences)

CFDM42S1.DSK                  083 - Issue #42 Jul 1995 S1
C       .BAS 0 B 1                  (Active:  Trivia2 answers, winner)
NIBLOADR.BIN 2 B 1                          - Experience using CC3 emulator
CUTILS  .BIN 2 B 4                  (Article:  GrafExpress Tut. Pt4
FONTS   .BIN 2 B 1                           - Jittery Joysticks maintenance
CCFFRONT.NIB 2 B 4                           - NIB improved standard
CFDMLOGO.BIN 2 B 1 (pic - silohette Statue of Liberty)
SQEZLOAD.BIN 2 B 1
DFDM 50 .SQZ 2 B 5 (attempts at Front Page pictures, Rick on motorbike)
CFDM 51 .SQZ 2 B 3  " "   - fishing from boat

CFDM42S2.DSK
BATSHIP .CM3 2 B 7 (BattleShip game grid for printing)
BIG     .FNT 2 B 1 (used by GEO4.BAS)
BOX 1-9 .BAS 0 B 3 (Game of dice - close all boxes)
BOX 1-9 .DOC 1 A 2  |
BOX 1-9 .NIB 2 B 2  |
CFDM    .BAT 1 A 1 (PC Batch file to transfer CFDM disk to hard drive)
DESERT  .NIB 2 B 4 (pic - freehand drawing in CM3)
ELCONDOR.BAS 0 B 1 (music - 'El Condor Pasa')
ELCONDOR.BIN 2 B 2 |          Simon & Garfunkel)
FATSO   .FNT 2 B 1 (used by BOX 1-9.BAS)
GE04    .BAS 0 B 2
GE16    .BIN 2 B 6
HAYSTKRK.NIB 2 B 4 (pic - Coastal rock)
ICON    .PIC 2 B 1 (used by GE04.BAS)
INVDATAB.DAT 1 A 1 (example inventory file)
INVENTRY.BAS 0 B 3 (Inventory Database)
JOYSTK  .NIB 2 B 2 (Article: Joystick maintenance illustration)
MM6P    .NIB 2 B 5 (pic -
MT-RANGE.NIB 2 B 5 (pic - ideal vacation home)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 3
PRINTBOX.BAS 0 B 1 (print BOX 1-9.DOC)
SP3     .BIN 2 B 1 (used by BOX 1-9.BAS - routine for fast HPUT)
STRING14.BAS 0 B 3 (More StringArt - Flower)
TAPS    .BAS 0 B 1 (music -   'Day is Gone' words in Potpourri)
TAPS    .BIN 2 B 1 |
TELECLND.BAS 0 B 1 (Calendar for TW128)
TRUCK   .NIB 2 B 3 (pic - going to Rick's picnic)

BONS12S1.DSK                 172 - Bonus Disk #12 S1 - Issue #42 Jul 1995
1923 T  .NIB 2 B 2 (pic - antique car
39PONTAC.NIB 2 B 2 (pic - antique car
ALLEGRO .NIB 2 B 6 (pic -
BOOT    .BAS 0 B 1
CLEMENT .NIB 2 B 3 (pic -
FIRESTRM.NIB 2 B 4 (pic - fractal using new NIB format, auto red)
FROND   .NIB 2 B 2 (pic - fractal bushy plant)
MG TD   .NIB 2 B 3 (pic -
NIB>NIB+.BAS 0 B 1 (Convert NIB files from old style to newer style)
NIBLOADR.BIN 2 B 1
NIBSAVE+.BAS 0 B 2 (Saves pictures in memory to disk using NIBSAVER.BIN)
NIBSAVER.BIN 2 B 1
NIBSHOW .BAS 0 B 3 (v1.2 view NIB picture files, supports new features)
OVERLAY .NIB 2 B 2 (used by BOOT.BAS)
PICKUP  .NIB 2 B 2 (pic -
PONTI 39.NIB 2 B 3 (pic - antique car
PORSCHE .NIB 2 B 2 (pic - antique car
PUZDAT  .DAT 1 A 1 (used by BOOT.BAS)
PUZZLE1 .NIB 2 B 3 |
PUZZLE2 .NIB 2 B 3 |
SEQ0    .DAT 1 A 3 |
SEQ1    .DAT 1 A 3 |
SQS>NIB .BAS 0 B 1
SQSREADR.BIN 2 B 1 (used by SQS>NIB.BAS)
SWITCH  .BIN 2 B 1 (used by BOOT.BAS)
VINCENTE.BAS 0 B 3 |
VINCENTE.NIB 2 B 5 | (Puzzle picture)
WASP    .NIB 2 B 2 (pic -

BONS12S2.DSK               (Post Picnic submission template disk)
C       .BAS 0 B 1                      Picnic Prologue - 
M       .BAS 0 B 1
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
MUTILS  .BIN 2 B 4
VIEW    .BAS 0 B 1 (view picture files)
NIBLOADR.BIN 2 B 1
SNOW    .NIB 2 B 4 (puzzle pic farmhouse in snow)
JIMINY  .NIB 2 B 3 (puzzle pic Jiminy Cricket)
PIXMOVER.BIN 2 B 1
1       .NIB 2 B 1 (Dark Maze - northern field)
2       .NIB 2 B 1 (west
3       .NIB 2 B 1 (central)
4       .NIB 2 B 1
5       .NIB 2 B 1
TITLE   .NIB 2 B 2 (Dark Maze)
DARKMAZE.BAS 0 B 2 (Christian graphics adventure)
SP      .BIN 2 B 1
TFT     .BAS 0 B 6 (Hybrid graphic/text highway simulation)
EMULATOR.NIB 2 B 2 (pic - cartoon
BENQUOTE.NIB 2 B 2 (pic - cartoon
DANCEJOY.BAS 0 B 1
DANCEJOY.NIB 2 B 2 (pic cartoon humour)
READDOC2.BAS 0 B 2
TFT INST.DOC 1 A 3
-------------------

CFDM43S1.DSK                  085 - Issue #43 Aug 1995 S1
C       .BAS 0 B 1                  (Article:  Easy DOS start Disk EDTASM+
NIBLOADR.BIN 2 B 1                           - GrafExpress Tut. Pt5.
CUTILS  .BIN 2 B 4                           - 7 Prog. Interface Principles (CUA)
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 8 (summer forest road, New England)
CFDMLOGO.BIN 2 B 1
FARMFUN .SQZ 2 B 3 (cartoon - wheelbarrow problem)
SQEZLOAD.BIN 2 B 1
BLUEBIRD.SQZ 2 B 3 (pic - Bluebird in flight)
FLAMINGO.SQZ 2 B 2 (pic - Flamingo bird through spy glass)

CFDM43S2.DSK
BAGATELL.BAS 0 B 2 (Game: CC2 penny arcade shooter, Rarrow,[SPACE] fire)
CAMP    .NIB 2 B 4 (pic - Camp site at night)
CFDMB   .BAS 0 B 5 (CFDM database of friends; used QuickPro+II to create)
CFDMB   .DAT 1 A 1 |
CFDMB   .ISI 1 A 1 |
CFDMREP .BAS 0 B 5 |
CHURCH  .BAS 0 B 2 (music - 
DAUGE   .NIB 2 B 6 (pic - Pet cat napping)
GARFIELD.NIB 2 B 2 (Active: 
GARLOAD .BAS 0 B 2 |   Garfield cartoon bubble quotes contest winners)
GARMOENI.NIB 2 B 2 |
GARWOLF1.NIB 2 B 2 |
GARWOLF2.NIB 2 B 2 |
GE05    .BAS 0 B 1 (GrafExpress Tut Pt5. Windows, Circle command
GE16    .BIN 2 B 6 |
GILEAD  .BIN 2 B 1 (music spiritual used by CHURCH.BAS)
KEYCMD  .DAT 1 A 1 (used by CFDMDB.BAS report program)
MAXMENU .BAS 0 B 2 (Updated, option to show PMODE3 artifact colours on RGB)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 3
OVERFLOW.NIB 2 B 5 (pic - error in 116)
RAINFALL.BAS 0 B 1 (Short program for HardCopy listing)
SEWERFAL.NIB 2 B 4 (pic animation - simulates surging water; ERROR in 116)
SICILIAN.BAS 0 B 1 (music - Second Sonata for Flute, Bach)
SICILIAN.BIN 2 B 2 |
SORT    .V10 1 A 4 (Sort program used by CFDMDB.BAS)
-------------------

CFDM44S1.DSK                  087 - Issue #44 Sep 1995 S1
C       .BAS 0 B 1                  (Article:  GrafExpress Tut. Pt6.)
NIBLOADR.BIN 2 B 1
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 3 (pic coastal scene of Maine)
CFDMLOGO.BIN 2 B 1
SQEZLOAD.BIN 2 B 1
HICKBRO1.SQZ 2 B 3 (cartoon - backwoods wisdom)
HICKBRO2.SQZ 2 B 3 (cartoon - " ")

CFDM44S2.DSK
AMORT   .BAS 0 B 3 (Calculate Loan and repayments)
B4BATTLE.BIN 2 B 1 (music used by FLAG.BAS - 'Just Before the Battle, Mother')
BIG     .FNT 2 B 1 (used by GE06.BAS)
CFDM    .NIB 2 B 2 (pic - 
COPYROM .ASM 3 A 1 (Transfer ROMPak to lower RAM then to disk)
COPYROM .BAS 0 B 1 |
COPYROM .BIN 2 A 1 |
CRUELWAR.BIN 2 B 1 (music used by FLAG.BAS - 'When This Cruel War is Over')
EDPICNIC.NIB 2 B 5 (pic - Scan of Stuart Wyss, Jim Bennett, Norm Barson, Rick Cooper)
FLAG    .BAS 0 B 1 (music - plays 2 USA Civil War songs)
GE06    .BAS 0 B 1 (GrafExpress Tut. Pt6. Windows as Viewport to Sprites)
GE16    .BIN 2 B 6 |
GROTTO 2.BAS 0 B 2 (Game: Gargantuan Grotto Version 2)
INVENT95.DAT 1 A 1 (Inventory correction (hard copy printouts LINE 50))
INVENTRY.BAS 0 B 3 |
JOY     .BAS 0 B 1 (music - 'Plaisir D'Amour')
JOY     .BIN 2 B 2
LAKESIDE.NIB 2 B 8 (pic -
LIGHTUP .BAS 0 B 1 (music - 'You Light Up My Life')
LIGHTUP .BIN 2 B 3 |
LISTER1 .ASM 3 A 2 (List ASCII files)
LISTER1 .BAS 0 B 1 |
LISTER1 .DOC 1 A 2 |
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 3
PALEDIT .BAS 0 B 3 (Palette Editor fixed/updated - usefull for creating Puzzles)
PLASMA3 .NIB 2 B 1 (pic - Fractals created with SFRACTAL)
PLASMA6 .NIB 2 B 1 (pic - " Plasma Cloud)
POPSNAKE.NIB 2 B 2 (pic - humour
RAINYDAY.BAS 0 B 1 (Re-worked RAINFALL from previous issue)
THE MULE.NIB 2 B 4 (pic - Old farm day machinery)
TRIPCAL .BAS 0 B 2 (Print a small calendar to fit your wallet)
-------------------

CFDM45S1.DSK                  089 - Issue #45 Oct 1995 S1
C       .BAS 0 B 1                  (Article:  The Dragon, 3 1/2" drives
NIBLOADR.BIN 2 B 1                           - GrafExpress Tut. Pt7.
CUTILS  .BIN 2 B 4                  (Forum: Announce CFDM going to quarterly)
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 3 (Sunset over sea)
CFDMLOGO.BIN 2 B 1
SQEZLOAD.BIN 2 B 1
HICK3   .SQZ 2 B 4 (cartoon - 
F-14    .SQZ 2 B 1 (pic - F-14 jet with afterburn)

CFDM45S2.DSK
A TIME  .BAS 0 B 1 (music - 'A Time for Us')
A TIME  .BIN 2 B 2 |
ADDD    .PIX 2 B 3
ADDD    .TYP 1 A 2
BENQUOTE.NIB 2 B 2 (pic -
BESS    .BIN 2 B 1 (music - played by MUSIC.BAS)
BIG     .FNT 2 B 1 (used by GEDEMO07.BAS)
CARPET  .BAS 0 B 1 (Estimate carpet installation)
CIRCLE  .BAS 0 B 1 (music - Immortal Melodies)
DISK1   .TYP 1 A 2
DISK2   .TYP 1 A 2
DPX1    .PIX 2 B 3
DPX2    .PIX 2 B 3
DPX3    .PIX 2 B 1
ELECTRA .FNT 2 B 1 (used by GEDEMO07.BAS)
GE16    .BAS 0 B 1 (GrafExpress Tut. Pt7. - text commands)
GE16    .BIN 2 B 6 |
GEDEMO07.BAS 0 B 1 |
ILOVESU .BIN 2 B 1
LJM     .NIB 2 B 6 (pic - Leather Jacket Man)
LOOK-PIX.BAS 0 B 1 (View *.PIX, PMODE diagrams for Dragon articles)
MUSIC   .BAS 0 B 1 (play music Gershwin's Porgy and Bess)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 3
PAGE    .BAS 0 B 1 (Print prog. listings to DMP107)
PINOUT  .PIX 2 B 3
PINOUT  .TYP 1 A 1
PITM    .BAS 0 B 5 (Game: Monster Pit)
READ-TYP.BAS 0 B 1 (Read *.TYP Dragon Articles)
SHOPLIST.BAS 0 B 3 (Shopping List database upto 216 items/12 categories)
SHOPLIST.DAT 1 A 2 |
SHOPLIST.FNT 2 B 1 |

BONS13S1.DSK                  174 - Bonus Disk #13 S1 - Issue #45 Oct 1995
-9WITCHS.NIB 2 B 6 (Fractal animation test - rolling effect missing)
MUSHRMS .NIB 2 B 8 (pic -
NIBLOADR.NIB 2 B 1
NIBSHOW2.BAS 0 B 3
PICPUZ  .BAS 0 B 9 (Picture Puzzler, 240 pieces, require CC3 512K)
PIECE1  .BIN 2 B 4 |
PIECE2  .BIN 2 B 4 |
PIECE3  .BIN 2 B 4 |
PIECE4  .BIN 2 B 4 |
PIECE5  .BIN 2 B 4 |
PIECE6  .BIN 2 B 4 |
PIECE7  .BIN 2 B 4 |
PIECE8  .BIN 2 B 4 |
PUZML   .BIN 2 B 1 |
SEASHORE.NIB 2 B 6 (pic -

BONS13S2.DSK
-6FRACTL.SQS 1 A 5 (Fractal animation test - converted FRACTAL1.NIB)
-6WITCHS.SQS 1 A 7 (Fractal animation test - has flowing action)
BARNEY  .NIB 2 B 2 (pic - Colourised b/w CM3 images)
BEACHGAL.NIB 2 B 2 (pic -
BEACHGUY.NIB 2 B 3 (pic -
FOX     .NIB 2 B 3 (pic -
FREDBARN.NIB 2 B 4 (pic -
FREDQUIT.NIB 2 B 4 (pic -
FREDREAD.NIB 2 B 3 (pic -
INDIAN  .NIB 2 B 3 (pic -
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 3
OWLS    .NIB 2 B 4 (pic -
PENNY   .NIB 2 B 2 (pic -
PICNIC  .NIB 2 B 2 (pic -
PROFF   .NIB 2 B 3 (pic -
RABBIT  .NIB 2 B 2 (pic -
REALREST.NIB 2 B 2 (pic -
SQSREADR.BIN 2 B 1
SQSSHOW .BAS 0 B 2 (View SQS picture files)
SQUIRREL.NIB 2 B 4 (pic -
-------------------

CFDM46S1.DSK                  091 - Issue #46 Nov 1995 S1
C       .BAS 0 B 1                  (Article:  600baud, POKE150,88(CC3) or 87(CC1/2)
NIBLOADR.BIN 2 B 1                           - Trip to Atlanta Fest.
CUTILS  .BIN 2 B 4                  (Potpourri: Hint using PCLEAR0 and RUN)
FONTS   .BIN 2 B 1                  (Programs:  Enhance Amort with verification)
CCFFRONT.NIB 2 B 8 (pic Autumn forest path)
CFDMLOGO.BIN 2 B 1
SQEZLOAD.BIN 2 B 1
PICNIC  .SQZ 2 B 2 (cartoon - fatman mirror after picnic)
POPEYE  .SQZ 2 B 3 (cartoon - 
BRAND   .SQZ 2 B 2 (Logo shield)

CFDM46S2.DSK
BFR     .BIN 2 B 2 (used by POKERSOL.BAS)
BOOT    .BAS 0 B 1
C-17    .NIB 2 B 5 (pic -
COCOBOMB.BAS 0 B 7 (Game - update of #17 B1-C Bomber, H help screen)
DMP105A1.ASM 3 A 4 (Updated 192 line Screen Dump, first load PMODE image)
DMP105A1.BAS 0 B 1 |   appended ML routine
HICK 7  .NIB 2 B 2 (cartoon -
HYMNE   .BAS 0 B 1 (music - Vangelis)(error line 30 LOADM"HYMNE/BIN":POKE&HFF40,0) 
HYMNE   .BIN 2 B 2 |
MAEYESME.BAS 0 B 1 (music - 
MAEYESME.BIN 2 B 1 |
NIBLOADR.BIN 2 B 1                              also loads SQZ files using SQZLOADR
NIBSHOW .BAS 0 B 2 (New Version: smaller code + P show palettes, [ENTER] also loads)
OVERLAY .NIB 2 B 2 (used by BOOT.BAS)
POKERSOL.BAS 0 B 2 (Game: Poker Solitaire, need to know 9 Poker hands to play)
PUZDAT  .DAT 1 A 1 (Puzzle Program - start with BOOT.BAS)
PUZZLE1 .NIB 2 B 3 |
PUZZLE3 .NIB 2 B 3 |
SEQ0    .DAT 1 A 3 |
SEQ1    .DAT 1 A 3 |
SHOWERS .NIB 2 B 3 (pic - Rain at last)
SILLISTR.BAS 0 B 3 (Booted by BOOT.BAS)
SILLISTR.NIB 2 B 7 |
SQZLOADR.BIN 2 B 1 (now used by NIBSHOW to view SQZ pictures)
SWITCH  .BIN 2 B 1 (used by BOOT.BAS)
WARSEND .NIB 2 B 5 (pic - End of WW2 in Europe)
WEATHER .BAS 0 B 1 (Hurricane warning)
-------------------

CFDM47S1.DSK                  093 - Issue #47 Dec 1995 S1
C       .BAS 0 B 1                  (Article:  error in SQS compression program)
NIBLOADR.BIN 2 B 1                           - Copyright problems
CUTILS  .BIN 2 B 4                  (Q&A: NIB to CM3(modify) back to NIB steps)
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 3 (Merry Christmas)
CFDMLOGO.BIN 2 B 1
HO!HO!  .SQZ 2 B 3 (cartoon - Merry Xmas Reindeer)
SQEZLOAD.BIN 2 B 1
NIBSHOW .BAS 0 B 2
GAZEEBO .NIB 2 B 5 (Xmas pics)
CWINDOW .NIB 2 B 3 |

CFDM47S2.DSK
CM3>NIB .BAS 0 B 2 (Q&A: 
FLXILBLS.BAS 0 B 2 (flexible label printer, enter address etc. in DATA statements)
JB GOODE.MUS 2 B 4 (music - 'Johnny B. Goode'   play with MUSMENU0.BAS)
JUMP    .MUS 2 B 5 |        'Jump' Van Halen
LODI    .MUS 2 B 3 |        'Lodi' Creedence Clearwater Revival
MINILOD+.BAS 0 B 2 (Q&A:
MUSMENU0.ASM 3 A 6 (Play MUSICA files)(Defaults to play stereo via Orch-90/CC)
MUSMENU0.BAS 0 B 3  |   ML appended   (To change RUN, select TV/Monitor SAVE to disk)
MUSMENU0.DOC 0 B 3  |
NIB>CM3 .BAS 0 B 3 (Q&A:
NIBLOADR.BIN 2 B 1
NIBSAVER.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View pictures)
NONSENSE.NIB 2 B 2 (pic - humour)
PULSE   .NIB 2 B 7 (pic - fractal zoom)
SONGBOOK.BAS 0 B 2 (Revised program: (P) Play music file)
SQSCODER.BIN 2 B 1 (Updated bug fixed Squash(SQS) compression programs)
SQSREADR.BIN 2 B 1  |   
SQZLOADR.BIN 2 B 1  |
STRING16.BAS 0 B 4 (Multi-coloured String Art display)
T       .BAS 0 B 1 (Boot loader for TL80GEN.BAS)
TL80GEN .BAS 0 B 6 |   (stripped down text program, use with SONGBOOK)
USSTATES.CLP 1 A 3 (pic Max10 - USA b/w Map
USSTATES.NIB 2 B 2 | "
-------------------

CFDM48S1.DSK                  095 - Issue #48 Jan 1996 S1
C       .BAS 0 B 2?                 (Article:  Looking for Left Handed equip.
NIBLOADR.BIN 2 B 1                           - Win95 and CoCo Emulator
CUTILS  .BIN 2 B 4                  (Programs: CM3 to NIB Utilities (PSPOKER))
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 3 (Flashing animation CFDM 92-95 4th anniversary)
CFDMLOGO.BIN 2 B 1
ROCKING .SQZ 2 B 4 (cartoon - Gran on Rocking chair)
SQEZLOAD.BIN 2 B 1
GOING   .SQZ 2 B 3 (cartoon - 4th anniv.)

CFDM48S2.DSK
GOSLOW  .BAS 0 B 1 (Graphic with sound 'Old too soon, Smart too late')
GOSLOW  .NIB 2 B 3 |
GOSUB#01.BAS 0 A 1 (Tutorial on GOSUBs, 1st routine toggles WIDTH 40/80 cursor)
GOSUB#01.DOC 1 A 4 |
LIFE-32 .BIN 2 B 1 (LOADM:EXEC Rules for Game of Life, 32 col screen; 32x16 cells)
LIFE-80 .BIN 2 B 1 |          80 col screen; 80x24 cells     space for new life
LIFE-CLR.BIN 2 B 1 |          32 col screen; cells change colour as get older
MACM-100.A01 3 A 7 (source code)
MACM-100.A02 3 A 4 |   v01 screen dump to DMP105, plan to update
MACM-100.A03 3 A 6 |
MACM-100.BAS 0 B 2 | MACMenu to view Apple MAC pictures, ML appended
MACM-100.DOC 1 A 4 | documentation
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View pictures)
OCOMELTL.BAS 0 B 1 (music - 'O come, little children')
OCOMELTL.BIN 2 B 1 |
SQZLOADR.BIN 2 B 1 (SQZ picture loader)
STARTREK.Mac 1 B 10 (View with MACM-100.BAS)
TOOLEX1 .NIB 2 B 5 (pic - Review examples for THE TOOL - CM3 graphic manipulator)
TOOLEX2 .NIB 2 B 7 (pic -  "
VIEW    .NIB 2 B 4 (pic - Lighthouse)

BONS14S1.DSK                  176 - Bonus Disk #14 S1 - Issue #48 Jan 1996
ALIENS  .CM3 2 B 3 (pic -
BFR     .BIN 2 B 2 (used by PP.BAS)
DECKHALL.MUS 2 B 1 (music - demo for MUSPLAYR.BAS)
FLEA    .CM3 2 B 3 (pic -
HELLCAT .NIB 2 B 3 (pic - WW2 Grumman Hellcat carrier bourne airplane)
HELLCAT1.NIB 2 B 2 (pic -  "
HOW2PLAY.BAS 0 B 5 (Instructions for PP.BAS, Patience game)
KERMEXPR.CM3 2 B 4 (pic -
MUSPLAYR.ASM 3 A 4 (Simpilfied MusicA file player (orig. MUSMENU0)
MUSPLAYR.BAS 0 B 2 |     Mono playback - set to stereo by changing a POKE
MUSPLAYR.DOC 1 A 5 |
MUSTANG .NIB 2 B 3 (pic - P-15 WW2 Fighter Aircraft
MUSTANG1.NIB 2 B 2 (pic - "
NIBLOADR.BIN 2 B 1
NIBSAVER.BAS 0 B 1
NIBSAVER.BIN 2 B 2
NIBSHOW .BAS 0 B 2 (View NIB pictures)
NOTMYDAY.CM3 2 B 4 (pic -
OLDHOUSE.CM3 2 B 4 (pic -
PP      .BAS 0 B 4 (Patience Solitaire Games
PS      .BAS 0 B 1 
PSPOKER .BAS 0 B 1 (CM3 to NIB utility uses PS.BAS,VU.BIN,NIBSAVER.BAS/.BIN)
TEACH   .MUS 2 B 2 (music - sample for MUSPLAYER.BAS)
VU      .BIN 2 B 7 (LOADM:EXEC to view animated CM3 files)
                   (VUMaster can load several graphic formats but not NIB)
BONS14S2.DSK
CFDMINDX.00A 2 B 4 (CFDM Indexes: Issues 25-48
CFDMINDX.00B 2 B 4 |
CFDMINDX.00C 2 B 4 |
CFDMINDX.00D 2 B 4 |
CFDMINDX.00E 2 B 4 |
CFDMINDX.00F 2 B 4 |
CFDMINDX.00G 2 B 4 |
CFDMINDX.00H 2 B 4 |
CI      .BAS 0 B 1 | View index - search (title/author) in upper case only
CI      .DRV 2 B 2 | Index driver
JAPAN   .NIB 2 B 1 (pic - line art
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
PARTY   .NIB 2 B 3 (cartoon -
PTCHWORK.NIB 2 B 4 (pic - Patchwork quilt)
SPACED  .BIN 2 B 3 (LOADM:EXEC Game Spaced Invaders, arrow move, space fire)
TAKE 5  .BAS 0 B 1 (music - Bruebeck 5/4 time signature)
TAKE 5  .BIN 2 B 1 |
THIRST  .NIB 2 B 2 (cartoon -
THISHOUS.BAS 0 B 1 (music - 'This Old House')
THISHOUS.BIN 2 B 1 |
UPORDOWN.NIB 2 B 2 (cartoon -
VACATION.NIB 2 B 2 (cartoon -
VIETNAM .NIB 2 B 2 (pic - line art
WORLD3  .NIB 2 B 2 (pic - line art
-------------------

CFDM49S1.DSK                  097 - Issue #49 Feb 1996 S1
C       .BAS 0 B 1                  (Active: PCFDM to concentrate on CoCo emulator)
NIBLOADR.BIN 2 B 1                  (Article: CoCo3/CFDM into 21st century)
CUTILS  .BIN 2 B 4                  (Potpourri: Julia Fractal number examples)
FONTS   .BIN 2 B 1                  (Programs: 4 letter word ladder challenge)
CCFFRONT.NIB 2 B 6 (pic - Misty chilly morning lake)
CFDMLOGO.BIN 2 B 1                  (Q&A: Answers to HRiddle #37 & #38)
JUGGLER .SQZ 2 B 4 (cartoon - clown juggler)
SQEZLOAD.BIN 2 B 1
DWEAVE  .SQZ 2 B 3 (pic - a Digital weave)
STARTREK.SQZ 2 B 3 (pic - Enterprise)

CFDM49S2.DSK
AMAPSTD3.NIB 2 B 2 (pic - example Adventure game map, StarTrek)
B-17    .NIB 2 B 7 (pic - WW2 Bomber)
BFR     .BIN 2 B 2 (used by GOODMEAS.BAS)
CLIPS   .CLP 1 A 6 (Clipart for MAX-10)
GOODMEAS.BAS 0 B 3 (Solitaire Game: Good Measure)
GOSUB#02.BAS 0 A 1 (GOSUB tut. Pt2. - subroutine
GOSUB#02.DOC 1 A 9 |
HICK 44 .NIB 2 B 3 (pic - Hick Brothers cartoons)
HICK 45 .NIB 2 B 3 (pic -
HICK 46 .NIB 2 B 3 (pic -
HICKMOVE.BAS 0 B 1 (View Hick Brothers pictures, requires CC3 512K)
JOY TO T.BIN 2 B 2 (music - 'Joy to the World'
JOY TO T.SNG 1 A 1 | (text) used by SONGS.BAS)
JUSTIFY0.BAS 0 A 1 (Test program for GOSUB routine)
JUSTIFY1.BAS 0 A 2 (companion prog for GOSUB tutorial, right-justify)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View NIB pictures)
PIXMOVER.BIN 2 B 1 (used by HICKMOVE.BAS)
PRINTDIR.BAS 0 B 2 (Modified to print Rainbow Disk of Month directories)
SHOWSUB .BAS 0 B 2 (FromEditor: calculate subscription refund as go quarterly)
SONGS   .BAS 0 B 2 (Play music files with SNG text on screen)
SPLASH  .NIB 2 B 7 (pic - Autumn Splash calendar photo)
SUSANNA .BAS 0 B 1 (music - treble clef
SUSANNA .BIN 2 B 1 |
WHAT CHI.BIN 2 B 1 (music - 'What Child is This' for SONGS.BAS)
WHAT CHI.SNG 1 A 1 | (text)
-------------------

CFDM50S1.DSK                  099 - Issue #50 Mar 1996 S1       last updated 24/7/91
C       .BAS 0 B 1                  (Articles:  CoCo Chronicles by Alfredo Santos
NIBLOADR.BIN 2 B 1                            - CC3 Emulator Starter Instructions
CUTILS  .BIN 2 B 4                  (Forum: More on Orphanware and copyright)
FONTS   .BIN 2 B 1                  (Potpourri: Sign writing & font)
CCFFRONT.NIB 2 B 3 (Full Moon rising)
CFDMLOGO.BIN 2 B 1
MULTIPLY.BAS 0 B 1 (Maths drill)
SQEZLOAD.BIN 2 B 1
CONTEST .SQZ 2 B 4 (cartoon - dog & frog)
JETSON  .SQZ 2 B 3 (cartoon - )
KINGROAD.BAS 0 B 1 (music - 'King of the Road')
KINGROAD.BIN 2 B 1 |

CFDM50S2.DSK
GOLDFINH.NIB 2 B 4 (pic - wildlife bird)
GYPSYRVR.BIN 2 B 1 (music for revised SONGBOOK.BAS 'Gypsy Rover')
GYPSYRVR.TXT 1 A 2 |  text displayed on screen
H4FONT  .BIN 2 B 1 (used by TD.BAS)
INTRO   .QZF 1 A 1 |
INTRO   .TXT 1 A 2 |
LAYOUT  .BAS 0 B 3 (CoCo Layout - arrow key draw simple diagrams, save as NIB)
MR ART  .BAS 0 B 1 (Mr Art animation Gallery)
MR ART  .HVC 2 B 3 |
MR ART  .NIB 2 B 4 |
NIBLOADR.BIN 2 B 1
NIBSAVER.BIN 2 B 1
NIBSHOW .BAS 0 B 2
PERMCASE.BAS 0 B 1 (Mini Mystery Story - 'Case of the Puzzling Permutations')
PERMCASE.TXT 1 A 7 |
PIXMOVER.BIN 2 B 1
SNTLUCIA.BIN 2 B 1 (music for revised SONGBOOK.BAS) 
SNTLUCIA.TXT 1 A 1 |  text displayed on screen
SONGBOOK.BAS 0 B 2 (Play music files; revised presents disk directory, same as #47)
SPACE2  .NIB 2 B 3 (pic - possible NASA future)
SR      .BAS 0 B 2 (Educ: Speed reading, creates RECORD.DAT)
TD      .BAS 0 B 1 (Educ: Reading Prog Pt2. uses PIXMOVER.BIN require CC3 512K)
VOLKS   .NIB 2 B 5 (pic - another hobby, Volkswagon)
WEGATHER.BIN 2 B 1 (music for revised SONGBOOK.BAS)
WEGATHER.TXT 1 A 1 |
WINTMORN.NIB 2 B 4 (pic - snowfall)
WNTRNITE.NIB 2 B 7 (pic - winter's night)
WORDLIST.DAT 1 A 5 (used by SR.BAS)
------------------

CFDM51S1.DSK                  101 - Issue #51 Apr 1996 S1
C       .BAS 0 B 1                  (Active: Problems sourcing flippy disks)
NIBLOADR.BIN 2 B 1                  (Article: CoCo Chronicles 2.-1st year (80-81)
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 2 (map of NE and Mid Atlantic USA states)
CFDMLOGO.BIN 2 B 1
HAROLDM .SQZ 2 B 3 (Self portrait)
SQEZLOAD.BIN 2 B 1
ELATED  .SQZ 2 B 3 (cartoon - Into the 21st century)
DDIR    .BAS 0 B 1 (Dual Directory Util with full screen pause)

CFDM51S2.DSK
-6JUL8  .SQS 1 A 5 (Fractal - pinwheel colour cycles)
CARAVAN .BIN 2 B 3 (music - Duke Ellington 'Caravan')
CFDMDUDL.BAS 0 B 1 (Screen saver)
DOL6-21 .BAS 0 B 5 (Educ: Daily Oral Language Tutor, not bug free)
FINCH   .NIB 2 B 3 (pic - GoldFinch)
FRACINST.TXT 1 A 4 (Instructions for QUIKFRAC.BAS)
GOSUB#03.BAS 0 A 2 (GOSUB tutorial Pt3. 
GOSUB#03.DOC 1 A 6 |
HICK 47 .NIB 2 B 3 (pic - Hick Brothers cartoons
HICK 48 .NIB 2 B 2 (pic -
IFRACTAL.BAS 0 B 5 (Integer Fractal Prog. rather than F.P. of SFRACTAL)
IFRACTAL.BIN 2 B 3 |
JUL8    .SQS 1 A 5 (pic -
JUSTIFY2.BAS 0 A 2 (GOSUB tut. demo - Left Justify ASCII text file)
MIXEDUP .BAS 0 B 4 (Adventure Game: just get out)
MOODINDI.BIN 2 B 1 (music - Duke Ellington 'Mood Indigo')
MUSIC   .BAS 0 B 1
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View NIB picture files)
QUIKFRAC.BAS 0 B 1 (Educ:
SATINDOL.BIN 2 B 1 (music - Duke Ellington 'Satin Doll')
SQSREADR.BIN 2 B 1
SQSSHOW .BAS 0 B 2 (View SQS picture files)
TS282   .NIB 2 B 6 (pic - Caption; When last did criminal escape a cemetry)

BONS15S1.DSK                  178 - Bonus Disk #15 S1 - Issue #51 Apr 1996
CNTRTHOM.NIB 2 B 5 (pic -
FRIENDS .NIB 2 B 4 (pic -
FROG    .NIB 2 B 5 (pic -
JET06   .CM3 2 B 5 (pic - animated
KENTUCKY.CM3 2 B 5 (pic - animated
MTJEFRSN.NIB 2 B 6 (pic -
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View NIB picture files (Dottie Funk's last pics))
PANSIES .NIB 2 B 3 (pic -
REDSQIRL.NIB 2 B 5 (pic -
RROSES  .NIB 2 B 5 (pic -
RVELTELK.NIB 2 B 6 (pic -
STLHDFLS.NIB 2 B 5 (pic -
TEDEBEAR.NIB 2 B 4 (pic -
VU      .BIN 2 B 7 (View CM3 picture files (Harold Moenich))

BONS15S2.DSK
A TOAST .BAS 0 B 3 (Review:
BABYDINO.CM3 2 B 3 (pic - Flinstone Colouring Book
CFDMTIME.NIB 2 B 3 (Review:
DINO    .CM3 2 B 4 (pic -
DINOLOVE.CM3 2 B 4 (pic -
DRAG ON .NIB 2 B 2 (Review:
DRAGGY  .NIB 2 B 2 (Review:
FAMILY  .CM3 2 B 4 (pic -
GIFTS   .CM3 2 B 4 (pic -
GIRLS   .CM3 2 B 3 (pic -
HAPPY   .CM3 2 B 3 (pic -
HAWAII  .CM3 2 B 4 (pic -
LOVER   .CM3 2 B 4 (pic -
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View NIB picture files (Jim McNeill, Review his funnies))
PARSON  .NIB 2 B 3 (Review:
PLANE   .NIB 2 B 2 (Review:
PLAY    .CM3 2 B 3 (pic -
PROFANTI.NIB 2 B 2 (Review:
SALLYSNP.NIB 2 B 2 (Review:
SURFER  .CM3 2 B 4 (pic -
TALLMAN .NIB 2 B 2 (Review:
VIEW    .BAS 0 B 2 (View CM3 picture files (Godfrey Moll - Colouring Book))
X3ESSO  .NIB 2 B 2 (Review:
------------------
                   (sample issue of CFDM - magazine side)(CoCo3 emulator)
                   (RUN"C" starts mag. issue; [back navigate VCC-{END}])
CFDM52M.DSK                  101 - Issue #51 Apr 1996 S1
C       .BAS 0 B 1                 (Article:  Build a Home PC
NIBLOADR.BIN 2 B 1                          - CoCo Chronicles 3.
CUTILS  .BIN 2 B 4                          - Transfer CoCo disks to PC
FONTS   .BIN 2 B 1                 (ArtGallery: Converting images SQZ>NIB)
CCFFRONT.NIB 2 B 5 (pic - Lake twilight scene)
CFDMLOGO.BIN 2 B 1                 (Q&A: Tweek NIBSHOW to view upto 40 files)
SQEZLOAD.BIN 2 B 1
ADVERTIS.SQZ 2 B 2 (cartoon - Advertisement Billboard for PCFDM)
GARFIELD.SQZ 2 B 3 (cartoon - Garfield Cat delivers)

CFDM52P.DSK        (sample issue of CFDM - program side)
ARTGALL .NIB 2 B 2 (pic - Artist at ezal)
ARTSY   .BAS 0 B 1 (graphic random kaleidoscope)
BFR     .BIN 2 B 2 (used by PC.BAS)
CASTLE  .NIB 2 B 2 (pic - Castle gate used by PIXSLIDE.BAS)
CFDM-X  .BAS 0 B 1 (2nd screen saver)(CFDMDUDL.BAS on last months disk)
CHEAT   .BAS 0 B 1 (A cheat to use on Spaced Invaders game options) 
DWEAVE  .NIB 2 B 2 (pic - number weave)
FENCE   .NIB 2 B 10 (pic - fence seen through garden foliage)
HICK 49 .NIB 2 B 3 (pic - cartoon hick characters)
JEWEL   .NIB 2 B 9 (pic - colourful fractal well image)
JUPITER .NIB 2 B 3 (pic - Planet and moons)
MOONFLAG.NIB 2 B 7 (pic - Moon landing with USA flag)
MORALS  .NIB 2 B 3 (pic - bird in flight + text)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (v3.0 - press D for directory image list)
OCTOPUSE.NIB 2 B 7 (pic - Fractal image)
OM ERROR.BAS 0 B 1 (Demo of an error/bug that uses up all memory)
P2      .BAS 0 B 1 (used by PIXSLIDE.BAS)
PC      .BAS 0 B 2 (Solitaire Game: Construction a Pyramid of Cards)
PIXSLIDE.BAS 0 B 1 (Picture slide puzzle, mixes images??)
PIXSLIDE.BIN 2 B 1 |
PROGRAMS.NIB 2 B 2 (pic - rabbit in a hat)
SP3     .BIN 2 B 1 (Enhanced HPUT routine used by ARTSY.BAS)
SPACED  .BIN 2 B 3 (LOADM:EXEC Updated Spaced Invaders Game)
------------------

----------------------------------
(Becomes quarterly from June 1996)
----------------------------------
CFDM53S1.DSK                  105 - Issue #53 Jun 1996 S1
C       .BAS 0 B 1                  (Article:  CoCo Chronicles 4.
NIBLOADR.BIN 2 B 1                           - How to produce flippy disks
CUTILS  .BIN 2 B 4                           - History of Fractal Program
FONTS   .BIN 2 B 1                           - Equip needed to comms
CCFFRONT.NIB 2 B 4 (Sea Coast of Maine)
CFDMLOGO.BIN 2 B 1                  (Programs: Features of IFRACTAL,FFRACTAL)
HICK 51 .SQZ 2 B 4 (cartoon Hick Brothers)
SQEZLOAD.BIN 2 B 1                  (Q&A: Setting printer baud rate in TL80GEN)
BCMOVES .SQZ 2 B 4 (USA map plots Buck Carden moves)

CFDM53S2.DSK
A-ROVING.BIN 2 B 1 (music -  SONGBOOK.BAS)
A-ROVING.TXT 1 A 2 |   text
ARTIFACT.SQS 1 A 3 (Fractal - use IFRACTAL.BAS)
BFR     .BIN 2 B 2 (used by PD.BAS)
BLEST BE.BIN 2 B 1 (music -  SONGBOOK.BAS)
BLEST BE.TXT 1 A 1 |   text
CHAPTER1.TXT 1 A 4 (text for CYBRSPCE.BAS)
CYBRSPCE.BAS 0 B 1 (Novel - 'Lost in Cyberspace' Chapt1.)
DERBYRAN.BIN 2 B 1 (music -  SONGBOOK.BAS)
DERBYRAM.TXT 1 A 1 |   text
FFRACTAL.BAS 0 B 5 (Floating Point version of FACTALS, slower)
FFRACTAL.BIN 2 B 3 |                   creates .SQS image file
FULLSAIL.NIB 2 B 5 (pic -
H4FONT  .BIN 2 B 1 (used by CYBRSPCE.BAS)
HUMIDCAL.BAS 0 B 1 (Humidity calculator with height)
IFRACTAL.BAS 0 B 5 (Integer version of FRACTALS, less accurate)
IFRACTAL.BIN 2 B 3 |                   creates .SQS image file
KEYBOARD.BAS 0 B 2 (Keyboard typing practice)
LICTITLE.NIB 2 B 1 (Title image used by CYBRSPCE.BAS, requires NIBLOADR.BIN)
MR ART  .BAS 0 B 2 (Mr. Art creates)
MR ART  .HVC 2 B 2 |
MR ART  .NIB 2 B 4 |     (requires NIBLOADR.BIN)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
PD      .BAS 0 B 2 (Solitaire - Pyramid Destruction)
PLUMBER .NIB 2 B 2 (pic - NIB+ colour cycling animation)
ROBNHOOD.BIN 2 B 1 (music - SONGBOOK.BAS)
ROBNHOOD.TXT 1 A 2 |   text
SONGBOOK.BAS 0 B 2 (Play music files, display text : M menu, P play)
STRING17.BAS 0 B 4 (String Art - geometric design)
------------------

CFDM54S1.DSK                  107 - Issue #54 Sep 1996 S1
C       .BAS 0 B 1                  (Article:  Assem Lang. Programming Pt1&2
NIBLOADR.BIN 2 B 1                           - IBM Joystick for CoCo
CUTILS  .BIN 2 B 4                           - K/b rollover bits
FONTS   .BIN 2 B 1                  (Active: CoCo Chronicles 5. (AssemLang)
CCFFRONT.NIB 2 B 2 (Mountains of Kentucky, 1996 Picnic)
CFDMLOGO.BIN 2 B 1                  (Potpourri: Dangerous no change POKE&H02D9,0)
                                    (Programs: PaintBrush PCX>NIB conversion
                                    (Q&A: Making flippie disk timing holes
CFDM54S2.DSK                        (Q&A: NIB,SQS,SQZ graphic formats
ALYOOP  .CLP 1 A 2 (pic - Newspaper comic character)
ALYOOP  .NIB 2 B 1  "  "
BFR     .BIN 2 B 2 (used by WOJ.BAS Solitaire game)
BIKER   .NIB 2 B 3 (pic - animated
CONCERTO.BAS 0 B 1 (Play 2 Concerto music tracks)
DREAM   .NIB 2 B 4 (pic - animated
GATE1   .NIB 2 B 1 (pic - Art Gallery series (Norm Barson))
GATE2   .NIB 2 B 2 |      steps in producing Golden Gate Bridge Image
GATE3   .NIB 2 B 2 |
GATE4   .NIB 2 B 3 |
GATE5   .NIB 2 B 4 |
GATE6   .NIB 2 B 4 |      final image
HICK 52 .NIB 2 B 3 (cartoon - new look)
INFINITY.CM3 0 B 5 (fractal - 'The Infinity Room' - 'House on the Rock')
JSTKDIAG.BAS 0 B 1 (
JTKDIAG1.NIB 2 B 2 |
JTKDIAG2.NIB 2 B 2 |
JUSTDOOD.BAS 0 B 1 (HCIRCLE doodling program)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View NIB picture files)
SPELLBND.BIN 2 B 1 (Spellbound Concerto used by CONCERTO.BAS)
VARMENT .NIB 2 B 2 (pic - animated
VUMASTER.BIN 2 B 8 (LOADM:EXEC  view CM3 picture files)
WARSAW  .BIN 2 B 2 (Warsaw Concerto used by CONCERTO.BAS)
WOJ     .BAS 0 B 4 (Solitaire - Four Walls of Jerico)
WOOKOUT .NIB 2 B 3 (pic - animated

BONS16S1.DSK
        .BAS 0 B 3 (used by SIGNMAKR.BAS)
12THST  .BIN 2 B 1 (music - used by SONGS.BAS)
12THST  .SNG 1 A 1 |   text
76TBONES.BIN 2 B 2 (music - 
76TBONES.SNG 1 A 1 |
ABC'S   .SGN 2 B 2 (used by SIGNMAKR.BAS)
CANTHECI.BIN 2 B 1 (music -
CANTHECI.SNG 1 A 1 |
D-COLORS.BIN 2 B 2 (used by SIGNMAKR.BAS)
ENTRANCE.SGN 2 B 2 |  "
FOR SALE.SGN 2 B 2 |  "
IBM-P   .BIN 2 B 1 |  "
M       .BIN 2 B 2 |  "
MI      .BAS 0 B 1 |  " see documentation SIGNDOCS.DAT
NOTICE  .SGN 2 B 2 |  "
PERFIDIA.BIN 2 B 2 (music -
PERFIDIA.SNG 1 A 1 |
PLACARD .SGN 2 B 2
PLATE   .CM3 2 B 7 (pic - Book Plate label, for printing in B/w)
PORTRAIT.BAS 0 B 1 (Graphic self-portrait of Leslie Waltz)
READDOCS.BAS 0 B 1 (read SIGNDOCS.DAT)
ROLLOVER.BAS 0 B 1
S-COPIER.BAS 0 B 1 (Copies all 9 Sign Maker files to another disk + 6 SGN graphics)
SIGNDOCS.DAT 1 A 4 (Sign Maker documentation)
SIGNMAKR.BAS 0 B 1 (Sign Maker graphic design program uses mouse (RAINBOW review?))
SNGWRITR.BAS 0 B 3 (Song Writer - write text for .SNG files, Menu driven)
SONGS   .BAS 0 B 2 (Plays music, displays .SNG text)
STORAGE .BIN 2 B 2 (used by SIGNMAKR.BAS)
SYMBOLS .SGN 2 B 2  " "
TANDY-P .BIN 2 B 1 (used by SIGNMAKR.BAS)
TITLE   .BIN 2 B 2   " "
VUMASTER.BIN 2 B 8 (LOADM:EXEC  view CM3 picture files)
YELORIB .BIN 2 B 2 (music - used by SONGS.BAS)
YELORIB .SNG 1 A 1 |   text

BONS16S2.DSK
BLACKOUT.BIN 2 B 1 (Screen Saver, 5 min no activity delay, blacks screen)
BOINK   .BIN 2 B 9 (3-D colour bouncing ball - may not work on emulator?)
CFDMWWW .NIB 2 B 2 (CFDM Logo for WWW page at http://www.voicenet.com/~swyss)
CLIPS5  .CLP 1 A 20 (ClipArt images for Max-10)
DRAG-WAV.NIB 2 B 7 (Distorted/non-standard number Mandelbrot Fractal)
HAND105 .BAS 0 B 2 (Hand drawn screen Number recogniser, rudimentary OCR)
JOYCHAIN.BIN 2 B 1 (Use joystick/mouse to move chain - SockMaster Demo)
LOOKING .NIB 2 B 5 (pic - conversion
NIBLOADR.BIN 2 B 1
NIBSAVER.BAS 0 B 2
NIBSHOW .BAS 0 B 2 (View NIB picture files)
PART1   .ASM 3 A 1 (Article: Assem Lang. Tut. Pt1. detect if 128K or 512K
PART1   .LST 1 A 1  |
PART1   .TXT 1 A 2  |
PART2   .ASM 3 A 1  |        Assem Lang. Tut. Pt2. Zapping (Clearing) Memory 
PART2   .LST 1 A 1  |
PART2   .TXT 1 A 2  | 
PCX->NIB.BAS 0 B 1 (Convert 320x192-256col Windows PaintBrush image to NIB)
PCXREADR.BIN 2 B 1 |
READFILE.BAS 0 B 1 (read text files, e.g. Assem Tut files)
SONIC   .NIB 2 B 3 (pic - conversion
VIS16   .NIB 2 B 2 (pic - conversion
------------------

CFDM55S1.DSK                  109 - Issue #55 Dec 1996 S1
C       .BAS 0 B 1                  (Article:  Assem Lang. tut. Pt3&4)
NIBLOADR.BIN 2 B 1                           - CoCo Chronicles Pt6. CoCo name
CUTILS  .BIN 2 B 4                  (Potpourri: Head cleaning tip)
FONTS   .BIN 2 B 1                  (Review: The CFDM Sysops Menu (Entry Writer)
CCFFRONT.NIB 2 B 3 (pic Xmas star cross)
CFDMLOGO.BIN 2 B 1

CFDM55S2.DSK
3X5CARDS.BAS 0 B 4 (Making 3x5 cards with more options)
3X5CARDS.FNT 2 B 1 |
BFR     .BIN 2 B 2 (used by Solitaire games)
BIGLABEL.BAS 0 B 4 (Making package labels)
BIGLABEL.FNT 2 B 1
CASINSRT.BAS 0 B 3 (Print Cassette Case Inserts, mini worprocessor to type song titles)
DADDYSAN.BIN 2 B 3 (music -
DADDYSAN.SNG 1 A 1
DEMO 1-1.BAS 0 B 1 (Corrected version)
HEARTACH.BIN 2 B 2 (music -
HEARTACH.SNG 1 A 1
ITCAME  .BIN 2 B 1 (music - 'It came before midnight')
ITCAME  .SNG 1 A 1
MAKELIST.BAS 0 B 1 (Convert EDTASM+ source file tabs to spaces (very slow))
MOVEMESS.BAS 0 B 1 (attempt at palette switching animated message)
PART3   .ASM 3 A 1 (Article: Assem Lang. Tut. Pt3.
PART3   .LST 1 A 1 |
PART3   .TXT 1 A 2 |         Setting block of memory to a value
PART4   .ASM 3 A 2 |
PART4   .LST 1 A 3 |
PART4   .TXT 3 A 2 |         Extended Memory access 1.
PRT#1FD2.BAS 0 B 3 (revised, choose save filname)
READFILE.BAS 0 B 1 (Read text files, e.g. Assm Tut)
SHAM    .BAS 0 B 3 (Solitaire game: Sham Battle)
SLNTNITE.BIN 2 B 1 (music - 'Silent Night'
SLNTNITE.SNG 1 A 1
SOMEEEVE.BIN 2 B 2 (music -
SOMEEEVE.SNG 1 A 1
SONGS   .BAS 0 B 2 (Play music files with .SNG text)
TEMP    .BAS 0 B 1 (Convert Kelvin/Centigrade/Fahrenheit temperature)
TEXTCHNG.BAS 0 B 1 (Fix for hard to read text palette choices; Letters: House Rules)
THEFIDDL.BIN 2 B 2 (music -
THEFIDDL.SNG 1 A 1
VIDLABEL.BAS 0 B 3 (Print Videocassette Labels)
VIDLABEL.FNT 2 B 1 |
WILDWOOD.BIN 2 B 2 (music -
WILDWOOD.SNG 1 A 1
WSWTF   .BIN 2 B 1 (music - 'While shepherds watched their flocks')
WSWTF   .SNG 1 A 1

BONS17S1.DSK                  182 - Bonus Disk #17 S1 - Issue #55 Dec 1996
ASTRO1  .NIB 2 B 7 (pic -
BEETRUNS.NIB 2 B 2 (pic -
CHASM   .NIB 2 B 7 (pic - uses numerous common icon images)
EXLIBRIS.BAS 0 B 3 (Print a 4 line book plate)
FIGHTER3.NIB 2 B 5 (pic - digitised picture)
HICK 51 .NIB 2 B 3 (pic - cartoon)
KINGGUZ .NIB 2 B 2 (pic -
LOOKING .NIB 2 B 2 (pic - question to be answered (M))
MAN'SAGE.NIB 2 B 3 (pic - Man in his last stages + verse)
MOUSE   .NIB 2 B 3 (pic -
MOUTH   .BAS 0 B 1 (animated image example - Motor-Mouth)
MOUTH1  .NIB 2 B 1  |
MOUTH1  .NIB 2 B 1  |
MOUTH1  .NIB 2 B 1  |
MOUTH1  .NIB 2 B 1  |
MOUTH1  .NIB 2 B 1  |
MOUTH1  .NIB 2 B 1  |
MOUTH1  .NIB 2 B 1  |
MOUTH1  .NIB 2 B 1  |
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
PIXMOVER.BIN 2 B 1 (used by MOUTH.BAS)
PLATE2  .CM3 2 B 7 (Another Book Plate label for printing from CCMax3)
PLATE2  .NIB 2 B 3 |  1/2 image for viewing with NIBSHOW
SPORTMAN.NIB 2 B 3 (pic - drawing)
WINDMILL.NIB 2 B 3 (pic - Dutch Windmill)

BONS17S2.DSK
CFDMINDX.00A 2 B 4 (1996 CFDM Index - Issues 49-55, search by Title or Author)
CFDMINDX.00B 2 B 4
CFDMINDX.00C 2 B 4
CFDMINDX.00D 2 B 4
CFDMINDX.00E 2 B 4
CFDMINDX.00F 2 B 4
CFDMINDX.00G 2 B 4
CFDMINDX.00H 2 B 4
CI      .BAS 0 B 1
CI      .DRV 2 B 2
CLIPS4  .CLP 1 A 22 (More ClipArt images for Max-10 (Active: How to use))
CLOUD   .NIB 2 B 5 (pic - poem by Shelley)
NIBLOADR.NIB 2 B 1
NIBLODR+.BAS 0 B 1 (View NIB picture files)
XMASALL .NIB 2 B 4 (pic - card design)
------------------


CFDM56S1.DSK                  111 - Issue #56 Mar 1997 S1
C       .BAS 0 B 1                  (Active:  Projector-3 will only work on 6309)
NIBLOADR.BIN 2 B 1                  (Article:  Assem Lang Tut Pt5. 
CUTILS  .BIN 2 B 4                           - CoCo Chronicles Pt7. (1981)
FONTS   .BIN 2 B 1                           - Repair NX-1000 Rainbow printer
CCFFRONT.NIB 2 B 4 (Monument Valley Buttes)
CFDMLOGO.BIN 2 B 1                  (Review: Color reduction to produce 16col)

CFDM56S2.DSK
BFR     .BIN 2 B 2 (used by Solitaire MASKED12.BAS)
BIGBIRD .NIB 2 B 5 (pic - Toucan, national symbol of Belize (British Honduras))
CALCULAT.BAS 0 B 1 (Maths Problem)
DELAYS  .NIB 2 B 2 (pic - comic way of delaying aircraft landings)
DIDIHAVE.NIB 2 B 4 (pic - Question picture (A Splinter))
FELIX   .NIB 2 B 1 (pic - Felix the Cat hand drawn)
HICK 55 .NIB 2 B 2 (pic - Hick Brothers cartoon)
MASKED12.BAS 0 B 4 (Solitaire Game: )
MISSION .CM3 2 B 5 (pic - office desk sign)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View NIB picture files)
PART5   .ASM 3 A 6 (Article: Assem Lang. Tut. Pt5.
PART5   .LST 1 A 8 |
PART5   .TXT 3 A 3 |
PLANE   .BAS 0 B 1 (Sad Sunday?? wars end??)
READFILE.BAS 0 B 1 (View PART5.TXT)
ROCKET  .NIB 2 B 2 (pic - inspired by Korean War Navy magazine)
TONKA   .NIB 2 B 3 (pic - Yellow Tonka type dump truck)
USA1980S.NIB 2 B 4 (pic - USA in the 1980's)
VU      .BIN 2 B 7 (VUMaster to view CM3 picture files, [BREAK] for menu)
WEBSITES.NIB 2 B 2 (pic - Website screen of addresses for CoCo equip.)

BONS18S1.DSK                  184 - Bonus Disk #18 S1 - Issue #56 Mar 1997
BDAYCARD.CLP 1 A 5 (Max-10 ClipArt image for Birthday card)
CM3>NIB .BAS 0 B 2
CM3SAVER.BAS 0 B 3
COCOCARD.CLP 1 A 2 (Max-10 ClipArt image for Mr.CoCo cards)
FLXIBASE.BAS 0 B 1 (Multi Search categories of DATA lines)
FRSTFLIT.NIB 2 B 3 (pic - First Flight  primitive art)
GREETING.CLP 1 A 2 (Max-10 ClipArt image for Greetings card)
GROW    .BAS 0 B 1 (Porky Pigs fast growing plant animation)
GROW1   .NIB 2 B 3 |
GROW2   .NIB 2 B 3 |
GROW3   .NIB 2 B 3 |
GROW4   .NIB 2 B 3 |
GROW5   .NIB 2 B 3 |
GROW6   .NIB 2 B 3 |
GROW7   .NIB 2 B 3 |
GROW8   .NIB 2 B 3 |
HELOHOLO.NIB 2 B 4 (pic - expt. painting hollows in HOLOFONT letters)
HOLOFONT.BAS 0 B 2 (Display large hollow letters)
NIBLOADR.BIN 2 B 1
NIBLODR+.BAS 0 B 1
NIBSAVER.BAS 0 B 1
NIBSAVER.BIN 2 B 1
PIXMOVER.BIN 2 B 1 (used by GROW.BAS)
SNOWMAN .BAS 0 B 1 (pic - holiday animation, converted PaintBrush BMP)
SNOWMAN .BIN 2 B 3 |
THANKS  .CLP 1 A 1 (Max-10 ClipArt image for Thank You card)
WARSHIPS.BAS 0 B 2 (Game: Armchair gunnery, HPUT 25 ship silhouettes)

BONS18S2.DSK
ANNIELAU.BIN 2 B 1 (music - 'Annie Laurie' old Scottish tune)
ANNIELAU.SNG 1 A 1 |
CHG DBM .BAS 0 B 1 (Database field size changer)
COLORCOM.DAT 0 A 1 (used by MAGLIST.BAS)
FAUCET  .NIB 2 B 3 (pic - converted Atari TNY picture)
HOT COCO.DAT 0 A 1 (used by MAGLIST.BAS)
MAGLIST .BAS 0 B 1 (CoCo Magazines: print listing of issues)
MESSAGE .NIB 2 B 3 (pic - pre electronic answering machine)
MICRONEW.DAT 0 A 1 (used by MAGLIST.BAS)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
QUADFRAC.BAS 0 B 1(Interlaced 4-fractal picture, palette change differentiates)
QUADFRAC.SQS 1 A 14 (  looks best if can view with blurred vision)
RAINBOW .DAT 0 A 2 (used by MAGLIST.BAS)
SONGS   .BAS 0 B 2 (Play music files and display SNG text)
SPECTRO .DAT 0 A 1 (used by MAGLIST.BAS)
SQSCODER.BIN 2 B 1 (used to load SQS files)
T5097   .NIB 2 B 4 (pic - humour, find a lawyer in a crowd)
TENNWAGN.BIN 2 B 1 (music - 'Tennessee Wagner')
TENNWAGN.SNG 1 A 1 |
TWINFRAC.BAS 0 B 1 (Interlaced two-fractal picture, palette change differentiates)
TWINFRAC.SQS 1 A 14 |
WORM    .NIB 2 B 7 (pic - converted Atari TNY picture)
YORGNAPY.BIN 2 B 1 (music - 'You're Gonna Pay')
YORGNAPY.SNG 1 A 1 |
------------------

CFDM57S1.DSK                  113 - Issue #57 Jun 1997 S1
C       .BAS 0 B 1                  (Active:  CFDM/CoCo Broadcast)
NIBLOADR.BIN 2 B 1                  (Article:  CoCo Chronicles Pt8. (1982)
CUTILS  .BIN 2 B 4                  (Family:  WW2 Naval experience
FONTS   .BIN 2 B 1                  (Letter: Create data and store within listing         
CCFFRONT.NIB 2 B 5 (Off to the races, digitised car race)          using EZHS2GRF
CFDMLOGO.BIN 2 B 1                  (Review: Projector3.A  graphic interchange)

CFDM57S2.DSK
BATTLE  .BAS 0 B 3 (Another BATTLESHIP game, 5 ships)
BIGMOUTH.BAS 0 B 1 (Mouth mover for 128K, random, Letter:)
DANCER2 .BAS 0 B 1 (reduced DANCER image size for 128K, uses SP3.BIN, +Letter:)
DOTS    .BAS 0 B 10 (Game try to escape, with various music bits)
EXTDIR  .BAS 0 B 1 (Sort directory list alphabetic then by extension rewrites disk)
GETPTMTH.BAS 0 B 1 (Mouth mover for 128K, numeric order, +Letter:)
MONTE   .BAS 0 B 4 (Solitaire Game)
MUSIC   .BAS 0 B 1 (Play music files)
NIBSHOW .BAS 0 B 2
PETUNIA .BAS 0 B 1 (FamilyTree:{H. Moenich heart surgery} Petunia animation
SORTDIR .BAS 0 B 1 (Sort directory listing alphabetically rewrites disk directory)
TEXTCHG2.BAS 0 B 1 (Letter: gives repeat key funct to TEXTCHNG.BAS #55)
BFR     .BIN 2 B 2 (used by Solitaire Game)
HE      .BIN 2 B 1 (music - gospel used by MUSIC.BAS)
NIBLOADR.BIN 2 B 1
PIXMOVER.BIN 2 B 1 (used by PETUNIA.BAS)
SP3     .BIN 2 B 1 (used by BIGMOUTH.BAS)
TILSTORM.BIN 2 B 1 (music - gospel 'Til the Storm Passes By')
BASEBALL.NIB 2 B 3 (pic - Question picture)
COLORS  .NIB 2 B 4 (pic - abstract art)
CORAL   .NIB 2 B 6 (pic - copied from Calendar photo)
DANCER  .NIB 2 B 4 (pic used by DANCER2.BAS)
MOUTH1-5.NIB 2 B 2 (used by BIGMOUTH.BAS)
NOTESCAL.NIB 2 B 2 (pic - Help for Music3+, hand-drawn note scale)
PETUNIA1.NIB 2 B 1 (used by PETUNIA.BAS)
PETUNIA2.NIB 2 B 1 |
PETUNIA3.NIB 2 B 1 |
PETUNIA4.NIB 2 B 1 |
PETUNIA5.NIB 2 B 1 |
PETUNIA6.NIB 2 B 1 |
PETUNIA7.NIB 2 B 1 |
PETUNIA8.NIB 2 B 1 |
ROLLING .NIB 2 B 2 (pic - CFDM keeps rolling on)
USS SLC .NIB 2 B 1 (pic - Naval Ship 'Salt Lake city' silhoette)
WARRIOR .NIB 2 B 2 (pic -

BONS19S1.DSK                  186 - Bonus Disk #19 S1 - Issue #57 Jun 1997
BOOT    .BAS 0 B 1 (Puzzle pictures - reduced colour 256 PC images)
C3READER.BAS 0 B 3 (Letter:
COLORPIE.BAS 0 B 2 (Create colour piechart - COLORPIE.NIB)
EZHS2GRF.BAS 0 B 3 |  Graphic input routine  (See Letter: Keeping Data)
NIBLODR+.BAS 0 B 1 (View NIB picture files)
NIBSHOW .BAS 0 B 2 (View NIB picture files)
SANTA   .BAS 0 B 3 (used by BOOT.BAS)
NIBLOADR.BIN 2 B 1
SWITCH  .BIN 2 B 1 (used by BOOT.BAS) 
PUZDAT  .DAT 1 A 1 |
SEQ0    .DAT 1 A 3 |
SEQ1    .DAT 1 A 3 |
ARTPATTS.NIB 2 B 2 ( COLORPIE.BAS artifact colours created by EZHS2GRF.BAS)
ARTPIE  .NIB 2 B 2 | 8-slice pie created by EZHS2GRF.BAS
BIRTHDAY.NIB 2 B 3 (pic -
COLORPIE.NIB 2 B 2 (used by COLORPIE.BAS)
JULY4TH .NIB 2 B 4 (pic -
KID03   .NIB 2 B 3 (pic -
MIC+DRUM.NIB 2 B 4 (pic -
OVERLAY .NIB 2 B 2 (used by BOOT.BAS) 
PP+FIRET.NIB 2 B 3 (pic -
PUZZLE1 .NIB 2 B 3 (used by BOOT.BAS) 
PUZZLE2 .NIB 2 B 3 (used by BOOT.BAS) 
SANTA   .NIB 2 B 5 (used by BOOT.BAS) 
SPEEDBUG.NIB 2 B 2 (pic -
TWET+SYL.NIB 2 B 2 (pic -
OPCODES .TXT 1 A 2 (TW128 file Read with C3READER.BAS)(See Letter: Keeping Data)
                   (BASIC Op Codes, decimal)
BONS19S2.DSK
CLIPS2  .CLP 1 A 20 (Active: How to use with Max-10)
CLIPS3  .CLP 1 A 23
CLIPS7  .CLP 1 A 22
------------------

CFDM58S1.DSK                  115 - Issue #58 Sep 1997 S1
C       .BAS 0 B 1                  (Article:  Assem Lang. Tut. 6.  )
NIBLOADR.BIN 2 B 1                           - CoCo Chronicles Pt9. 3rd yr(82-83)
CUTILS  .BIN 2 B 4                           - Cricket in electronic age  
FONTS   .BIN 2 B 1                           - Video Effects on CoCo Pt1.(RAINBOW.BAS)
CCFFRONT.NIB 2 B 2 (No Wimps Dilbert style cartoon)
CFDMLOGO.BIN 2 B 1                  (Family: SockMaster John Kowalski)
                                    (Forum: Email CFDM emulator DSK subscription)
CFDM58S2.DSK             EXTDIR.BAS used to sort directory (alphabetic/extension)
PART6A  .ASM 3 A 4 (Article: Assem Lang. Tut. Pt6.)
PART6B  .ASM 3 A 4 |
RAINBOW .ASM 3 A 1
10-20-10.BAS 0 B 3 (Solitaire Game)
LOTOLUCK.BAS 0 B 2 (Choose 6 numbers out of 45 on a card with upto 12 tries)
NIBSHOW .BAS 0 B 2
RAINBOW .BAS 0 B 1 (Article: CoCo doing video effects, Palette switch)
READFILE.BAS 0 B 1 (read PART6.TXT)
STRING18.BAS 0 B 3 (StringArt - (produced by tedious plotting))
WORD11  .BAS 0 B 6 (Word Search creator)
BFR     .BIN 2 B 2 (used by Solitaire)
NIBLOADR.BIN 2 B 1
BOOP    .CLP 1 A 1 (Max-10 Clip image Betty Boop)
CFDM    .LST 1 A 1 (used by WORD11.BAS)
PART6A  .LST 1 A 5 (Article: Assem Lang. Tut. Pt6.)
PART6B  .LST 1 A 5 |
BIRDRENT.NIB 2 B 1 (pic - a vacancy {grin})
BOOP    .NIB 2 B 2 (pic - Betty Boop (Marilyn Monroe))
BWREFTAC.NIB 2 B 2 (pic - Ben Walker relaxation tactic)
DATEBORN.NIB 2 B 3 (pic - another question picture)
DILBERT .NIB 2 B 2 (pic - Full version of Cover image)
SNOOPY  .NIB 2 B 1 (pic - Snoopy cartoon character)
SPARK   .NIB 2 B 1 (pic - Spark of Genius)
STEVE   .NIB 2 B 5 (pic - digitised Steve Bjork photo)
WILECOYT.NIB 2 B 2 (pic - cartoon cu of Wily Coyotee)
WOODDUCK.NIB 2 B 3 (pic - A pair of ducks)
PART6   .TXT 1 A 3 (Article: Assem Lang. Tut. Pt6.)

BONS20S1.DSK                  188 - Bonus Disk #20 S1 - Issue #58 Sep 1997
GTPTTEXT.BAS 0 B 1 (Further expt. putting text on screen in circular/sine wave)
NIBSHOW .BAS 0 B 2
TORNADO .BAS 0 B 1 (Animated NIB sequence)
NIBLOADR.BIN 2 B 1
PIXMOVER.BIN 2 B 1
OCFRAC1 .NIB 2 B 6 (pic - fractals
OCFRAC2 .NIB 2 B 7 (pic - "
OCFRAC3 .NIB 2 B 4 (pic - "
OCFRAC4 .NIB 2 B 7 (pic - "
OCFRAC5 .NIB 2 B 4 (pic - "
TORNADO1.NIB 2 B 4 (NIB pictures for TORNADO.BAS)
TORNADO2.NIB 2 B 4
TORNADO3.NIB 2 B 4
TORNADO4.NIB 2 B 4
TORNADO5.NIB 2 B 4
TORNADO6.NIB 2 B 4
TORNADO7.NIB 2 B 4
TORNADO8.NIB 2 B 4

BONS20S2.DSK                (CFDM Template Disk)
C       .BAS 0 B 1
M       .BAS 0 B 1
CUTILS  .BIN 2 B 4 (EntryWriter Utils for RGB monitor version)
FONTS   .BIN 2 B 1
MUTILS  .BIN 2 B 4 (EntryWriter Utils for Mono/TV version)
------------------

CFDM59S1.DSK                  117 - Issue #59 Dec 1997 S1
C       .BAS 0 B 1                  (Article:  Assem Lang Prog. Pt7)
NIBLOADR.BIN 2 B 1                           - CoCo Chronicles Pt10. (Sep83)
CUTILS  .BIN 2 B 4                           - CoCo and video Pt2.
FONTS   .BIN 2 B 1                           - Using Art-Deli Pictures in Max-10
CCFFRONT.NIB 2 B 3 (Snowman)        (Family: Nickolas Marentes bio)
CFDMLOGO.BIN 2 B 1

CFDM59S2.DSK
MACROS  .ASM 3 A 3 (Article: Assem Lang Tut. Pt7.)
SHOW64  .ASM 3 A 1 (Souce code for 64COLOR, SockMaster demo)
64COLOR .BAS 0 B 1 (Article: CoCo and video Pt2. not work on emulator)
DOG     .BAS 0 B 2 (Dido&Fido animation)
FRONT   .BAS 0 B 5 (Humorous attempt at a CoCo emulating MS-DOS commands)
GIRL    .BAS 0 B 3 (Dido&Fido animation)
MAGCSCRN.BAS 0 B 2 (Magic Illusions)
MUSIC   .BAS 0 B 1
NIBSHOW .BAS 0 B 2
READFILE.BAS 0 B 1
STOCKS  .BAS 0 B 1 (Stockmarket simulation)
ALLEYCAT.BIN 2 B 1 (music -
GIRL    .BIN 2 B 1 (Dido&Fido animation)
NIBLOADR.BIN 2 B 1
RABBIT3 .BIN 2 B 15 (Picture for 64COLOR.BAS)
COCODAWG.CM3 2 B 4
MACROS  .LST 1 A 3 (Source file for Assem Lang Tut. Pt7.)
COCODAWG.NIB 2 B 3 (pic - cartoon animated)
COCOVSPC.NIB 2 B 2 (pic -
HICK 60 .NIB 2 B 3 (pic - cartoon humour)
SHOWBOAT.NIB 2 B 5 (pic - River Showboat)
XMASGIFT.NIB 2 B 2 (pic - Merry Xmas)
64COLOR .TXT 1 A 2 (Text for 64COLOR.BAS)
PART7   .TXT 1 A 3 (Text for Assem Lang Tut. Pt7.  Using Macros)

BONS21S1.DSK                  190 - Bonus Disk #21 S1 - Issue #59 Dec 1997
CONDNDIR.BAS 0 B 1 (Print CFDM DIR for submissions)
NIBSHOW .BAS 0 B 2
SONGBOOK.BAS 0 B 2 (Play music files - revised and simplified)
ALCRETRS.BIN 2 B 1 (music -
ALLBEAUT.BIN 2 B 1 (music -
ALLGLORY.BIN 2 B 1 (music -
ANCIENT .BIN 2 B 1 (music -
BARBRALN.BIN 2 B 1 (music -
FIRESHIP.BIN 2 B 1 (music -
GOINAWAY.BIN 2 B 1 (music -
NIBLOADR.BIN 2 B 1
ROSSOVAL.BIN 2 B 18 (LOADM:EXEC
SALYMYDR.BIN 2 B 1 (music -
SUN256  .BIN 2 B 18 (LOADM:EXEC
BETHLEHM.NIB 2 B 4 (pic -
ALCRETRS.TXT 1 A 2 (Text for SONGBOOK music
ALLBEAUT.TXT 1 A 1 |
ALLGLORY.TXT 1 A 1 |
ANCIENT .TXT 1 A 1 |
BARBRALN.TXT 1 A 2 |
FIRESHIP.TXT 1 A 2 |
GOINAWAY.TXT 1 A 1 |
SALYMYDR.TXT 1 A 1 |

BONS21S2.DSK
CFDMINDX.00A 2 B 4 (1997 CFDM Index - Issues 49-59, search by Title or Author)
CFDMINDX.00B 2 B 4
CFDMINDX.00C 2 B 4
CFDMINDX.00D 2 B 4
CFDMINDX.00E 2 B 4
CFDMINDX.00F 2 B 4
CFDMINDX.00G 2 B 4
CFDMINDX.00H 2 B 4
CI      .BAS 0 B 1
NIBSHOW .BAS 0 B 2
NIBLOADR.BIN 2 B 1
CI      .DRV 2 B 2
DRAGON  .NIB 2 B 5 (Picture files of SMURFS in action)
FOOT    .NIB 2 B 4 |
HOT-HOT .NIB 2 B 6 |
SHADOW  .NIB 2 B 3 |
THIEF   .NIB 2 B 4 |
WINDMILL.NIB 2 B 3 |
------------------

CFDM60S1.DSK                 119 - Issue #60 Mar 1998 S1
C       .BAS 0 B 1                 (Article:  CoCo Chronicles 11.
NIBLOADR.BIN 2 B 1                          - Creating Graphics with CCMax3
CUTILS  .BIN 2 B 4                          - Early CoCo Ratings
FONTS   .BIN 2 B 1                 (Forum:    The CoCo Market, s/w pricing.
CCFFRONT.NIB 2 B 5 (Country yard in spring) - Will CFDM continue? committed to 2000)
CFDMLOGO.BIN 2 B 1                 (Potpourri: Revised SONGBOOK.BAS)
COCOSTP .BAS 0 B 3 (A typical CoCo setup)      (Review: Projector 3.C - critical)
                                   (Q&A: fix for 64COLOR with 50hz CC3)
CFDM60S2.DSK                 120 - Issue #60 Mar 1998 S2
GLOOMA*1.ASM 3 A 6 (GLOOM2.BIN source code)
NIBSHOW .BAS 0 B 2
READGLOW.BAS 0 B 1 (Read GLOOMT*1.TXT)
SPACED  .BAS 0 B 1 (Runs updated game, hi-score roster TOPSCORE.DAT)
VIRUS   .BAS 0 B 1 (Another Sherlock mystery)
GLOOM2  .BIN 2 B 12 (LOADM:EXEC Demo maze game styled after DOOM 3D 1st person)
NIBLOADR.BIN 2 B 1
SPACED  .BIN 2 B 3 (used by SPACED.BAS)
3WISEMEN.NIB 2 B 2 (pic - belated xmas)
BEN?    .NIB 2 B 2 (pic - Ben Walker)
BIGGAP  .NIB 2 B 3 (pic - fractal produced with SFRACTAL)
CALYVIN .NIB 2 B 2 (pic - cartoon, reflects confusion after a move)
NUM01   .NIB 2 B 2 (pic - fractal using M41996.BIN)
NUM02   .NIB 2 B 2 (pic - fractal using M41996.BIN)
NUM03   .NIB 2 B 3 (pic - fractal using M41996.BIN)
NUM04   .NIB 2 B 3 (pic - fractal using M41996.BIN)
PINE    .NIB 2 B 6 (pic - Lonesome Pine, Rattlesnake Mountain)
TWISTED .NIB 2 B 5 (pic - fractal produced with SFRACTAL)
GLOOMT*1.TXT 3 A 3 (read with READGLOM.BAS)
VIRUS   .TXT 1 A 8 (read with VIRUS.BAS, Sherlock Mystery story)

BONS22S1.DSK                 192 - Bonus Disk #22 S1 - Issue #60 Mar 1998
DART    .BAS 0 B 1 (Run Animation)
MATHSET .BAS 0 B 7 (Simple Math demos, use of math symbols, PMODE4)
NIBSHOW .BAS 0 B 2 (????problem - images flash on then off????)
SONGBOOK.BAS 0 B 2 (Play music files; revised version)
STORY   .BAS 0 B 1 (A story using Speech/Sound pak)
TRUCK   .BAS 0 B 3 (Harold J. Moenich, keep trucking)
XMAS1997.BAS 0 B 2 (Display CM3 xmas image)
COMEYEFA.BIN 2 B 1 (music -
ILOVETHY.BIN 2 B 1 (music -
JOYFUL  .BIN 2 B 1 (music -
NIBLOADR.BIN 2 B 1
OURGODOU.BIN 2 B 1 (music -
PIXMOVER.BIN 2 B 1 (used by DART.BAS)
PRASLORD.BIN 2 B 1 (music -
RING OUT.BIN 2 B 1 (music -
SIMPLGIF.BIN 2 B 1 (music -
WHENMORN.BIN 2 B 1 (music -
SCREEN01.CM3 2 B 4 (pic - for XMAS1997.BAS)
SAVESEQ .DAT 1 A 1 (used by XMAS1997.BAS
COCONUT .NIB 2 B 2 (cartoon)
DART1   .NIB 2 B 1 (used by DART.BAS)
DART2   .NIB 2 B 1
DART3   .NIB 2 B 1
DART4   .NIB 2 B 1
DART5   .NIB 2 B 1
DART6   .NIB 2 B 1
DART7   .NIB 2 B 1
DART8   .NIB 2 B 1
FLYACE  .NIB 2 B 2 (pic - cartoon Snoopy as The Flying Ace)
GATE1   .NIB 2 B 1 (Article: Creating Graphics - example Golden Gate Bridge)
GATE2   .NIB 2 B 2 |
GATE3   .NIB 2 B 2 |
GATE4   .NIB 2 B 3 |
GATE5   .NIB 2 B 4 |
PRISON  .NIB 2 B 2 (Letter:
RING    .NIB 2 B 1 (pic - for Gridiron Football fans, Dallas Superbowl Ring)
COMEYEFA.TXT 1 A 1 (text for SONGBOOK music)
ILOVETHY.TXT 1 A 1
JOYFUL  .TXT 1 A 1
OURGODOU.TXT 1 A 1
PRASLORD.TXT 1 A 1
RING OUT.TXT 1 A 1
SIMPLGIF.TXT 1 A 1
WHENMORN.TXT 1 A 1

BONS22S2.DSK
PACDEMO .BAS 0 B 1 (Demo of Game by Nickolas Marentes, require joystick)
SND-A   .BIN 2 B 8 |             full version $20      CC3 512K
SND-B   .BIN 2 B 8 |
SND-C   .BIN 2 B 8 |
SND-D   .BIN 2 B 8 |
SND-E   .BIN 2 B 8 |
SND-F   .BIN 2 B 4 |
GFX-A   .BIN 2 B 8 |
GFX-B   .BIN 2 B 8 |
PRG-A   .BIN 2 B 3 |
------------------


CFDM61S1.DSK                 121 - Issue #61 Jun 1998 S1
C       .BAS 0 B 1                 (Article:  Assem Lang Prog. Pt8
NIBLOADR.BIN 2 B 1                          - CoCo Chronicles 12.
CUTILS  .BIN 2 B 4                          - Game Design-Gameplay
FONTS   .BIN 2 B 1                 (Family:  Rick Cooper bio.
CCFFRONT.NIB 2 B 2 (Elk silhouette)(Forum: Attempts to get CC ROMs as PD)
CFDMLOGO.BIN 2 B 1                 (Letter: Success with 64COLOR patch)
                                   (Potpourri: Possible error in PRT#1FD2)
CFDM61S2.DSK
BALL 4  .NIB 2 B 3 (pic - cartoon
CALC    .BAS 0 B 1 (Convert Hex to Dec & Binary)
COAST   .NIB 2 B 5 (pic - Lighthouse at Portland, Maine)
DAWG2   .NIB 2 B 3 (pic - cartoon computer literate dog)
ELONGLBL.BAS 0 B 2 (Put addresses into DATA lines)
FIN123  .NIB 2 B 2 (used by FINSPELL.BAS)
FIN456  .NIB 2 B 2
FIN789  .NIB 2 B 2
FINABC  .NIB 2 B 2
FINDEF  .NIB 2 B 2
FINGHI  .NIB 2 B 2
FINJKL  .NIB 2 B 2
FINMNO  .NIB 2 B 2
FINNAV  .NIB 2 B 2
FINPQR  .NIB 2 B 2
FINSPELL.BAS 0 B 3 (Learn American Sign language (Finger Spell))
FINSTU  .NIB 2 B 2 |
FINTHNKS.NIB 2 B 4 |
FINTITLE.NIB 2 B 4 |
FINVWX  .NIB 2 B 2 |
FINYZ0  .NIB 2 B 2 |
GUESSMY#.BAS 0 B 1 (Educ: Guess my number puzzle)
HPRTPZAZ.BAS 0 B 2 (HPRINT with some colourful pizzaz)
MICRODIR.BAS 0 B 1 (Print Micro font disk labels, 17cpi)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View NIB picture files)
SPACEMAN.BAS 0 B 1 (Active: Spaceman story)(H. Moenich)
SPACEMAN.BIN 2 B 2 |
STRING19.BAS 0 B 4 (Another StringArt design)
WAITER  .NIB 2 B 3 (pic - cartoon (Rick's Picnic)

BONS23S1.DSK
DOCTOR  .BAS 0 B 2 (Change author's name/entry name for CFDM entries)
EXPRESS .NIB 2 B 2 (pic -
GO AWAY .BAS 0 B 1
GO AWAY .BIN 2 B 1 (music - 'Make the World Go Away')
ICOLOR  .BIN 2 B 1 (used by Screen Savers to cycle colours)
ISLAND  .NIB 2 B 2 (pic - Tropical Island)
JULY4TH .BAS 0 B 2 (Celebrate Independence Day, fireworks)
MACROS  .ASM 3 A 3 (Article:  Assem Lang Prog. Pt8
MACROS  .LST 1 A 3
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
PART8   .ASM 3 A 1
PART8   .LST 1 A 1
PART8   .TXT 1 A 2       Reading Arbitrary Memory
PART8A  .ASM 3 A 4
PART8A  .LST 1 A 5
PART8B  .ASM 3 A 5
PART8B  .LST 1 A 6
POPEYE  .BAS       (Play music to POPEYE cartoon)
POPEYE  .NIB 2 B 2 (pic -
READFILE.BAS 0 B 1
SS BLOCK.BAS 0 B 1 (Screen Saver examples)
SS CIRCL.BAS 0 B 1
SS CITY .BAS 0 B 1
SS FRIS .BAS 0 B 1
SS LINES.BAS 0 B 1
SS PIN  .BAS 0 B 1
SS PROP .BAS 0 B 1
SS TUNN .BAS 0 B 1
SS TWINK.BAS 0 B 1
WORLD   .BIN 2 B 4 (used by GO AWAY.BAS)

BONS23S2.DSK                    (Puzzle Pictures Disk)
3D-ATLAS.NIB 2 B 3
BOOT    .BAS 0 B 3 (Start Puzzle Program)
DAWG3   .NIB 2 B 3 (puzzle pictures, cartoon computer literate dog))
FAUCET  .NIB 2 B 3 |
INSECT  .NIB 2 B 4 |
NIBLOADR.BIN 2 B 1
NIBSAVER.BIN 2 B 1
NIBSHOW .BAS 0 B 2
OVERLAY .NIB 2 B 2
PHAROAH .NIB 2 B 6
PUZDAT  .DAT 1 A 1
PUZTITLE.NIB 2 B 2
PUZZLE1 .NIB 2 B 3
PUZZLE2 .NIB 2 B 3
SEQ0    .DAT 1 A 3
SEQ1    .DAT 1 A 3
SNAKE   .NIB 2 B 4
SWITCH  .BIN 2 B 1
TRAIN   .NIB 2 B 5
TRUMPET .NIB 2 B 4
VIEW    .BAS 0 B 1
WALKING .NIB 2 B 6
------------------

CFDM62S1.DSK                 123 - Issue #62 Sep 1998 S1
C       .BAS 0 B 1                 (Article:  Assem Lang Programming Pt9.
NIBLOADR.BIN 2 B 1                          - CoCo Chronicles 13. 4th yr (83-84)
CUTILS  .BIN 2 B 4                          - John Kowaski (SockMaster) intv.
FONTS   .BIN 2 B 1                          - Playing with video Pt3.
CCFFRONT.NIB 2 B 6 (Summer river fishing)  (Active: - Jim Davis now Editor)
CFDMLOGO.BIN 2 B 1                 (Q&A: A POKE to use @ in submissions)

CFDM62S2.DSK
DAWG    .NIB 2 B 4 (pic - computer literate dog cartoon)
HICK72  .NIB 2 B 3 (pic - cartoon Hick Brothers)
LOTOGRAF.BAS 0 B 1 (Picking Lotto numbers)
LOTOLUK2.BAS 0 B 2 |
MACROS  .ASM 3 A 3 (Article: Assem Lang Programming Pt9.
MACROS  .LST 1 A 3
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
PART9   .ASM 3 A 1 (Article: Assem Lang Programming Pt9.
PART9   .LST 1 A 1
PART9   .TXT 1 A 1           Writing Arbitrary Memory
PART9A  .ASM 3 A 4
PART9A  .LST 1 A 5
PART9B  .ASM 3 A 6
PART9B  .LST 1 A 7
PHOPATCH.BAS 0 B 1 (Review: Patch 'Tombs of Photon' to start at any level)
READFILE.BAS 0 B 1 (Read ASCII text files)
REFLECT .NIB 2 B 7 (pic -
SIGN    .NIB 2 B 2 (pic --
TREASURE.BAS 0 B 1 (Sherlock Holmes mystery story)
TREASURE.TXT 1 A 9 |
shadow  .NIB 2 B 3 (pic - blurred vision)

BONS24S1.DSK
2X2     .MAZ 1 A 1 (used by MAKER.BAS)
3X3     .MAZ 1 A 1 |
4X4HARD .MAZ 1 A 1 |
9X9     .MAZ 1 A 1 |
HAUNTED .NIB 2 B 3 (pic - Halloween spirit)
HAWAII  .NIB 2 B 2 (pic - Holiday destination)
KLONDKE3.BAS 0 B 5 (Solitaire Game)(Paul Shoemaker)
LIKELOTS.NIB 2 B 4 (pic - Garfield cartoon)
MAKER   .BAS 0 B 2 (edit your own mazes for MAZING)
MAZING  .BAS 0 B 1 (1st person maze exploring)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
NUMBERS .BAS 0 B 1
ONEWORD .NIB 2 B 2 (pic - What is It? teaser)
SCREEN1 .HR0 2 B 4 (used by SLIDE.BAS)
SCREEN1 .HR1 2 B 4 |
SCREEN2 .HR0 2 B 4 |
SCREEN2 .HR1 2 B 4 |
SCREEN3 .HR0 2 B 4 |
SCREEN3 .HR1 2 B 4 |
SLIDE   .BAS 0 B 1 (View Screen* images - Screen shots of C-III DTP program)
SOCK    .BAS 0 B 7 (Read SockMaster interview)
THE MAGI.NIB 2 B 5 (pic - collage of image elements)
WINE    .NIB 2 B 2 (pic - animated, subject of Pill)

BONS24S2.DSK                    (Article: Playing with Video Pt3.)
BUTTERFL.BMP 2 A 29              Does not work on CC3 emulator
HICOLOR .BAS 0 B 1  (start)      Convert 256-320x200 BMPs for use on CC3
HICOLOR .BIN 2 B 2  (ML subroutines)
HICOLOR .TXT 1 A 2  (Instructions)
LITTLE  .BIN 2 B 1 (font for MINITREE)
MINITREE.BAS 0 B 3 |
MIRRI3  .BMP 2 A 29 (Demo Cat Image)(256colour 320x200)
-------------------

CFDM63S1.DSK                 125 - Issue #63 Dec 1998 S1
C       .BAS 0 B 1                 (Article:  CoCo Chronicles 14. (83-84)
NIBLOADR.BIN 2 B 1                          - Dale Lear intv.
CUTILS  .BIN 2 B 4                          - Playing with video Pt4. LOADM pics
FONTS   .BIN 2 B 1                          - Hardware Store of old CoCo bits
CCFFRONT.NIB 2 B 3 (Xmas bird on holly)  (Forum:  Web page links
CFDMLOGO.BIN 2 B 1
SANTA   .BAS 0 B 2 (Xmas greeting)

CFDM63S2.DSK
ALLEYCAT.BAS 0 B 5 (Graphic with music)
ALLEYCAT.BIN 2 B 6 |
ALLEYCAT.NIB 2 B 3 |
BLOMANDN.BIN 2 B 1 (music - 'Blow the Man Down')
BLOMANDN.TXT 1 A 4 |
BOSTONCM.BIN 2 B 1 (music - 'Boston Come All-Ye')
BOSTONCM.TXT 1 A 3
CAT     .NIB 2 B 1 (pic - What is it?  {Eye})
COLORADO.BIN 2 B 2 (music - 'The Colorado Trail')
COLORADO.TXT 1 A 2
DRNKNSLR.BIN 2 B 2 (music - 'Drunken Sailor')
DRNKNSLR.TXT 1 A 2
EDYSTNLT.BIN 2 B 3 (music - 'Eddystone Light')
EDYSTNLT.TXT 1 A 3
ERIECNAL.BIN 2 B 4 (music - 'E-RI-E Canal')
ERIECNAL.TXT 1 A 2
FREEZE  .NIB 2 B 1 (pic - Winter scene)
GIRL+   .NIB 2 B 2 (pic -
GREENSLV.BIN 2 B 4 (music - 'Greensleeves')
GREENSLV.TXT 1 A 2
HIBARBRY.BIN 2 B 4 (music - 'High Barbary')
HIBARBRY.TXT 1 A 9
LEAR    .BAS 0 B 1 (Article: Dale Lear intv.)
LEAR    .TXT 1 A 8 |
LOCHLOMN.BIN 2 B 1 (music - 'Loch Lomond')
LOCHLOMN.TXT 1 A 1
LPOACHER.BIN 2 B 3 (music - 'Lincolnshire Poacher')
LPOACHER.TXT 1 A 1
MATILDA .BIN 2 B 5 (music - 'Waltzing Matilda')
MATILDA .TXT 1 A 4
NIBLOADR.BIN 2 B 1 
NIBSHOW .BAS 0 B 2
PIPINTIM.NIB 2 B 3 (music - 'Pipig Tim of galway')
PIPINTIM.TXT 1 A 1
R&SCOAL .NIB 2 B 1 (pic - cartoon Ren&Stimpy)
SEASON  .NIB 2 B 7 (pic - xmas themed images)
SMURFS  .NIB 2 B 4 (pic - 
SONGBOOK.BAS 0 B 6 (Revised Music file player)
SQSCODER.BIN 2 B 2
STRING4 .BAS 0 B 3 (Slowly types out letter)
USAMAP  .NIB 2 B 1 (pic - animated map shows where Moenich lives)

BONS25S1.DSK
BTOOL   .BIN 2 B 1
CFDMINDX.00A 2 B 4 (1998 CFDM Index - Issues 49-63, search by Title or Author)
CFDMINDX.00B 2 B 4
CFDMINDX.00C 2 B 4
CFDMINDX.00D 2 B 4
CFDMINDX.00E 2 B 4
CFDMINDX.00F 2 B 4
CFDMINDX.00G 2 B 4
CFDMINDX.00H 2 B 4
CI      .BAS 0 B 1
CI      .DRV 2 B 2
HICK72  .BAS 0 B 1 (Hick Brothers with S/S Pak audio)
HICK72  .NIB 2 B 3 |
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
S1      .MGE 2 B 2 (Sunday Driver animation files)
S10     .MGE 2 B 2
S2      .MGE 2 B 2
S3      .MGE 2 B 2
S4      .MGE 2 B 2
S5      .MGE 2 B 2
S6      .MGE 2 B 2
S7      .MGE 2 B 2
S8      .MGE 2 B 2
S9      .MGE 2 B 2
SBOOT   .BAS 0 B 2 (Sunday Driver Animated Demo)
SCARECRW.BAS 0 B 1 (pic - ScareCrow)
SCARECRW.NIB 2 B 3 |

BONS25S2.DSK
HICOLOR .BAS 0 B 2
HICOLOR .BIN 2 B 2
HICOLOR .TXT 1 A 2
SHIP    .BIN 2 B 31 (LOADM:EXEC executable image created by HICOLOR)
TOWN    .BIN 2 B 31         Blade Runner City Scape
-------------------

CFDM64S1.DSK                 127 - Issue #64 Mar 1999 S1
C       .BAS 0 B 1                 (Article:  Assem Lang Programming Pt10.
NIBLOADR.BIN 2 B 1                          - CoCo Chronicles 15. (83-84)
CUTILS  .BIN 2 B 4                          - CoCo Internet Swap list
FONTS   .BIN 2 B 1                          - 3 1/2" FDD Hardware project
CCFFRONT.NIB 2 B 4 (pic - sailing in the bay)  (Forum:  CoCoClub web site)
CFDMLOGO.BIN 2 B 1

CFDM64S2.DSK
BEAST   .BAS 0 B 3 (Graphic used to end SAFARI.BAS audio)
BLOSSOMS.NIB 2 B 4 (pic - Spring trees in blossom)
CLONE   .BAS 0 B 1 (S/S Pak audio, thought on Human Cloning)
EMERALD .ZAK 2 B 6 (used by ZARK.BAS)
FM104098.BAS 0 B 10 (USA Tax form 1040 for 1998)
HICK 102.NIB 2 B 3 (pic - Hick Brothers cartoons)
HICK 103.NIB 2 B 3 (pic -
K-SCOPE .BAS 0 B 2 (toy Kaleidoscope, screen saver)
LOOK OUT.BAS 0 B 1 (pic - Sam&Sylvester cartoon)
LOOK OUT.BIN 2 B 2 |
MICKEY  .NIB 2 B 3 (pic - Mickey Mouse cartoon)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
NONSENS2.NIB 2 B 2 (pic -
PICTURE .NIB 2 B 3 (used by CLONE.BAS)
READ ME .BAS 0 B 1 (Instructions for using FM104098.BAS)
SAFARI  .BAS 0 B 1 (S/S Pak audio, Indian village wild beast hunt)
SPILLER .BAS 0 B 1 (Game programmer Jeremy Spiller Interview)
SPILLER .TXT 1 B 6 |
SURPRISE.BAS 0 B 1 (pic - S/S Pak sound with moral picture)
SURPRISE.NIB 2 B 2 |
WACKO   .BAS 0 B 3 (Card game)
ZARK    .BAS 0 B 4 (Zork style game adventure loader (EMERALD.ZAK))

BONS26S2.DSK
FRED    .BIN 2 B 1 (used by WTLIFTER.BAS)
HOMER   .NIB 2 B 7 (pic - Homer Simpson cartoon)
MACROS  .ASM 3 A 3 (Article: Assem Lang Programming Pt10.
MACROS  .LST 1 A 3
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
PART10  .ASM 3 A 1 (Article: Assem Lang Programming Pt10.
PART10  .LST 1 A 1
PART10  .TXT 1 A 2
PART10A .ASM 3 A 4
PART10A .LST 1 A 5
PART10B .ASM 3 A 6
PART10B .LST 1 A 7
PIXMOVER.BIN 2 B 1 (used by SKIPPER.BAS)
READFILE.BAS 0 B 1 (Read Assem Lang Programming files)
SAM     .NIB 2 B 3 (pic - Yosemite Sam cartoon)
SKIPPER .BAS 0 B 1 (Converting BASIC animation to NIB animation)
SKIPPER1.NIB 2 B 1
SKIPPER2.NIB 2 B 1
SKIPPER3.NIB 2 B 1
SKIPPER4.NIB 2 B 1
SKIPPER5.NIB 2 B 1
SKIPPER6.NIB 2 B 1
SKIPPER7.NIB 2 B 1
SKIPPER8.NIB 2 B 1
TACOBELL.BAS 0 B 1 (pic - S/S Pak audio message with little dog picture)
TACOBELL.NIB 2 B 1 |
WTLIFTER.BAS 0 B 1 (Combining Music, Graphic and Speech)
WTLIFTER.NIB 2 B 3 |

BONS26S2.DSK
BUG3    .BIN 2 B 31 (LOADM:EXEC executable image created by HICOLOR)
HICOLOR .BAS 0 B 2
HICOLOR .BIN 2 B 2
HICOLOR .TXT 1 A 2
LIZARD  .BIN 2 B 31 (LOADM:EXEC
-------------------

CFDM65S1.DSK                 129 - Issue #65 Jun 1999 S1
C       .BAS 0 B 1                 (Article:  Assem Lang Programming Pt11.
NIBLOADR.BIN 2 B 1                          - CoCo Chronicles 16. (84-85)
CUTILS  .BIN 2 B 4                          - MOD music on CoCo3 (history)
FONTS   .BIN 2 B 1                          - Hardware: Remote keyboard
CCFFRONT.NIB 2 B 3 (pic - Dolphin) (Forum: Web site
CFDMLOGO.BIN 2 B 1        www.sfn.saskatoon.sk.ca/~ab594/coco/coco.html
                                   (Q&A: CC3 Emulator v1.6, OS9 Setup)
CFDM65S2.DSK 
BIBLE   .BAS 0 B 1
CALENDR2.BAS 0 B 2 (dates from 1752 to beyond 2000)
DEC-HEX .BAS 0 B 2 (Number converter - MSB/LSB,Decimal,Hex,Search memory
FAH<>CEL.BAS 0 B 1 (Metric conversions)
FONTS   .BIN 2 B 1 (Used by TETRA and by C)
GAL<>LIT.BAS 0 B 1 (Metric conversions)
HICK 109.NIB 2 B 3 (pic - cartoon Hick Brothers)
HUMBIRD .NIB 2 B 4 (pic - Hummingbird)
KIL<>MIL.BAS 0 B 2 (Metric conversions)
MACROS  .ASM 3 A 3 (Article: Assem Lang Programming Pt11.)
MACROS  .LST 1 A 3 |
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
ODIE    .NIB 2 B 3 (pic - cartoon Garfield's sidekick Odie)
PART11  .ASM 3 A 1 (Article: Assem Lang Programming Pt11.)
PART11  .LST 1 A 1
PART11  .TXT 0 A 1      Copy memory block from BASIC addr to Ext Memory
PART11A .ASM 3 A 4      (Email lost@l-w.net)
PART11A .LST 1 A 5
PART11B .ASM 3 A 6
PART11B .LST 1 A 7
READFILE.BAS 0 B 1 (Read ASCII text files)
SCREEN  .BIN 2 B 1 (used by TETRA)
STARTREK.BAS 0 B 1 (S/S Pak audio
STARTREK.NIB 2 B 2 |
TETBUFF .DAT 2 B 4 (Used by TETRA)
TETRA   .BAS 0 B 1 (Tetris style game - writes score to disk)
TETRA   .BIN 2 B 1 |
TON<>KGM.BAS 0 B 2 (Metric conversions)
ZDTV    .NIB 2 B 1 (Computer related channel TV logo)

BONS27S1.DSK                202 - Bonus Disk #27 S1 - Issue #65 Jun 1999
AS-TEARS.MOD 1 B 15 (music - Rolling Stones)
ATXCARIB.MOD 1 B 10 (music - Caribean Jive)
CHET    .BAS 0 B 1  (Article: Intv with programmer Chet Simpson)
CHET    .TXT 1 B 14  |
DOG     .BAS 0 B 1  (Potpourri - simple graphic & S/S Pak audio story)
HUMANRAC.MOD 1 B 18 (music - 1st mod file made)
MOD13   .BIN 2 B 2  (used by CoCoTracker)              (SockMaster)
MOD6809 .BIN 2 B 2
MODPLAY .BAS 0 B 1  (Play music - CoCoTracker v1.4)(6309 can use Orch-90 Pak)
NIBLOADR.BIN 2 B 1  (Used by DOG.BAS)
SCREEN  .NIB 2 B 2  (Used by DOG.BAS)
             [MOD files originally only play on Amiga then Atari ST
              with impoved hardware most computers can now play them]
              CoCo3 required Hitachi 6309 CPU, now this version a 6809
              with 512K plays 4 voice MOD files]

BONS27S2.DSK
BOOT    .BAS 0 B 3 (all files used by Rick's PUZZLES, require Joystick)
CITYLITE.NIB 2 B 4            slightly modified BOOT + added instructions
COBRA   .NIB 2 B 10           (problem using with VCC emulator???)
FLOWERS .NIB 2 B 5
MNTBUCK .NIB 2 B 7
NIBLOADR.BIN 2 B 1
NO-MAN  .NIB 2 B 5
OVERLAY .NIB 2 B 2
PARROT  .NIB 2 B 4
PUZDAT  .DAT 1 A 1
PUZTITLE.NIB 2 B 2
PUZZLE1 .NIB 2 B 3
PUZZLE2 .NIB 2 B 3
SATURN  .NIB 2 B 5
SEQ0    .DAT 1 A 3
SEQ1    .DAT 1 A 3
SHTLLNCH.NIB 2 B 6
SWITCH  .BIN 2 B 1
------------------

CFDM66S1.DSK                 131 - Issue #66 Sep 1999 S1
C       .BAS 0 B 1                 (Article:  CoCo Chronicles 17. (84-85)
NIBLOADR.BIN 2 B 1                          - HICOLOR conversion updated
CUTILS  .BIN 2 B 4                          - Hardware project
FONTS   .BIN 2 B 1                 (Forum:  - CoCo Web Ring site links)
CCFFRONT.NIB 2 B 2 (Cruise Liner at sea)   (Review: Report on Penn Fest 99)
CFDMLOGO.BIN 2 B 1

CFDM66S2.DSK
60      .BAS 0 B 1 (Happy Aniversary message using S/S Pak audio)
ANIVESRY.BIN 2 B 1 |
ANIVESRY.NIB 2 B 5 |
DOLLY   .BIN 2 B 1 (used by GIRL.BAS)
FESTREPT.BAS 0 B 1  (Active: Penn Fest '99 report
FESTREPT.TXT 1 A 10  |       by Austn Nickolas Marentes
FISHING .NIB 2 B 6 (pic - Going Fishing)
GARFIELD.NIB 2 B 4 (pic - cartoon character)
GIRL    .BAS 0 B 1 (Another S/S Pak audio/image message)
HICK126 .NIB 2 B 2 (pic - cartoon Hick Brothers)
MiGe1   .NIB 2 B 2 (pic - Millenium Generation cartoon)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
P51A    .NIB 2 B 2 (pic - P51 Mustang WW2 aircraft)
PLANAHED.NIB 2 B 2 (Print sign)
SCREEN  .NIB 2 B 3 (used by GIRL.BAS)
SCREEN02.NIB 2 B 7 (Win95 style background screens)
SCREEN04.NIB 2 B 3 |
SCREEN05.NIB 2 B 6 |
VERANDA .NIB 2 B 3 (pic - view from the verandah)
WITCHES .NIB 2 B 3 (pic - Halloween)

BONS28S1.DSK                 204 - Bonus Disk #28 S1 - Issue #66 Sep 1999
HICOLOR .BAS 0 B 2    (Decode 4096 col. IMG, non flicker image requires 512K)
HICOLOR .BIN 1 B 2
MONTREAL.BMP 1 B 29
STADIUM .BMP 1 B 29

BONS28S2.DSK
BOOT    .BAS 0 B 3 (all files used by Rick's PUZZLES, require Joystick)
CANOE   .NIB 2 B 2
EGRET   .NIB 2 B 3
HARTBURN.NIB 2 B 10
IRIS    .NIB 2 B 3
LAKE    .NIB 2 B 10
MANDRIL .NIB 2 B 8
NIBLOADR.BIN 2 B 1
OVERLAY .NIB 2 B 2
PUZDAT  .DAT 1 A 1
PUZTITLE.NIB 2 B 1
PUZZLE1 .NIB 2 B 3
PUZZLE2 .NIB 2 B 3
SEQ0    .DAT 1 A 3
SEQ1    .DAT 1 A 3
SHUTTLE .NIB 2 B 4
SHUTTLE2.NIB 2 B 6
SWITCH  .BIN 2 B 1
------------------

CFDM67S1.DSK                 133 - Issue #67 Dec 1999 S1
C       .BAS 0 B 1                 (Active:  Putting a hard drive in a CC3)
NIBLOADR.BIN 2 B 1                 (Article:  Repack CC3 into a new case)
CUTILS  .BIN 2 B 4                          - Intv authors of Color Max Deluxe
FONTS   .BIN 2 B 1                          - Last Hardware project
CCFFRONT.NIB 2 B 5 (Winter woodland snow)   - CoCo3Go, built into Kaypro case
CFDMLOGO.BIN 2 B 1                 (Forum: Web page links

CFDM67S2.DSK
BOOT1   .BAS 0 B 3 (Use with Puzzle program disk, has larger cursor)
DESTIN  .NIB 2 B 2 (pic - View of Destin Florida)
DRAGON  .BAS 0 B 1 (Dragon image with music and speech, S/S Pak)
DRAGON  .NIB 2 B 2 |
ELEPHANT.BIN 2 B 1 |
FOURCUBE.BIN 2 B 8 (LOADM, 3D TicTacToe program
FOURCUBE.TXT 0 A 2 |  instructions
GAVRILUK.TXT 1 A 11 (Erik Gavriluk interview text)
HICK150 .NIB 2 B 3  (pic - Hick Brothers cartoon)
INTRVIEW.BAS 0 B 1 (Read Interview text - authors of Color Max Deluxe)
MILLER  .TXT 1 A 8 (Greg Miller interview text)
MiGe2   .NIB 2 B 2 (pic - Millenium Generation cartoon)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
OLDMAN2 .BIN 2 B 1 (used by POLITICS.BAS)
POLITICS.BAS 0 B 1 (
PROFESOR.NIB 2 B 2 (used by POLITICS.BAS)
SETTING .NIB 2 B 3 (pic - inspired by tyre cover picture)
SRCHPUZL.BAS 0 B 1 (Word Puzzle solver RAINBOW Jun91)
WHEEE!  .NIB 2 B 3 (pic - winter fun)
WOODY   .NIB 2 B 3 (pic - cartoon Woody Woodpecker)
XMASBEAR.NIB 2 B 3 (pic - Teddy Bear)

BONS29S1.DSK
CFDMINDX.00A 2 B 4 (1999 CFDM Index - Issues 48-67, search by Title or Author)
CFDMINDX.00B 2 B 4
CFDMINDX.00C 2 B 4
CFDMINDX.00D 2 B 4
CFDMINDX.00E 2 B 4
CFDMINDX.00F 2 B 4
CFDMINDX.00G 2 B 4
CFDMINDX.00H 2 B 4
CI      .BAS 0 B 1
CI      .DRV 2 B 2
JINBELS .MOD 1 B 17 (music - Jingle Bells, for SockMaster's MODPLAY)
LETITSNO.MOD 1 B 12 (music - Let it Snow)

BONS29S2.DSK
COLORMAX.BAS 0 B 1 (Color Max Deluxe Program)(All files used by-)
COLORMAX.BIN 2 B 4        (problem navigating without a joystick in emulator)
TITLEPGE.MGE 1 A 8
DELUXE  .BIN 2 B 9
DELUXE1 .BIN 2 B 2
DELUXE2 .BIN 2 B 1
DELUXE3 .BIN 2 B 1
DELUXE4 .BIN 2 B 4
DELUXE5 .BIN 2 B 2
DELUXE6 .BIN 2 B 3
DELUXE7 .BIN 2 B 4
PRINTER .BAS 0 B 1 (Printer setup program)
C1080   .DMP 2 B 1
CGP220  .DMP 2 B 1
EPSON   .DMP 2 B 1
NODUMP  .DMP 2 B 1
OKI20   .DMP 2 B 1
PRINTER .DMP 2 B 1
RSPRINT .DMP 2 B 1
LYNCHBRG.FNT 1 A 2
COCO3GO .GIF 1 B 9 (CoCo3 in PC case - view with Color Max Deluxe)
------------------

CFDM68S1.DSK                 135 - Issue #68 Mar 2000 S1
C       .BAS 0 B 1                 (Advert: Gate Crasher game available
NIBLOADR.BIN 2 B 1                 (Article:  CoCo Chronicles 18. (85-87)
CUTILS  .BIN 2 B 4                          - Hardware project
FONTS   .BIN 2 B 1                 (Forum: Stuart Wyss CC emulator for Windows)
CCFFRONT.NIB 2 B 5 (Ice covered lake)
CFDMLOGO.BIN 2 B 1

CFDM68S2.DSK
CREEPY  .BAS 0 B 1 (Read a Sherlock Holmes style mystery)
CREEPY  .TXT 1 A 8     "
DING    .WAV 1 A 4 =
DUMMY   .ARC 2 B 9 (Uncompress with TC31.BIN, Y2K test)
FOREST  .BIN 2 B 1 (used by ONE.BAS)
ONE     .BAS 0 B 5 (The Lost Forest adventure game)
OPENING .BIN 2 B 1 (used by ONE.BAS)
PASSWORD.BAS 0 B 1 (Generate a random password)
PCLPRINT.BIN 2 B 1 (Screen dump for HP DeskJet printers using PCL3)
PIKACHU .WAV 1 A 5 =
RICHMAN .BAS 0 B 1 (Bible verse set to music)
SRCHPUZL.BAS 0 B 1 (used by WDFIND.BIN)
TC31    .BIN 2 B 2 (Decompression program)
TRI55   .WAV 1 A 8 =
WAVPLAY .BAS 0 B 1 (Play MS Wave sound files, converts 8- to 6-bit)
WAVPLAY .BIN 2 B 1    "
WDFIND  .BAS 0 B 2 (Word puzzle)
WHTHOUSE.BAS 0 B 10  (Play being in a Presidential campaign)

BONS30S1.DSK                 208 - Bonus Disk #30 S1 - Issue #68 Mar 2000
2001    .BIN 2 B 2 (Music - 2001 Theme)
BAXTER  .BAS 0 B 1 (Cat Joke
BAXTER  .NIB 2 B 2  |
BBARKER .NIB 2 B 3 (used by STORY.BAS "Spayed dog?")
BIRDS   .NIB 2 B 4 (pic - Calendar picture 'Birds of a Feather')
BOOGIE  .BIN 2 B 5 (Music - Boogie Woogie Bugle Boy)
CANDY   .BAS 0 B 1 (Potpourri: "Guessing Game")
CANDYMAN.BIN 2 B 1 (used by CANDY.BAS
CLOWNS  .BIN 2 B 5 (Music - Bring in the Clowns)
FELIX   .NIB 2 B 4 (pic - cartoon 'Felix the Cat')
HICK200 .NIB 2 B 3 (pic - cartoon Hick Brothers)
HILLSTR .BIN 2 B 1 (Music - Hill Street Blues theme)
MILLION .BAS 0 B 1 (Potpourri: "Who wants to be a Millioniare"/SpeechPak)
MILLION .NIB 2 B 2 (Used by MILLION.BAS
MUSICBOX.BIN 2 B 2 (Music - Box Dancer)
MiGe3   .NIB 2 B 2 (pic - Millenium Generation cartoon)
MiGe4   .NIB 2 B 2 (pic - "
NEARMISS.NIB 2 B 2 (pic - animated, by Harold J. Moenich)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (Artgallery of pic. files)
ODETOJOY.BIN 2 B 1 (Music - Ode to Joy [Beethoven's 9th])
PEANUTS .NIB 2 B 2 (pic - tribute to Charles Schulz, Peanuts cartoon creator)
PGUNN   .BIN 2 B 4 (Music - Peter Gunn theme)
PIKACHU .NIB 2 B 2 (pic - Pokemon character)
RESTING .NIB 2 B 3 (Used by CANDY.BAS)
ROSEY   .NIB 2 B 2 (pic - animated
SHOOTUP .NIB 2 B 2 (pic - animated
STARTREK.NIB 2 B 3 (pic - animated
STORY   .BAS 0 B 1 (Potpourri: 
TWETBIRD.NIB 2 B 2 (pic - animated

BONS30S2.DSK
BMPGFX1 .BIN 2 B 8 (Used by GATE CRASHER [demo program])(3D 1st person)
BMPGFX2 .BIN 2 B 8   "
DEMO    .BAS 0 B 1   GATE CRASHER [demo game, plays level 1 only]
DEMO    .BIN 2 B 3        arrow keys movement, SHIFT faster, space fires)
LINSLUCY.MOD 1 B 11 (Music - used by CocoTracker, Linus&Lucy-Peanuts theme)
MAPGFX1 .BIN 2 B 4 (Used by GATE CRASHER)
MOD13   .BIN 2 B 2  (used by CocoTracker)
MOD6809 .BIN 2 B 2  (CoCoTracker - mod Music player)
MODPLAY .BAS 0 B 1  (Run CocoTracker)
PA-MARCH.BAS 0 B 1 (Article of Month -
PA-MARCH.TXT 1 A 3
PIANOMAN.MOD 1 B 9 (Music - used by CocoTracker, Pianoman by Billy Joel )
RLEGFX1 .BIN 2 B 4 (Used by Gate Crasher)
SMPSND1 .BIN 2 B 8     "
------------------

CFDM69S1.DSK                 137 - Issue #69 Jun 2000 S1
C       .BAS 0 B 1                 (Article:  CoCo Chronicles 19.
NIBLOADR.BIN 2 B 1                          - More dither colors with HICOLOR
CUTILS  .BIN 2 B 4                          - Intv N. Marentes on PennFest2000
FONTS   .BIN 2 B 1                 (Q&A: List of TRS-80 ROM Paks)
CCFFRONT.NIB 2 B 4 (Mountain and lakes)
CFDMLOGO.BIN 2 B 1

CFDM69S2.DSK                 138 - Issue #69 Jun 2000 S2
ALLEYCAT.BIN 2 B 1 (LOADM music -
AMERICA4.BIN 2 B 1 (LOADM music -
BEDTIME .BAS 0 B 1 (Picture
BEDTIME .NIB 2 B 2 |
BELLS   .BIN 2 B 1 (LOADM music -
BORED   .BAS 0 B 1 (A Bored test? program)
CC3POKER.BAS 0 B 5 (Poker game
CC3POKER.DAT 2 B 4 |
CLONE   .NIB 2 B 2 (pic -
DOG     .BAS 0 B 1 (Picture
DOLLY   .BIN 2 B 1 (LOADM music -
ELEPHANT.BIN 2 B 1 (LOADM music -
FLIP    .BAS 0 B 1 (Coin flip one liner)
FOOD    .NIB 2 B 3 (pic - b/w image coloured and animated)
GARDEN  .NIB 2 B 6 (pic - A Formal Garden)
GIRL    .BIN 2 B 1 (LOADM music -
GO AWAY .BIN 2 B 1 (LOADM music -
HAROLD  .BAS 0 B 1 (H. Moenich
HAROLD  .NIB 2 B 2 |
LIGHT   .NIB 2 B 5 (pic - Another Lighthouse, night view)
MARIO   .NIB 2 B 3 (pic - Nintendo game character)
MOOD2   .BIN 2 B 1 (LOADM music -
MRNOISY .NIB 2 B 2 (pic - Mr Men character)
MRSNEEZE.NIB 2 B 2 (pic - Mr Men character)
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (View NIB image files)
OLD MAN2.BIN 2 B 1 (LOADM music -
PLAYER  .BAS 0 B 1 (Music Player)
ROSES2  .BIN 2 B 1 (LOADM music -
SAINTS2 .BIN 2 B 1 (LOADM music -
SANFRAN2.BIN 2 B 1 (LOADM music -
SCREEN05.NIB 2 B 2 (used by STORY.BAS)
SCREEN06.NIB 2 B 2 (used by DOG.BAS)
STORY   .BAS 0 B 1

BONS31S1.DSK                 210 - Bonus Disk #31 S1 - Issue #69 Jun 2000
BIGMAC  .BMP 1 B 29
HICOLOR .BAS 0 B 2  (HICOLOR Graphics Viewer V1.4)(convert 256col 320x320 .bmp/.img)
HICOLOR .BIN 2 B 2           Improved/extra functions
REDCAR  .BMP 1 B 29 (256 colour example image)

BONS31S2.DSK             (Puzzles Disk)
ASTRNAUT.NIB 2 B 7
BOOT    .BAS 0 B 3 (Run Puzzles program)
COURTYRD.NIB 2 B 4
DESERT  .NIB 2 B 4
GORILLA .NIB 2 B 8
MNTRYBAY.NIB 2 B 3
NIBLOADR.BIN 2 B 1
OVERLAY .NIB 2 B 2
PUZDAT  .DAT 1 A 1
PUZTITLE.NIB 2 B 2
PUZZLE1 .NIB 2 B 3
PUZZLE2 .NIB 2 B 3
ROSE    .NIB 2 B 3
SEQ0    .DAT 1 A 3
SEQ1    .DAT 1 A 3
SPACEWLK.NIB 2 B 9
SWITCH  .BIN 2 B 1
WIZARD  .NIB 2 B 3
------------------

CFDM70S1.DSK                 139 - Issue #70 Sep 2000 S1
C       .BAS 0 B 1
NIBLOADR.BIN 2 B 1
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 3
CFDMLOGO.BIN 2 B 1

CFDM70S2.DSK                 140 - Issue #70 Sep 2000 S2
6432EDIT.BAS 0 B 5 (64 x 32 Block Graphics Editor)
6432EDIT.DOC 1 A 3
ANIMATE .ASM 3 A 1 (Animate for 6432EDIT)
ANIMATE .BAS 0 B 1 |
ANIMATE .BIN 2 B 1 |
ANIMATE .DOC 1 A 1 |
BLUESHOE.BIN 2 B 2 (Potpourri: LOADM music "Blue Swede Shoes")
DATAPOKE.BAS 0 B 1
DREAM   .BIN 2 B 2 (Potpourri: LOADM music "Dream, Dream, Dream")
FONT1   .BIN 2 B 1 (used by FontEditor)
FONT2   .BIN 2 B 1 |
FONT3   .BIN 2 B 1 |
FONTEDIT.BAS 0 B 2 (FontEditor for 6432EDIT)
FONTEDIT.DOC 1 A 1 |
HIGHSPED.BIN 2 B 1
LARGLETR.BAS 0 B 1
MAPPER2 .BAS 0 B 1 (Adventure Mapper 2, print blank map)
MEMMAP  .TXT 1 A 1
NOTES   .TXT 1 A 1
PEN2K   .BAS 2 B 1 (pic - PENN Fest 2000)
PEN2K   .BIN 2 B 3 |
PENN2000.BAS 0 B 1 (Read PENN2000.TXT)
PENN2000.TXT 3 A 20 |
PERSNLTY.BIN 2 B 2 (Potpourri: LOADM music "She's Got Personality")
RCKROUND.BIN 2 B 2 (Potpourri" LOADM music "Rock Around the Clock")
ROUTINES.ASM 3 A 2
ROUTINES.BIN 2 B 1
THEMEN  .BAS 0 B 1
THEMEN  .BIN 2 B 3
THETWO  .BAS 0 B 1
TLK2MUCH.BIN 2 B 2 (Potpourri: LOADM music "You Talk too Much")

BONS32S1.DSK                 212 - Bonus Disk #32 S1 - Issue #70 Sep 2000
ARIEL   .NIB 2 B 3 (Pic.Little Mermaid)
CFDMSEND.NIB 2 B 6 (Pic.
DINO    .NIB 2 B 3 (Pic.Purple Dinosaur)
FACE    .NIB 2 B 5 (Pic.
HICK201 .NIB 2 B 5 (Pic.Hick Brothers)
LEAN    .BAS 0 B 1 (Potpourri - Dogs and dieting)
MARVIN  .NIB 2 B 3 (Pic.Martian Marvin)
MONARCH .NIB 2 B 5 (Pic.Monarch Butterfly)
MRBUSY  .NIB 2 B 2 (Pic.MrMen series
MRCHTRBX.NIB 2 B 2 (Pic."
MRFUNNY .NIB 2 B 2 (Pic."
MiGe5   .NIB 2 B 2 (Pic.Millenium Generation)
MiGe6   .NIB 2 B 2 (Pic."
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2 (Show Pic files)  (Picture refresh appear corrupted????)
PEPPYLE .NIB 2 B 4 (Pic.Peppy LePue)
POWELL  .NIB 2 B 2 (Pic.Lake Powell)
SCREEN05.NIB 2 B 2 (Pic.
SCREEN09.NIB 2 B 3 (Pic.
SHUTDOWN.NIB 2 B 2 (Pic. PC Shutdown Screen)
STORY   .BAS 0 B 1 (Potpourri TV Advert. Doofus cheese)

BONS32S2.DSK                  (Puzzles Disk)
AQUARIUM.NIB 2 B 3 (Used by Rick's Puzzles)
BOOT    .BAS 0 B 3 (Run Puzzles Prog.)
COYOTE  .NIB 2 B 4 (Used by Rick's Puzzles)
DRAGON  .NIB 2 B 10  "
NIBLOADR.BIN 2 B 1
OVERLAY .NIB 2 B 2 (Used by Rick's Puzzles)
PAGODRAG.NIB 2 B 5   "
PUZDAT  .DAT 1 A 1
PUZTITLE.NIB 2 B 2
PUZZLE1 .NIB 2 B 3
PUZZLE2 .NIB 2 B 3
RAINYDAY.NIB 2 B 8
SEQ0    .DAT 1 A 3
SEQ1    .DAT 1 A 3
SWITCH  .BIN 2 B 1
VILLAGE .NIB 2 B 5
WINDOW  .NIB 2 B 4
WIZ-OZ  .NIB 2 B 7  "
------------------

CFDM71S1.DSK                 141 - Issue #71 Dec 2000 S1
C       .BAS 0 B 1 
NIBLOADR.BIN 2 B 1
CUTILS  .BIN 2 B 4
FONTS   .BIN 2 B 1
CCFFRONT.NIB 2 B 3
CFDMLOGO.BIN 2 B 1
  
CFDM71S2.DSK                 142 - Issue #71 Dec 2000 S2
3-D     .BAS 0 A 1 (3D Graphics, load CUBE,HELIX,PIC [0]-reset)
ADVGEN20.BAS 0 B 3 (Adventure Generator version 2)
CALORIE .BAS 0 B 2 (Calorie counter)
CASTLE  .BAS 0 B 3 (Text based adventure game)
CTAB    .BIN 2 B 1
CUBE    .BIN 2 B 1
DARTS   .BAS 0 B 2 (CC2 graphics game)
DOCS    .ASC 0 A 1
GAMELIFE.BAS 0 B 2 (Game of life simulation)
GHOSTBST.BAS 0 B 2
HAUNT   .DOC 1 A 2
HAUNT II.BAS 0 B 3 (Haunted House advent No2.)
HAUNT!  .BAS 0 B 3 (Haunted House advent No1.)
HAUNT!! .BAS 0 B 8
HELIX   .BIN 2 B 1
HH      .BAS 0 B 2 (Haunted House text advent. III)
HOUSE   .BAS 0 B 1 (Pic. PMODE3 winter&night scenes)
ILSION#6.BAS 0 B 1 (Illusion based on Rainbow Jun83 article)
LOCATION.TXT 1 A 2
MYSTERY .BAS 0 B 3 (Text based adventure game)
OBJECTS .TXT 1 A 1
ORIOLE  .BAS 0 B 1 (Pic. baseball team)
PIC     .BIN 2 B 1
PICSAV  .BAS 0 B 1 (Step thro' CoCo PMODE screens, option to save to disk)
PIGLATIN.BAS 0 B 1 (Convert ascii text to/from "pig latin"
RADSCARE.BAS 0 B 1 (Joke - simulate CoCo startup screen
STATECAP.BAS 0 B 2 (Test USA state capital names)
TRID    .BIN 2 B 3 ?

BONS33S1.DSK                 214 - Bonus Disk #33 S1 - Issue #71 Dec 2000
ACHTUNG!.NIB 2 B 2 (Pic. Warning Sign)
ANGRY   .BAS 0 B 1 (Potourri uses Speech-Sound Pak
BALLOT  .BAS 0 B 1 (Potourri uses Speech-Sound Pak
BARIUM  .BAS 0 B 1 (Potourri
CFDMINDX.00A 2 B 4 ( Used by CFDM Index
CFDMINDX.00B 2 B 4
CFDMINDX.00C 2 B 4
CFDMINDX.00D 2 B 4
CFDMINDX.00E 2 B 4
CFDMINDX.00F 2 B 4
CFDMINDX.00G 2 B 4
CFDMINDX.00H 2 B 4
CI      .BAS 0 B 1 (Loads CFDM index A-H)
CI      .DRV 2 B 2
COCO4   .BAS 0 B 1 (Potourri uses Speech-Sound Pak
DOCTOR  .BAS 0 B 1 (Potourri
ITSABOY .BAS 0 B 1 (Potourri
NIBLOADR.BIN 2 B 1
NIBSHOW .BAS 0 B 2
RUBYR   .NIB 2 B 5 (Pic. Rubicon, abstract sphere)
SCREEN01.NIB 2 B 2 (used by ANGRY.BAS
SCREEN02.NIB 2 B 2 (used by DOCTOR.BAS
SCREEN03.NIB 2 B 2 (used by COCO4.BAS
SCREEN04.NIB 2 B 2 (used by ITSABOY.BAS
SCREEN05.NIB 2 B 2 (used by BALLOT.BAS
SCREEN06.NIB 2 B 2 (used by BARIUM.BAS
XMAS    .NIB 2 B 3 (Pic. Xmas Card)
                             (copy to new disks: MODPLAY.dsk, Bonus33s2.dsk)
BONS33S2.DSK       (158K)           (VCC - No DIR list, LOAD gives ?NE ERROR)
BELLE   .NIB 2 B 3  [39,3A,3B(C4)] (Pic. Beauty & Beast)
H4HAPPY .NIB 2 B 3  [36(C5)]    (Pic. Happy New Year)
MOD13   .BIN 2 B 2  [1C,1D(C8)] (used by CoCoTracker
MOD6809 .BIN 2 B 2  [27,28(C9)] (used by CoCoTracker
MODPLAY .BAS 0 B 1  [1A(C9)]    (CoCoTraker Music Player: Details CFDM #65
MRDIZZY .NIB 2 B 2  [23,24(C1)] (Mr.Men Characters
MRGREEDY.NIB 2 B 2  [1E,1F(C1)]   "
MRTICKLE.NIB 2 B 2  [25,26(C3)]   "
NIBLOADR.BIN 2 B 1  [22(C3)]
NIBSHOW .BAS 0 B 2  [20,21(C4)]
SMOKE   .MOD 1 B 40 [1B,18,19,16,17,14,15,12,13,10,      (Smoke on the Water)
                     11,0E,0F,0C,0D,0A,0B,08,09,06,         (Deep Purple)
                     07,04,05,02,03,00,01,29,2A,2B,
                     2C,2D,2E,2F,30,31,32,33,34,35,(C5)]
------------------